Историја ревизија

Аутор SHA1 Порука Датум
  Anonymous Maarten e85206ffd8 wikiheaders.pl: add --rev= option to pass revision string пре 1 година
  Sam Lantinga 233789b0d1 Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE] пре 1 година
  SDL Wiki Bot 36b5f3e35c Sync SDL3 wiki -> header пре 1 година
  Brick 0e552761b7 Renamed AudioStreamSpeed to AudioStreamFrequencyRatio пре 1 година
  Brick 47bcb078f5 Fixed some incorrect SDL_AUDIO_F32 uses пре 1 година
  Brick 2833f2e7b5 Fixed OOB access in audio_convertAccuracy test пре 1 година
  SDL Wiki Bot 8387fae698 Sync SDL3 wiki -> header пре 1 година
  Frank Praznik 8321813452 docs: Add note about Wayland application icons пре 1 година
  Sam Lantinga 825d344756 Make sure that the same timestamp is used for all PS5 events from the same packet пре 1 година
  Brick 9c1430324c Removed SDL_dataqueue пре 1 година
  Brick 28b28bd8f4 Added audio_formatChange test пре 1 година
  Brick a59152688a Try and avoid overflow when handling very large audio streams пре 1 година
  Brick 5394a805f4 Improved testaudiostreamdynamicresample пре 1 година
  Brick e55844274d Added SDL_(Get|Set)AudioStreamSpeed пре 1 година
  Brick 43c3c5736d Track the formats of data in an SDL_AudioStream пре 1 година
  Brick 337fed3df6 Tweaked ResampleFrame_SSE пре 1 година
  Ryan C. Gordon fd7cd91dc9 audio: Mix multiple streams in float32 to prevent clipping. пре 1 година
  Ryan C. Gordon 9097573e37 audio: Choose a mixing strategy on each iteration. пре 1 година
  Sam Lantinga bbe2e012a2 Don't provide the SDL3 header path пре 1 година
  Sam Lantinga c17a35f096 Fixed typo пре 1 година
  Sam Lantinga 4f72255eb1 Fixed README.md link пре 1 година
  Sam Lantinga e0ab597549 Simplified SDL_main.h migration notes пре 1 година
  Sam Lantinga d44bde61e5 Added SDL migration information to the top level README.md пре 1 година
  Jeremy Demeule 6ff31e10cf metal: Add hint to select low power device instead of the default one (#8182) пре 1 година
  Sam Lantinga 8a8aed477d Make sure that we process touch events that position the mouse пре 1 година
  SDL Wiki Bot f84c87f204 Sync SDL3 wiki -> header пре 1 година
  Sam Lantinga a7eea9997d macOS: Don't raise the parent top-level window when raising a child window, only raise the child window to the top of the parent пре 1 година
  Sam Lantinga a5e7214795 Add SDL_WINDOW_NOT_FOCUSABLE flag to set that the window should not be able to gain key focus пре 1 година
  Ryan C. Gordon b385dc3b68 n3dsaudio: Patched to compile. пре 1 година
  Ryan C. Gordon 4e0c7c91fc audio: PlayDevice() should return an error code. пре 1 година