Sam Lantinga
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eb14b635cd
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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hace 7 años |
Sam Lantinga
|
c04dca0dad
Fixed bug 4159 - Windows headers are included after packing alignment change
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hace 7 años |
Sam Lantinga
|
0bade9b411
Fixed bug 4154 - Fix three empty variable tests in configure
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hace 7 años |
Sam Lantinga
|
606c5a585c
Fixed bug 4152 - Windows 10 v1803 update seems to have fixed the jumping mouse bug (see bug #3931.)
|
hace 7 años |
Sam Lantinga
|
386790efbf
Improved error messages when Vulkan isn't configured (thanks Daniel Gibson!)
|
hace 7 años |
Sam Lantinga
|
8f780e76e1
Fixed build
|
hace 7 años |
Sam Lantinga
|
f521b22eb5
Added SDL_THREAD_PRIORITY_TIME_CRITICAL
|
hace 7 años |
Sam Lantinga
|
db94dfb1d5
Fixed bug 4144 - CMake complains about trailing spaces in sdl2.pc
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hace 7 años |
Sam Lantinga
|
a1b8fa6071
TryLockMutex: Fix error handling for TryLockMutex
|
hace 7 años |
Sam Lantinga
|
a9ae1b508d
Handle NULL return from SDL_DBus_GetContext()
|
hace 7 años |
Sam Lantinga
|
b5d231eede
Handle NULL return from SDL_DBus_GetContext()
|
hace 7 años |
Sam Lantinga
|
432312561f
Added SDL_LinuxSetThreadPriority() to directly set the priority of a Linux thread (tid)
|
hace 7 años |
Sam Lantinga
|
816a6e68e5
Added support for adjusting thread priorities using Linux RealtimeKit
|
hace 7 años |
Ryan C. Gordon
|
dc8b55e50b
coreaudio: Use the standard SDL audio thread instead of spinning a new one.
|
hace 7 años |
Ryan C. Gordon
|
2df59062dc
wayland: zxdg_shell_v6 needs a configure event before using a surface at all.
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hace 7 años |
Sam Lantinga
|
5e8c81673f
Fixed bug 4135 - Broken symlink libSDL2.so since rev11940
|
hace 7 años |
Sam Lantinga
|
b7228bc51f
Added support for the GameSir G3w
|
hace 7 años |
Bastien Bouclet
|
9856d96777
Fix the include path in the installed CMake target import file
|
hace 7 años |
Saad Khattak
|
6b5ed0fd49
Added debug postfix to install command and fixed library path
|
hace 7 años |
Sam Lantinga
|
6a0ef0cdbc
SDL:
|
hace 7 años |
Sam Lantinga
|
4d78a99544
Fixed bug where an SDL window that was activated while hidden could never be shown.
|
hace 7 años |
Sam Lantinga
|
e14278ef6f
Fixed bug 3804 - Message box on Windows truncates button ID
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hace 7 años |
Sam Lantinga
|
b41b9d34c7
Fixed return value
|
hace 7 años |
Sam Lantinga
|
8e062f6925
Generalized the handling of instantaneous guide button presses so there's a minimum of 100 ms between guide button press and release.
|
hace 7 años |
Sam Lantinga
|
d529b001bc
Added mapping for the ASUS Gamepad removing the guide button, which doesn't generate events even though it's reported in the Android APIs.
|
hace 7 años |
Sam Lantinga
|
f536fbea71
Reimplemented Android cursor API support using reflection so it builds with older SDKs
|
hace 7 años |
Sam Lantinga
|
e20d4173bf
Added Android custom cursor implementation
|
hace 7 años |
Sam Lantinga
|
1cfbe664f5
Added Mac OpenGL ES configure support
|
hace 7 años |
Sam Lantinga
|
d401a77eff
Fixed bug 4102 - define _WIN32_WINNT_WIN7 if not already defined
|
hace 7 años |
Sam Lantinga
|
6d39e67bad
Fixed bug 4103 - SDL_cpuinfo.h provokes warnings with -Wundef on non-x86 hosts
|
hace 7 años |