提交历史

作者 SHA1 备注 提交日期
  Simon McVittie d57aa6f7af pipewire: Don't require pw_check_library_version() with Pipewire < 0.3.75 1 月之前
  Caleb Cornett 113eb6f01d gpu: Add BC2_RGBA_UNORM_SRGB to GetBlockWidth/Height functions 1 月之前
  Sam Lantinga 2c7c3d4d7b Only use VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR on Android 1 月之前
  Ozkan Sezer ca3c5fd409 fix build: s/SDL_DetectSandbox/SDL_GetSandbox/ 1 月之前
  kemal eac63b4735 Add the definition for DBUS_TYPE_UNIX_FD to SDL_dbus.h 7 月之前
  kemal 16f12c0d55 Implement the XDP Camera portal 7 月之前
  SDL Wiki Bot c3b415641a Sync SDL3 wiki -> header 1 月之前
  SDL Wiki Bot 2a0223487f Sync SDL3 wiki -> header 1 月之前
  Sam Lantinga 1a7c206986 Save and restore error messages when rolling back after failed init 1 月之前
  Sam Lantinga 2c46c3d5b7 Updated dynamic API for new functions 1 月之前
  expikr 5373271a12 forbid transform change while relative mode active 1 月之前
  expikr 428f0dcd61 add SDL_SetRelativeMouseTransform 1 月之前
  Arkadiusz Lach 67127afe3f Fix from #12118 2 月之前
  Arkadiusz Lach e25ee22469 Added tiled 9-grid texture rendering function 2 月之前
  SDL Wiki Bot 954675b32a Sync SDL3 wiki -> header 1 月之前
  Arkadiusz Lach 44bca81fdd Change default texture scale mode per renderer 2 月之前
  Caleb Cornett b0d2a4f355 gpu: Fix Z offset for D3D12 realigned 3D texture uploads 1 月之前
  Frank Praznik b69201daeb cocoa: Don't overwrite the desktop mode when changing the fullscreen mode 1 月之前
  Frank Praznik 078d737a27 cocoa: Run pending events to completion 2 月之前
  Sam Lantinga b0df1cbbef Updated to version 3.3.0 for development 1 月之前
  Sam Lantinga 65864190cc Added testpen to the Xcode test project 1 月之前
  Sam Lantinga 292e431748 Updated to version 3.2.6 for release 1 月之前
  Sam Lantinga f0cb78e082 Handle XCreateIC() failing when composition UI is enabled 1 月之前
  Sam Lantinga 55484ef023 Moved WIN_UpdateMouseCapture() to be with the other mouse functions 1 月之前
  Sam Lantinga 020664bd10 Update mouse button state when re-entering a window 1 月之前
  Sam Lantinga b836ad4d4f Fix a root signature mismatch for the D3D12 renderer 1 月之前
  Ryan C. Gordon a88105784f camera: Delete some failure code that should have been removed before. 1 月之前
  Brick f868408a3a Ceil the audio resampling rate to avoid over-estimating output samples. 1 月之前
  Anonymous Maarten cbdc93b17f cmake: make sure a SDL3 library is present when not using COMPONENTs 1 月之前
  Anonymous Maarten 8a7beca122 camera: clear the spec when closing, so re-opening can probe again 1 月之前