Sam Lantinga
|
cdfc0c5a33
Added support for the PowerA Fusion Pro Wireless Controller in Bluetooth mode
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1 year ago |
Sam Lantinga
|
0f4b15e16b
Removed more Linux Xbox mappings in favor of the automatic mapping
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1 year ago |
Sam Lantinga
|
883b0f4071
Cleanup for previous change, fixing typos, etc.
|
1 year ago |
Sam Lantinga
|
9567989eb3
Use the automatic mapping instead of a hardcoded one for Xbox controllers on Linux
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1 year ago |
Sam Lantinga
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db1d4d3d76
Added automatic mapping support for Xbox controllers on the 6.x Linux kernels
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1 year ago |
Sylvain
|
0f24956b0a
testautomation_hints.c: free hint memory
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1 year ago |
Sylvain
|
2c3717881f
testautomation_events.c: initialize "timestamp" to solve "conditional jump or move depends on uninitialised value"
|
1 year ago |
Simon McVittie
|
56ba7f2ff0
testevdev: Add details of X-Box One Elite 2 via USB
|
1 year ago |
Simon McVittie
|
74484511eb
testevdev: Provide a pointer to more information about adding test-cases
|
1 year ago |
Sam Lantinga
|
bc5d074818
Added SDL_nextafter() and SDL_nextafterf()
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1 year ago |
Sam Lantinga
|
b0677f476f
Added automatic mapping for Xbox Elite paddles using the xpadneo driver
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1 year ago |
Sam Lantinga
|
071d1e29dd
Fixed joystick vendor detection in Linux automatic gamepad mapping
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1 year ago |
Sam Lantinga
|
5a62a4596e
Fixed building with the 16.1.4479499 Android toolchain
|
1 year ago |
Simon McVittie
|
cf1dc66e2c
linux: Improve gamepad mapping heuristic to accept Android conventions
|
1 year ago |
Simon McVittie
|
c4d49fadd4
linux: Reduce magic numbers when mapping gamepad axes
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1 year ago |
Sam Lantinga
|
dec0dbff13
Fixed enumerating Steam Controllers on iOS
|
1 year ago |
Sam Lantinga
|
d95dbe78bb
Fixed n3ds build
|
1 year ago |
Sam Lantinga
|
cdc40ee054
Reduce the chance of destroying the joystick mutex while it's in use
|
1 year ago |
Linus Probert
|
6ab846b688
clipboard: Fixes additional x11 clipboard bugs found in tests
|
1 year ago |
Linus Probert
|
a2ba5e9052
clipboard: Fixes testautomation fails introduced by clipboard changes
|
1 year ago |
Sylvain
|
4e0f94ea7d
Android: add timeout when waiting the SDL thread to finish
|
1 year ago |
Ryan C. Gordon
|
125e7420ec
cocoa: Warp mouse to center of window before enabling relative mouse.
|
1 year ago |
Ozkan Sezer
|
4cfacd5cb7
SDL_dynapi.c: minor cosmetics.
|
1 year ago |
Sam Lantinga
|
0103ec1126
Fixed accidental commit
|
1 year ago |
SDL Wiki Bot
|
7f86415146
Sync SDL3 wiki -> header
|
1 year ago |
Sam Lantinga
|
281018f169
Make it clear that you can't mix 2D rendering and the window surface API
|
1 year ago |
Sam Lantinga
|
5490873daa
Fixed querying device info on the MOBAPAD M073
|
1 year ago |
Sam Lantinga
|
2042e9c4e3
Only update the serial number if it hasn't already been set
|
1 year ago |
Sam Lantinga
|
c8051b11e8
Fixed reading input from the Razer Atrox Arcade Stick using Windows Gaming Input
|
1 year ago |
Sylvain
|
aaccf3cd52
X11: common function to wait for the WM before sending SDL Window events
|
1 year ago |