Commit History

Author SHA1 Message Date
  Sylvain Becker e4f558a50c Android: un-needed check of "isPausing" and minor typos 6 years ago
  Sylvain Becker 35722b6423 Android: fix wrong state after immediate sequence pause() / resume() / pause() 6 years ago
  Sam Lantinga d4c0f498db Fixed bug 4255 - SDL_GetGlobalMouseState() returns incorrect Y on secondary display 6 years ago
  Sam Lantinga 5e13087b0f Updated copyright for 2019 6 years ago
  Sylvain Becker 2a885eb036 Android: fixed immediate transition to pause and resume. 6 years ago
  Sylvain Becker cf12234454 Android: make Android_PumpEvents() more readable 6 years ago
  Sylvain Becker ca184ac386 Android: concurrency issue with egl_surface EGL_BAD_SURFACE - (bug 4142) 6 years ago
  Sylvain Becker 2e19343df6 Android: use Mutex instead of Semphore for bug 4142 6 years ago
  Sylvain Becker 23478642bd Android: prevent the error message from SDL_EGL_CreateSurface() to be masked. 6 years ago
  Sylvain Becker cc8f1136b6 Fixed bug 4142 - Concurrency issues in Android backend 6 years ago
  Sylvain Becker d11f7615fa Android: minor preparation for bug 4142 (concurrency issues) 6 years ago
  Sylvain Becker 5dc25fef3b Android: preparation bug 4142, reduce usage of global variable Android_Window 6 years ago
  Sylvain Becker a95f91bcea Fixed bug 3250 - Wrong backbuffer pixel format on Android, keep getting RGB_565 6 years ago
  Sylvain Becker a02998a292 Android: make sure surfaceChanged try to enter into 'resumed' state. 6 years ago
  Sylvain Becker 4d2b5c791e Fixed bug 4424 - Android windowed mode is broken (Thanks Jonas Thiem!) 6 years ago
  Sylvain Becker 03b0e1dee0 Android: on rare occasion, prevent Android_JNI_GetNativeWindow() from crashing 6 years ago
  Sylvain Becker 1e22fc1513 Android: fixed comments and spaces 6 years ago
  Sylvain Becker 2a412eb94c Fixed bug 3186 - Android SW keyboard not restored when app becomes foreground. 6 years ago
  Sylvain Becker d09774a47c Fixed bug 3511 - documentation to end an Android application 6 years ago
  Sylvain Becker 9cdd0dd996 PSP renderer: use colors from 'draw' union (very likely, but un-tested) 6 years ago
  Sylvain Becker ebd9efb361 opengles 1: same fix as in bug #4433 6 years ago
  Sylvain Becker 87b7636918 opengles 1: use color from 'draw' union in SetDrawState() 6 years ago
  Alex Szpakowski dc3443602b render: Fix internal state getting out of sync when destroying a texture that was just rendered and then creating a new one, in the GL and GLES2 backends. Fixes bug #4433. 6 years ago
  Ryan C. Gordon 0a70590118 render: Prefer the Metal renderer over OpenGL. 6 years ago
  Alex Szpakowski c7db6ade7d metal: Implement SDL_LockTexture for YUV formats. 6 years ago
  Alex Szpakowski ce8c716ada metal: Implement SDL_LockTexture for non-YUV textures. 6 years ago
  Sylvain Becker c0c8f2d703 Gesture: remove warnings when ENABLE_DOLLAR is undefined. 6 years ago
  Ryan C. Gordon c3e3503ee8 testgl2: Press 'o' or 'p' to decrease/increase OpenGL swap interval. 6 years ago
  Ryan C. Gordon 13869f194c cocoa: Implement OpenGL swap interval support with CVDisplayLink. 6 years ago
  Sylvain Becker 1ed6021960 Fixed bug 4426 - allows re-creation of software renderer 6 years ago