Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga f2d016e353 Lazily initialize the WGI gamepad support 1 éve
  Sam Lantinga b858242823 Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 1 éve
  Sam Lantinga 46927b1362 Prefer using XInput for rumble over WGI, as it allows rumble in the background 1 éve
  Sam Lantinga 3bee5cf538 Continue running XInput detection while RAWINPUT is active 1 éve
  Takase 03dcee1731 video(wayland): use both --icon and --icon-name for Zenity (#7897) 1 éve
  Sam Lantinga fdcc1d59b9 Fixed crash if mutex functions are used before any mutex has been created 2 éve
  Anonymous Maarten 2633540746 cmake: explicitly disable WINDOWS_EXPORT_ALL_SYMBOLS for SDL2 1 éve
  Sam Lantinga 116a5344ff Fixed resource leak and crash at exit in the D3D11 renderer 1 éve
  Sam Lantinga f3436bc103 The clip rect is defined in terms of the current viewport 1 éve
  Ozkan Sezer 5e21571374 fixed windows build after commit 7e8be3f 1 éve
  Sam Lantinga 699f8697fe Retry to open the clipboard in case another application has it open 1 éve
  scribam 0352301e1a cmake: use SDL_CPU_ARM32 instead of CMAKE_GENERATOR_PLATFORM STREQUAL "ARM" 1 éve
  Sam Lantinga 4761467b2e Updated to version 2.28.1 for release 1 éve
  Ryan C. Gordon cd662ceb54 rwops: Use SetFilePointerEx on Windows for appending writes. 1 éve
  Sam Lantinga 7207f5155b Added Linux mapping for the Logitech Chillstream 1 éve
  Anonymous Maarten 5d9013beb9 wayland: don't use libdecor_frame_get_* functions when header doesn't have it 1 éve
  Sam Lantinga 4af1f6ed0c Fixed build 1 éve
  Sam Lantinga 446fb3028e Added support for the Nintendo Online Famicom controllers 1 éve
  Sam Lantinga ba170daf84 Don't crash if SDL_MapRGB() and SDL_MapRGBA() are passed a NULL format 1 éve
  Sam Lantinga 7fa2ddb0de Fixed Nintendo Switch Pro controllers that don't have readable user calibration 1 éve
  Narr the Reg 9aca2a4339 hidapi: switch: Handle MCU input reports 1 éve
  Sam Lantinga 491fba1d06 SDL_FindFreePlayerIndex() will always return the next available player index 1 éve
  Sam Lantinga c27f3ead7c Removed 100 ms hitch when querying third party Nintendo Switch controllers that don't respond to request for info 1 éve
  Sam Lantinga 1429e525fb Use default sensor calibration if we can't read it from the Nintendo Switch controller 1 éve
  Sam Lantinga de6963ea99 Apply DPI scale to mouse coordinates in SDL_WarpMouseInWindow() 1 éve
  Sam Lantinga ffa78e6bea Updated to version 2.28.0 for release 1 éve
  Simon McVittie 4ce5c3a694 ibus: Handle error when getting the D-Bus machine ID 1 éve
  Sam Lantinga a3d4fd71c3 Added support for blitting SDL_PIXELFORMAT_INDEX1LSB 1 éve
  Sam Lantinga d97423ebab Fixed DualSense controllers not being picked up by the HIDAPI driver 1 éve
  Sam Lantinga 333a03f1ec We don't know in advance whether a device is connected over Bluetooth in SDL2 1 éve