Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga c8e3e0c414 Fixed bug 3799 - SDL_CreateWindow fails with SDL_WINDOW_VULKAN (libvulkan.so.1 not found) 7 éve
  Ryan C. Gordon c9e73c3e00 x11: make sure SDL_GetGlobalMouseState notices mouse warping through SDL APIs. 7 éve
  Sam Lantinga 0782f9be51 Fixed bug 3273 - Fix for slow video subsystem initialization when using XRandR. 7 éve
  Sam Lantinga 3261ca754f Fixed typos in 2.0.6 patch notes 7 éve
  Sam Lantinga d2eda2671d Added SDL_vulkan.h to the Mac OS X framework headers 7 éve
  Sam Lantinga c1fd0fbb32 Fixed compiler warning with mingw-w64 7 éve
  Sam Lantinga 657ad72ac4 Added some more big 2.0.6 changes 7 éve
  Sam Lantinga d75fea89d2 Updated WhatsNew.txt for 2.0.6 7 éve
  Sam Lantinga 67f9348baa Fixed bug 3790 - Memory leak with surfaces blitting on each other 7 éve
  David Ludwig 532446a6bd macOS: bug-fix for #3793, "fullscreen toggle does not maintain SDL_Renderer's logical size" 7 éve
  David Ludwig 2ea09903e6 WinRT: listed VS 2017 optional-component requirements 7 éve
  Ryan C. Gordon a12989f94c vulkan: Changed SDL_WINDOW_VULKAN value to match Tizen's fork. 7 éve
  Ryan C. Gordon 167398b363 video: Let video targets optionally decide their default OpenGL configs. 7 éve
  Ryan C. Gordon 3267398d15 sndio: Patched to compile if SIO_DEVANY isn't defined. 7 éve
  Sam Lantinga c26946e9f2 Fixed bug 3792 - [KMS/DRM] Wrong GBM format 7 éve
  Ryan C. Gordon 74043994b8 x11: Correctly restore previous GL context after sacrificial context is done. 7 éve
  Ryan C. Gordon a3dda100f4 x11: don't try to make a NULL GL context current when we already did that. 7 éve
  Ryan C. Gordon 4649ac463c x11: Clean up sacrificial GL context code. 7 éve
  Ryan C. Gordon 507659c6ac x11: Make a sacrificial glX context to check for extensions during init. 7 éve
  Alex Szpakowski 20207abf80 macOS: Update controller mapping of Steelseries Stratus XL to account for reversed thumbstick y-axis values (bug #3483). 7 éve
  Alex Szpakowski d7ae313134 macOS: Fix menubar items being enabled when they shouldn't be. 7 éve
  Alex Szpakowski b959be2569 Code style cleanup in the Cocoa and UIKit vulkan files. 7 éve
  Alex Szpakowski cfd7a7fac6 macOS: Prevent unwanted native fullscreen (Spaces) toggles when the window is in fullscreen or isn't resizable. Fixes bug #3691. 7 éve
  Sam Lantinga ff76f8e5b4 Fixed bug 3791 - SDL_bits.h: __builtin_clz is supported in gcc >= 3.4 7 éve
  Sam Lantinga 6c38c9007b Update Android SDK required to API level 16 7 éve
  Sam Lantinga b54bcb34d0 Fixed bug 3483 - Steelseries Nimbus MFi controller reversed Y-axis analog stick 7 éve
  Sam Lantinga 8e160a34a7 Convert tabs to spaces in game controller database entries 7 éve
  Sam Lantinga 347fe70432 Fixed bug 3789 - Android : small clean up 7 éve
  Sam Lantinga b5f31c392d Moved haptic source files into the proper folder 7 éve
  Sam Lantinga e53c5c5c50 Fix QNX build - prioritize system EGL headers over the Khronos ones 7 éve