Commit History

Author SHA1 Message Date
  Dimitriy Ryazantcev f2f759dca3 Remove not used DirectInput ignored_devices list 4 years ago
  Dimitriy Ryazantcev adc2d362ba Remove outdated and not used WIN_IsXInputDevice code 4 years ago
  Sam Lantinga 0e62926ec5 Fixed crash if vendor or product strings are empty 3 years ago
  Ryan C. Gordon 25fc40b0bd stdinc: Silence clang warning for -Wimplicit-fallthrough. 3 years ago
  Ryan C. Gordon e65a658320 x11: Add a hint to force override-redirect. 3 years ago
  Ryan C. Gordon 642fa0e3cf configure: Enable KMSDRM target by default. 3 years ago
  Ryan C. Gordon 56e96254c2 build-scripts: modernized gcc-fat.sh for Big Sur and ARM64. 3 years ago
  Sam Lantinga cb5e86353b Fixed crash after reinitializing libusb HID support 3 years ago
  Eric Wasylishen c33e3c15fb testwm2: draw various debug logging into the window itself 3 years ago
  Cameron Gutman e13b43ac21 Don't skip sending wakeups for the current thread 3 years ago
  Cameron Gutman b992b915e5 Optimize SDL_WaitEventTimeout() for the SDL_PollEvent() case 3 years ago
  Cameron Gutman 85b51e6c92 Fall back to polling normally if not operating the win32 message loop 3 years ago
  Cameron Gutman e13d5df00b Call SDL_SendWakeupEvent() directly from SDL_PeepEvent() 3 years ago
  Ethan Lee d956636c85 wayland: Implement FlashWindow 3 years ago
  Jupeyy 64724db0a1 Implement bare minimum for SDL_FlashWindow 3 years ago
  Sam Lantinga 64c40b9028 Updated copyright date 3 years ago
  Ozkan Sezer 37b093eaf2 test/checkkeysthreads: build fixes, and add to os2 makefile. 3 years ago
  Francesco Abbate 0dd7024d55 Modifies WaitEvent and WaitEventTimeout to actually wait instead of polling 4 years ago
  Sam Lantinga 40e5ce7fe5 This delay is no longer needed on Steam Link hardware 3 years ago
  Andrew Murray cd67f42d8f add Linux mapping for brook fighting board (#4416) 3 years ago
  Sjoerd Simons 89fd9821de Add controller mapping for Atari vcs controllers 3 years ago
  Sjoerd Simons de4ba6ebc0 Ignore the device version for Atari vcs controllers 3 years ago
  Sam Lantinga 6de33c0945 Clarify why we're skipping Game Controller framework supported devices in hid.c 3 years ago
  Patrick Hogan 28da6c5ddb Have HIDAPI skip MFI supported HID devices on macOS to avoid duplicate devices. 3 years ago
  Ethan Lee 2af3f64ecf wayland: Activate the window on first ShowWindow, if possible 3 years ago
  Ethan Lee 151f953815 wayland: Implement RaiseWindow with xdg-activation 3 years ago
  Ozkan Sezer f498c281e1 fixed build with SDL_JOYSTICK_RAWINPUT enabled after commit b81969d46f4b 3 years ago
  Sylvain f5b87273e1 Fixed bug #4397 - update IOS documentation 3 years ago
  Kyle Schaefer 4522cb1df9 Changing variable from float to int, this way we can check it's value without having to do an unnecessary conversion. Then do explicit conversions later on if we need. 3 years ago
  Kyle Schaefer c289bad900 In x11, GetDisplayDPI can give incorrect or unusable DPI information. Using XGetDefaults to get the Xft DPI if it's available and returning that. This could allow you to figure out DPI scale. 4 years ago