Commit History

Author SHA1 Message Date
  Sam Lantinga f0b6c78733 Fixed Windows XP compatibility with recent hidapi commit 4 years ago
  Sylvain Becker 3edf337d66 Simplify RenderGetViewportSize 4 years ago
  Sylvain Becker 2af765da11 SDL_RenderGetViewportF: only need the size of viewport (see bug #5424) 4 years ago
  Sylvain Becker 41597249e8 SDL_RenderGetViewportF: remove debug messages 4 years ago
  Sylvain Becker 8c48c4238a Add SDL_RenderGetViewportF: fix lost of precision while scaling (see bug #5424) 4 years ago
  Sylvain Becker c005267fb1 SDL_BlitScaled: better and safer fix clipping bug #2687 4 years ago
  Sylvain Becker 2127ed2574 SDL_SoftStretch: add a check for input pixel format 4 years ago
  Ozkan Sezer b5f0483cb3 fix permissions 4 years ago
  Sam Lantinga ab55ec4850 Fix use-after-free SBH corruption due to overlapped ReadFile in hidapi not being canceled for all threads before device close 4 years ago
  Sam Lantinga 480c1f9fef Make sure we're not starving report reads when there's lots of rumble 4 years ago
  Sam Lantinga 223af86c62 Added SDL_RenderGetD3D11Device() to get access to the device associated with the D3D11 renderer 4 years ago
  Sam Lantinga 5f0b2a7f54 Fixed resource leak with D3D11 NV12 textures 4 years ago
  Manuel Alfayate Corchete 21003b7db2 [KMS/DRM] Small refactoring on the SwapWindow function. 4 years ago
  Manuel Alfayate Corchete e1fb969b76 [KMS/DRM] Correct comments about last bugfix. 4 years ago
  Manuel Alfayate Corchete e34caa9779 [KMS/DRM] Correct EGL/GL library loading on window creation, thus saving window re-creation. 4 years ago
  Sylvain Becker d81fe9239f SDL_BlitScaled: remove un needed -1 +1 offset in calculation 4 years ago
  Ozkan Sezer 8476df3e31 SDL_mixer.c: remove calls to non-existing m68k asm code. 4 years ago
  Ozkan Sezer 5b2e011e6d SDL_endian.h: minor fixes from SDL-1.2 branch 4 years ago
  Sam Lantinga 5aba082703 Build SDL for Mac hardware when targeting iOS 4 years ago
  Sylvain Becker 590a5469ed Fixed bug 5424 - Renderer doesn't use entirely the viewport when scaling is used 4 years ago
  Ozkan Sezer a88071deb5 configure.ac: directfb dynamic loading support updates: 4 years ago
  Ozkan Sezer f24cc903a2 remove CFLAGS save/restores from dbus.h and ibus.h header checks. 4 years ago
  Ozkan Sezer 88eaf356a7 minor update to test/acinclude.m4 (pkg.m4) 4 years ago
  Ozkan Sezer 92edee2324 SDL_config_android.h: update SIZEOF_VOIDP define to respect __LP64__ 4 years ago
  Ozkan Sezer 7c105f12d5 updates to SDL_config_os2.h 4 years ago
  Ozkan Sezer 1cdc1d4890 SDL_config.h.cmake, SDL_config.h.in: update for SIZEOF_VOIDP define 4 years ago
  Ozkan Sezer 9fc139dfb5 SDL_config_windows.h: add missing HAVE_STRTOULL along side HAVE_STRTOLL 4 years ago
  Ozkan Sezer b76b81b0e4 SDL_config.h.cmake, SDL_config.h.in: add os/2 driver defines 4 years ago
  Ozkan Sezer 8a32ee24db removed MSVC strtok_s use from SDL_strtokr(). 4 years ago
  Sam Lantinga 0684572ccc Added a hint to control whether the player LEDs should be lit to indicate which player is associated with a PS5 controller. 4 years ago