Cronologia Commit

Autore SHA1 Messaggio Data
  Sam Lantinga d7391394d3 Switched the camera format to use framerate ratio instead of interval ratio 10 mesi fa
  Sam Lantinga ea8df46575 We don't support directly rendering to PQ swap chains 10 mesi fa
  Anonymous Maarten 122c3e6a81 ci: create simpler Gradle testspriteminimal project instead 10 mesi fa
  Anonymous Maarten 1a68d846de Create a functional CMake project using androidbuild.sh 10 mesi fa
  Sam Lantinga 8ab1ffca8a Fixed requesting USB permission on Android 14 (thanks @ikhoeyZX!) 10 mesi fa
  Sam Lantinga 3a68febedf Enable HIDAPI controller support on mobile platforms 10 mesi fa
  Sam Lantinga 4236fb2d63 Fixed build warnings with Android debug logging 10 mesi fa
  Sam Lantinga 1cdcb57865 Fixed launching on Android after audio capture -> recording renaming 10 mesi fa
  Sam Lantinga 361cae0874 Pass through the original name used by the Steam Virtual Gamepad 10 mesi fa
  Miku AuahDark 3373667faa Android: Use SCREEN_ORIENTATION_FULL_USER instead of SCREEN_ORIENTATION_FULL_SENSOR for resizable window. 10 mesi fa
  Sam Lantinga b6e6c73541 Fixed building the metal renderer with SDL_LEAN_AND_MEAN 10 mesi fa
  Sam Lantinga aeea819494 Added colorspace to SDL_CameraSpec 10 mesi fa
  Yasushi SHOJI 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 10 mesi fa
  Sam Lantinga 182a28b343 Fixed documentation typo 10 mesi fa
  SDL Wiki Bot 4e5ed569c3 Sync SDL3 wiki -> header 10 mesi fa
  Sam Lantinga d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 10 mesi fa
  Sam Lantinga 9cb4bb92f6 Fixed parsing SDL_ANALYZER_NORETURN 10 mesi fa
  Sam Lantinga cf2d8dac30 Reordered conditional for clarity 10 mesi fa
  SDL Wiki Bot 65f0691866 Sync SDL3 wiki -> header 10 mesi fa
  expikr ee559d51be Add SDL_MOUSE_RELATIVE_CURSOR_VISIBLE (#7947) 10 mesi fa
  Ryan C. Gordon 17af09f3a9 coreaudio: simplify memory leak fix. 10 mesi fa
  Ryan C. Gordon 7c2329cd78 wikiheaders: Fix C typedef parsing. 10 mesi fa
  Sam Lantinga 51f90f308b Fixed spacing 10 mesi fa
  obeecodes 3b5dce10c4 Addressed memory leak in SDL_coreaudio.m 10 mesi fa
  Sam Lantinga e388e377aa audio: Refer to audio devices to "playback" and "recording" 10 mesi fa
  Anonymous Maarten a64960cfc0 SDL_GLContext is not a void* pointer anymore 10 mesi fa
  SDL Wiki Bot 63138c79af Sync SDL3 wiki -> header 10 mesi fa
  Ryan C. Gordon b83ab7eb12 audio: Remove const from an SDL_bool parameter in SDL_AddAudioDevice. 10 mesi fa
  Ryan C. Gordon 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 10 mesi fa
  Anonymous Maarten 031dc0743f Use an opaque struct typedef for SDL_GLContext 10 mesi fa