Commit History

Author SHA1 Message Date
  Sam Lantinga f8a0135edf Added WGI gamepad added/removed listeners for RAWINPUT 1 year ago
  Sam Lantinga 1f7bc08884 Don't tickle Bluetooth PS4 controllers in simple mode with an effects packet 1 year ago
  Sam Lantinga de849d5e6f Lazily initialize the WGI gamepad support 1 year ago
  Sam Lantinga a6228e7aaf Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 1 year ago
  Sam Lantinga e16a83d393 Prefer using XInput for rumble over WGI, as it allows rumble in the background 1 year ago
  Sam Lantinga a0a3957eb6 Continue running XInput detection while RAWINPUT is active 1 year ago
  Takase b90343e512 video(wayland): use both --icon and --icon-name for Zenity (#7897) 1 year ago
  Sam Clegg 042243471f emscripten: Add JS library dependencies using EM_JS_DEPS macro 1 year ago
  Sam Lantinga 3054c0dc50 Fixed %p formatting when there is following text 1 year ago
  Sam Lantinga 52d63ba26c Do a full UCS4 zero termination on iconv converted strings 1 year ago
  Sam Lantinga bad5431a14 Fixed wayland clipboard not always updating in response to Ctrl-C 1 year ago
  Sam Lantinga 1ab452fc57 Fixed printf formatting for "%p" and added a unit test to check it 1 year ago
  Sam Lantinga 2a946832ba Added GetClientScreenRect() and fixed build for C89 compilers 1 year ago
  Sam Lantinga 488a91eb40 Fixed crash if mutex functions are used before any mutex has been created 2 years ago
  expikr f75c0e3204 center cursor to client area (excludes titlebar thickness) 1 year ago
  Sam Lantinga 4d4c81d438 Revert "Update SDL_windowswindow.c" 1 year ago
  expikr 1e6c128c4c Update SDL_windowswindow.c 1 year ago
  Anonymous Maarten 1c6a649362 cmake: check whether SONAME actualy exists 1 year ago
  Anonymous Maarten 0262f757e1 cmake: check whether libunwind can be compiled and linked against 1 year ago
  Anonymous Maarten 8908d16285 cmake: explicitly disable WINDOWS_EXPORT_ALL_SYMBOLS for SDL2 1 year ago
  Sam Lantinga 61808b03b5 Fixed resource leak and crash at exit in the D3D11 renderer 1 year ago
  Sam Lantinga d65185a6a7 Made error handling more consistent in D3D12_RenderReadPixels() 1 year ago
  Sam Lantinga bf277eb808 The clip rect is defined in terms of the current viewport 1 year ago
  Ozkan Sezer 825b0324cf fixed windows build after commit 7e8be3f 1 year ago
  Sam Lantinga 7e8be3f280 Retry to open the clipboard in case another application has it open 1 year ago
  Sam Lantinga a6ba8a1585 Removed spurious casts 1 year ago
  Ryan C. Gordon e65ca61957 khronos: Fixed a typo in a Vulkan header, to match upstream. 1 year ago
  scribam e42a3a3233 cmake: use SDL_CPU_ARM32 instead of CMAKE_GENERATOR_PLATFORM STREQUAL "ARM" 1 year ago
  Ryan C. Gordon 769bf2ebcc rwops: Use SetFilePointerEx on Windows for appending writes. 1 year ago
  Sam Lantinga fc0854651b Added Linux mapping for the Logitech Chillstream 1 year ago