Sam Lantinga
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fe024b8fe3
Fixed typo in build.gradle
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1 月之前 |
Sam Lantinga
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10fae8c34b
Fixed Android build warnings
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1 月之前 |
Sam Lantinga
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bf7b9b020e
Fixed gradle deprecation warnings
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1 月之前 |
Sam Lantinga
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ac28702504
Use the android-21 SDK as documented in README-android.md
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1 月之前 |
Sam Lantinga
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476e7e54cb
Don't create surfaces with invalid pixel formats
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1 月之前 |
Eri the Switch
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6f456da63f
GPU: Request sampleRateShading feature on Vulkan
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1 月之前 |
Sylvain
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4fd4d89b63
Make native functions be public otherwise it fails at run-time.
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1 月之前 |
Sam Lantinga
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f2ed5c7a1b
Fix illegal calls to DwmGetWindowAttribute()
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1 月之前 |
Sam Lantinga
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96bf12444c
Windows allows windows to be resized to zero height.
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1 月之前 |
Sam Lantinga
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47b0c75470
Make sure we're getting called for the correct window
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1 月之前 |
Sam Lantinga
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3415bc920a
Fixed crash if a window couldn't be created on Windows
|
1 月之前 |
Dragon-Baroque
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07e4dea693
The posix4 library has been merged into the libc library
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1 月之前 |
Anonymous Maarten
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9820f655dd
android: reduce visiblity as much as possible
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1 月之前 |
Evan Hemsley
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c696e93180
GPU Vulkan: Fix render pass race (#12587)
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1 月之前 |
Frank Praznik
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7b93a744c8
time: Fix compilation on Solaris
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1 月之前 |
Carl Åstholm
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14deef997c
emscripten: Fix undefined behavior in opengles2 renderer
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1 月之前 |
Ethan Lee
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5283f73748
storage: Declare a private bootstrap for NDA user storage
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1 月之前 |
Sam Lantinga
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8b924df48b
Use an autoreleasepool in Cocoa_GetDisplayUsableBounds()
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1 月之前 |
Sam Lantinga
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82335fd0e9
Fixed building with SDL_LEAN_AND_MEAN
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1 月之前 |
Arnoldo Adonaí Barón Robles
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a551c2a6d7
Fix Vulkan error check
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1 月之前 |
Sam Lantinga
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5985f0a327
Fixed infinite recursion in SDL_IsGamepad()
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1 月之前 |
Caleb Cornett
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6d0fb0a2e6
gpu: Fix MTLLibrary dispatch data destructor
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1 月之前 |
JaimeHW
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3e5664a5be
Fix return type in SDL_CreateGPURenderState
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1 月之前 |
Sam Lantinga
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4fc9509ab7
Fixed raw input device GUIDs changing randomly between runs
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1 月之前 |
Evan Hemsley
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0bd70684b3
GPU: Fix Vulkan backend never checking deallocations (#12567)
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1 月之前 |
Sam Lantinga
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715301cef5
Fixed crash if info->path is NULL
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1 月之前 |
Jan200101
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f5eea7efa2
remove status message for SDL_STATIC_PIC
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1 月之前 |
Katharine Chui
|
35c03774f3
[SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598)
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1 月之前 |
Frank Praznik
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d66483dfcc
video: Send pending coordinates for moved, hidden windows
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1 月之前 |
Anonymous Maarten
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b9504f247c
opengl: pixelart fragment shader uses GLSL version 1.30
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1 月之前 |