Sam Lantinga
|
d25eff6505
Fixed bug 5429 - spinlock implements PAUSE_INSTRUCTION for PPC platforms
|
4 роки тому |
Sam Lantinga
|
f0b6c78733
Fixed Windows XP compatibility with recent hidapi commit
|
4 роки тому |
Sylvain Becker
|
3edf337d66
Simplify RenderGetViewportSize
|
4 роки тому |
Sylvain Becker
|
2af765da11
SDL_RenderGetViewportF: only need the size of viewport (see bug #5424)
|
4 роки тому |
Sylvain Becker
|
41597249e8
SDL_RenderGetViewportF: remove debug messages
|
4 роки тому |
Sylvain Becker
|
8c48c4238a
Add SDL_RenderGetViewportF: fix lost of precision while scaling (see bug #5424)
|
4 роки тому |
Sylvain Becker
|
c005267fb1
SDL_BlitScaled: better and safer fix clipping bug #2687
|
4 роки тому |
Sylvain Becker
|
2127ed2574
SDL_SoftStretch: add a check for input pixel format
|
4 роки тому |
Ozkan Sezer
|
b5f0483cb3
fix permissions
|
4 роки тому |
Sam Lantinga
|
ab55ec4850
Fix use-after-free SBH corruption due to overlapped ReadFile in hidapi not being canceled for all threads before device close
|
4 роки тому |
Sam Lantinga
|
480c1f9fef
Make sure we're not starving report reads when there's lots of rumble
|
4 роки тому |
Sam Lantinga
|
223af86c62
Added SDL_RenderGetD3D11Device() to get access to the device associated with the D3D11 renderer
|
4 роки тому |
Sam Lantinga
|
5f0b2a7f54
Fixed resource leak with D3D11 NV12 textures
|
4 роки тому |
Manuel Alfayate Corchete
|
21003b7db2
[KMS/DRM] Small refactoring on the SwapWindow function.
|
4 роки тому |
Manuel Alfayate Corchete
|
e1fb969b76
[KMS/DRM] Correct comments about last bugfix.
|
4 роки тому |
Manuel Alfayate Corchete
|
e34caa9779
[KMS/DRM] Correct EGL/GL library loading on window creation, thus saving window re-creation.
|
4 роки тому |
Sylvain Becker
|
d81fe9239f
SDL_BlitScaled: remove un needed -1 +1 offset in calculation
|
4 роки тому |
Ozkan Sezer
|
8476df3e31
SDL_mixer.c: remove calls to non-existing m68k asm code.
|
4 роки тому |
Ozkan Sezer
|
5b2e011e6d
SDL_endian.h: minor fixes from SDL-1.2 branch
|
4 роки тому |
Sam Lantinga
|
5aba082703
Build SDL for Mac hardware when targeting iOS
|
4 роки тому |
Sylvain Becker
|
590a5469ed
Fixed bug 5424 - Renderer doesn't use entirely the viewport when scaling is used
|
4 роки тому |
Ozkan Sezer
|
a88071deb5
configure.ac: directfb dynamic loading support updates:
|
4 роки тому |
Ozkan Sezer
|
f24cc903a2
remove CFLAGS save/restores from dbus.h and ibus.h header checks.
|
4 роки тому |
Ozkan Sezer
|
88eaf356a7
minor update to test/acinclude.m4 (pkg.m4)
|
4 роки тому |
Ozkan Sezer
|
92edee2324
SDL_config_android.h: update SIZEOF_VOIDP define to respect __LP64__
|
4 роки тому |
Ozkan Sezer
|
7c105f12d5
updates to SDL_config_os2.h
|
4 роки тому |
Ozkan Sezer
|
1cdc1d4890
SDL_config.h.cmake, SDL_config.h.in: update for SIZEOF_VOIDP define
|
4 роки тому |
Ozkan Sezer
|
9fc139dfb5
SDL_config_windows.h: add missing HAVE_STRTOULL along side HAVE_STRTOLL
|
4 роки тому |
Ozkan Sezer
|
b76b81b0e4
SDL_config.h.cmake, SDL_config.h.in: add os/2 driver defines
|
4 роки тому |
Ozkan Sezer
|
8a32ee24db
removed MSVC strtok_s use from SDL_strtokr().
|
4 роки тому |