Sylvain Becker
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e4f558a50c
Android: un-needed check of "isPausing" and minor typos
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6 years ago |
Sylvain Becker
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35722b6423
Android: fix wrong state after immediate sequence pause() / resume() / pause()
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6 years ago |
Sam Lantinga
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d4c0f498db
Fixed bug 4255 - SDL_GetGlobalMouseState() returns incorrect Y on secondary display
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6 years ago |
Sam Lantinga
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5e13087b0f
Updated copyright for 2019
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6 years ago |
Sylvain Becker
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2a885eb036
Android: fixed immediate transition to pause and resume.
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6 years ago |
Sylvain Becker
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cf12234454
Android: make Android_PumpEvents() more readable
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6 years ago |
Sylvain Becker
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ca184ac386
Android: concurrency issue with egl_surface EGL_BAD_SURFACE - (bug 4142)
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6 years ago |
Sylvain Becker
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2e19343df6
Android: use Mutex instead of Semphore for bug 4142
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6 years ago |
Sylvain Becker
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23478642bd
Android: prevent the error message from SDL_EGL_CreateSurface() to be masked.
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6 years ago |
Sylvain Becker
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cc8f1136b6
Fixed bug 4142 - Concurrency issues in Android backend
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6 years ago |
Sylvain Becker
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d11f7615fa
Android: minor preparation for bug 4142 (concurrency issues)
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6 years ago |
Sylvain Becker
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5dc25fef3b
Android: preparation bug 4142, reduce usage of global variable Android_Window
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6 years ago |
Sylvain Becker
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a95f91bcea
Fixed bug 3250 - Wrong backbuffer pixel format on Android, keep getting RGB_565
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6 years ago |
Sylvain Becker
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a02998a292
Android: make sure surfaceChanged try to enter into 'resumed' state.
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6 years ago |
Sylvain Becker
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4d2b5c791e
Fixed bug 4424 - Android windowed mode is broken (Thanks Jonas Thiem!)
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6 years ago |
Sylvain Becker
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03b0e1dee0
Android: on rare occasion, prevent Android_JNI_GetNativeWindow() from crashing
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6 years ago |
Sylvain Becker
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1e22fc1513
Android: fixed comments and spaces
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6 years ago |
Sylvain Becker
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2a412eb94c
Fixed bug 3186 - Android SW keyboard not restored when app becomes foreground.
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6 years ago |
Sylvain Becker
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d09774a47c
Fixed bug 3511 - documentation to end an Android application
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6 years ago |
Sylvain Becker
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9cdd0dd996
PSP renderer: use colors from 'draw' union (very likely, but un-tested)
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6 years ago |
Sylvain Becker
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ebd9efb361
opengles 1: same fix as in bug #4433
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6 years ago |
Sylvain Becker
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87b7636918
opengles 1: use color from 'draw' union in SetDrawState()
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6 years ago |
Alex Szpakowski
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dc3443602b
render: Fix internal state getting out of sync when destroying a texture that was just rendered and then creating a new one, in the GL and GLES2 backends. Fixes bug #4433.
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6 years ago |
Ryan C. Gordon
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0a70590118
render: Prefer the Metal renderer over OpenGL.
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6 years ago |
Alex Szpakowski
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c7db6ade7d
metal: Implement SDL_LockTexture for YUV formats.
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6 years ago |
Alex Szpakowski
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ce8c716ada
metal: Implement SDL_LockTexture for non-YUV textures.
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6 years ago |
Sylvain Becker
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c0c8f2d703
Gesture: remove warnings when ENABLE_DOLLAR is undefined.
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6 years ago |
Ryan C. Gordon
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c3e3503ee8
testgl2: Press 'o' or 'p' to decrease/increase OpenGL swap interval.
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6 years ago |
Ryan C. Gordon
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13869f194c
cocoa: Implement OpenGL swap interval support with CVDisplayLink.
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6 years ago |
Sylvain Becker
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1ed6021960
Fixed bug 4426 - allows re-creation of software renderer
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6 years ago |