Sam Lantinga
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f2d016e353
Lazily initialize the WGI gamepad support
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1 éve |
Sam Lantinga
|
b858242823
Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers
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1 éve |
Sam Lantinga
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46927b1362
Prefer using XInput for rumble over WGI, as it allows rumble in the background
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1 éve |
Sam Lantinga
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3bee5cf538
Continue running XInput detection while RAWINPUT is active
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1 éve |
Takase
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03dcee1731
video(wayland): use both --icon and --icon-name for Zenity (#7897)
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1 éve |
Sam Lantinga
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fdcc1d59b9
Fixed crash if mutex functions are used before any mutex has been created
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2 éve |
Anonymous Maarten
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2633540746
cmake: explicitly disable WINDOWS_EXPORT_ALL_SYMBOLS for SDL2
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1 éve |
Sam Lantinga
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116a5344ff
Fixed resource leak and crash at exit in the D3D11 renderer
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1 éve |
Sam Lantinga
|
f3436bc103
The clip rect is defined in terms of the current viewport
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1 éve |
Ozkan Sezer
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5e21571374
fixed windows build after commit 7e8be3f
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1 éve |
Sam Lantinga
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699f8697fe
Retry to open the clipboard in case another application has it open
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1 éve |
scribam
|
0352301e1a
cmake: use SDL_CPU_ARM32 instead of CMAKE_GENERATOR_PLATFORM STREQUAL "ARM"
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1 éve |
Sam Lantinga
|
4761467b2e
Updated to version 2.28.1 for release
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1 éve |
Ryan C. Gordon
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cd662ceb54
rwops: Use SetFilePointerEx on Windows for appending writes.
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1 éve |
Sam Lantinga
|
7207f5155b
Added Linux mapping for the Logitech Chillstream
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1 éve |
Anonymous Maarten
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5d9013beb9
wayland: don't use libdecor_frame_get_* functions when header doesn't have it
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1 éve |
Sam Lantinga
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4af1f6ed0c
Fixed build
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1 éve |
Sam Lantinga
|
446fb3028e
Added support for the Nintendo Online Famicom controllers
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1 éve |
Sam Lantinga
|
ba170daf84
Don't crash if SDL_MapRGB() and SDL_MapRGBA() are passed a NULL format
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1 éve |
Sam Lantinga
|
7fa2ddb0de
Fixed Nintendo Switch Pro controllers that don't have readable user calibration
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1 éve |
Narr the Reg
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9aca2a4339
hidapi: switch: Handle MCU input reports
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1 éve |
Sam Lantinga
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491fba1d06
SDL_FindFreePlayerIndex() will always return the next available player index
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1 éve |
Sam Lantinga
|
c27f3ead7c
Removed 100 ms hitch when querying third party Nintendo Switch controllers that don't respond to request for info
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1 éve |
Sam Lantinga
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1429e525fb
Use default sensor calibration if we can't read it from the Nintendo Switch controller
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1 éve |
Sam Lantinga
|
de6963ea99
Apply DPI scale to mouse coordinates in SDL_WarpMouseInWindow()
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1 éve |
Sam Lantinga
|
ffa78e6bea
Updated to version 2.28.0 for release
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1 éve |
Simon McVittie
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4ce5c3a694
ibus: Handle error when getting the D-Bus machine ID
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1 éve |
Sam Lantinga
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a3d4fd71c3
Added support for blitting SDL_PIXELFORMAT_INDEX1LSB
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1 éve |
Sam Lantinga
|
d97423ebab
Fixed DualSense controllers not being picked up by the HIDAPI driver
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1 éve |
Sam Lantinga
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333a03f1ec
We don't know in advance whether a device is connected over Bluetooth in SDL2
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1 éve |