Brick
|
f2ca9a615b
Added SDL_AUDIO_FRAMESIZE
|
1 年之前 |
Brick
|
53122593f8
Added SDL_AUDIO_BYTESIZE
|
1 年之前 |
SDL Wiki Bot
|
544351c98e
Sync SDL3 wiki -> header
|
1 年之前 |
Sam Lantinga
|
2e7d2b94eb
Clarify that SDL_BlitSurface() ignores the width and height in dstrect
|
1 年之前 |
Makarenko Oleg
|
a2c1984d37
Detect Simagic wheel bases as wheels (#8198)
|
1 年之前 |
Ozkan Sezer
|
1d8dfbb223
avoid type redefinition errors after PR/8181
|
1 年之前 |
Oleg
|
266b91d2fd
Detect Logitech G923 Playstation as wheel
|
1 年之前 |
Oleg
|
cde67ea49a
Detect Logitech PRO Racing Wheel for Xbox (PC mode) as wheel
|
1 年之前 |
Sam Lantinga
|
3a932141e4
Restore audio format binary compatibility with SDL 2.0
|
1 年之前 |
Anonymous Maarten
|
e85206ffd8
wikiheaders.pl: add --rev= option to pass revision string
|
1 年之前 |
Sam Lantinga
|
233789b0d1
Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE]
|
1 年之前 |
SDL Wiki Bot
|
36b5f3e35c
Sync SDL3 wiki -> header
|
1 年之前 |
Brick
|
0e552761b7
Renamed AudioStreamSpeed to AudioStreamFrequencyRatio
|
1 年之前 |
Brick
|
47bcb078f5
Fixed some incorrect SDL_AUDIO_F32 uses
|
1 年之前 |
Brick
|
2833f2e7b5
Fixed OOB access in audio_convertAccuracy test
|
1 年之前 |
SDL Wiki Bot
|
8387fae698
Sync SDL3 wiki -> header
|
1 年之前 |
Frank Praznik
|
8321813452
docs: Add note about Wayland application icons
|
1 年之前 |
Sam Lantinga
|
825d344756
Make sure that the same timestamp is used for all PS5 events from the same packet
|
1 年之前 |
Brick
|
9c1430324c
Removed SDL_dataqueue
|
1 年之前 |
Brick
|
28b28bd8f4
Added audio_formatChange test
|
1 年之前 |
Brick
|
a59152688a
Try and avoid overflow when handling very large audio streams
|
1 年之前 |
Brick
|
5394a805f4
Improved testaudiostreamdynamicresample
|
1 年之前 |
Brick
|
e55844274d
Added SDL_(Get|Set)AudioStreamSpeed
|
1 年之前 |
Brick
|
43c3c5736d
Track the formats of data in an SDL_AudioStream
|
1 年之前 |
Brick
|
337fed3df6
Tweaked ResampleFrame_SSE
|
1 年之前 |
Ryan C. Gordon
|
fd7cd91dc9
audio: Mix multiple streams in float32 to prevent clipping.
|
1 年之前 |
Ryan C. Gordon
|
9097573e37
audio: Choose a mixing strategy on each iteration.
|
1 年之前 |
Sam Lantinga
|
bbe2e012a2
Don't provide the SDL3 header path
|
1 年之前 |
Sam Lantinga
|
c17a35f096
Fixed typo
|
1 年之前 |
Sam Lantinga
|
4f72255eb1
Fixed README.md link
|
1 年之前 |