Sylvain Becker
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d23c2f07e3
Fixed bug 3930 - Android, set thread priorities and names
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6 éve |
Sylvain Becker
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0e0e0272b8
Android: remove deprecated PixelFormat in surfaceChanged()
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6 éve |
Sylvain Becker
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5c11e5ef92
Android: some simplification, don't need mExitCalledFromJava
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6 éve |
Sylvain Becker
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66fbfe1d00
Android: nativeQuit for SDLActivity thread
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6 éve |
Sylvain Becker
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dad8161103
Android: only send Quit event to SDLThread if it's not already terminated
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6 éve |
Sylvain Becker
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61d37de099
Android: un-needed transition to Pause state.
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6 éve |
Sylvain Becker
|
8dd915507e
Android: prevent a dummy error message sending SDL_DISPLAYEVENT_ORIENTATION
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6 éve |
Sylvain Becker
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02f292eb13
Android: add some SetError for Android_SetWindowFullscreen
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6 éve |
Sylvain Becker
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68c0e69f0a
Android: native_window validity is guaranteed between surfaceCreated and Destroyed
|
6 éve |
Sylvain Becker
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1803944bb2
Android: concurrency issue for Android_SetWindowFullscreen()
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6 éve |
Sylvain Becker
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59df6d6b13
Android: don't allow multiple instance of SDLActivity
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6 éve |
Sylvain Becker
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cfe2924d07
Android: some robustness when quitting application from onDestroy()
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6 éve |
Sylvain Becker
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462e62e154
Android: better fix for bug 3186. Run those commands from SDL thread.
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6 éve |
Sylvain Becker
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9f23d1815f
Android: allow multiple calls to nativeResume()
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6 éve |
Sylvain Becker
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911f1d3e67
Android: remove SURFACE_TYPE_GPU, deprecated in API level 5.
|
6 éve |
Sylvain Becker
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e4f558a50c
Android: un-needed check of "isPausing" and minor typos
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6 éve |
Sylvain Becker
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35722b6423
Android: fix wrong state after immediate sequence pause() / resume() / pause()
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6 éve |
Sam Lantinga
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d4c0f498db
Fixed bug 4255 - SDL_GetGlobalMouseState() returns incorrect Y on secondary display
|
6 éve |
Sam Lantinga
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5e13087b0f
Updated copyright for 2019
|
6 éve |
Sylvain Becker
|
2a885eb036
Android: fixed immediate transition to pause and resume.
|
6 éve |
Sylvain Becker
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cf12234454
Android: make Android_PumpEvents() more readable
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6 éve |
Sylvain Becker
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ca184ac386
Android: concurrency issue with egl_surface EGL_BAD_SURFACE - (bug 4142)
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6 éve |
Sylvain Becker
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2e19343df6
Android: use Mutex instead of Semphore for bug 4142
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6 éve |
Sylvain Becker
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23478642bd
Android: prevent the error message from SDL_EGL_CreateSurface() to be masked.
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6 éve |
Sylvain Becker
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cc8f1136b6
Fixed bug 4142 - Concurrency issues in Android backend
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6 éve |
Sylvain Becker
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d11f7615fa
Android: minor preparation for bug 4142 (concurrency issues)
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6 éve |
Sylvain Becker
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5dc25fef3b
Android: preparation bug 4142, reduce usage of global variable Android_Window
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6 éve |
Sylvain Becker
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a95f91bcea
Fixed bug 3250 - Wrong backbuffer pixel format on Android, keep getting RGB_565
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6 éve |
Sylvain Becker
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a02998a292
Android: make sure surfaceChanged try to enter into 'resumed' state.
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6 éve |
Sylvain Becker
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4d2b5c791e
Fixed bug 4424 - Android windowed mode is broken (Thanks Jonas Thiem!)
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6 éve |