Commit History

Author SHA1 Message Date
  Sam Lantinga fe97992185 Read the buttons on Nintendo Switch and GameCube controllers as they are labeled, and swap them if the applications wants positional button data instead. 5 years ago
  Sam Lantinga 4caa6a0688 Fixed bug 4921 - Do not swap B/X buttons on GameCube controller unless it's requested 5 years ago
  Sam Lantinga 342f62ca69 Fixed bug 5022 - SDL_iconv_string can get stuck in an infinite loop when encountering invalid characters 5 years ago
  Sam Lantinga 1f4965c8c4 Fixed warnings building with mingw64 5 years ago
  Sam Lantinga 611403dd0e Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c 5 years ago
  Sam Lantinga c8c05a9fc3 Fixed bug 4991 - Pixel shader problem when recreating a texture for direct3d renderer 5 years ago
  Sam Lantinga 367a356132 Don't release the backbuffer on error, we didn't acquire it. 5 years ago
  Cameron Gutman 4e0fb110c8 Clear the old player index slot when moving to a new one 5 years ago
  Cameron Gutman 165ccaa85b Fix incorrect player index when assigning a joystick the same index twice 5 years ago
  Cameron Gutman e152a3cedb direct3d: Don't attempt to create zero sized vertex buffer 5 years ago
  Cameron Gutman 467434b92d Added support for indicating player index on DS4 controllers 5 years ago
  Sam Lantinga 82be6dd7c9 Fixed regression in bug 4966 - KMSDRM: Add dynamic modeset support 5 years ago
  Sam Lantinga 37faac0d81 Fixed java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.WindowManager android.app.Activity.getWindowManager()' on a null object reference 5 years ago
  Ethan Lee 27889d0261 winrt: Wait for EnumerationCompleted before leaving WASAPI_EnumerateEndpoints 5 years ago
  Sam Lantinga e9bc21fba5 Fixed rumble for third-party Nintento Switch Pro controllers 5 years ago
  Sam Lantinga 428cfddb4c Fixed crash when a controller is disconnected while rumble is pending 5 years ago
  Sam Lantinga 281d05a6d1 Fixed handling the guide button with both V1 and V2 of the Xbox One Bluetooth wireless protocols 5 years ago
  Sam Lantinga 69a8c8468c Fixed using more than one Xbox Bluetooth controller 5 years ago
  Sam Lantinga 2a91f682b5 Fixed bug 5012 - KaiOS keycodes support 5 years ago
  Sam Lantinga 96836ec643 Add 500ms max wait time for hid_write to complete on Windows 5 years ago
  Sam Lantinga 07000bfc33 Fixed bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application 5 years ago
  Sam Lantinga c7a739bef4 Fixed bug 4643 - Append EGL CFLAGS in CheckOpenGLESX11 5 years ago
  Sam Lantinga aa384ad02b Fixed bug 5001 - Feature request: SDL_isupper & SDL_islower 5 years ago
  Sam Lantinga a8f91340c8 Updated configure with change from last commit 5 years ago
  Paul Cercueil 11b63facd5 Prevent Mesa from including X11 headers if X11 is disabled 5 years ago
  Sam Lantinga 3b3ae4d14d Possible fix for bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application 5 years ago
  Sam Lantinga a19757ac8d Fixed bug 5007 - Segfault in KMSDRM_VideoQuit() on Raspberry Pi Zero with no display attached 5 years ago
  Sam Lantinga f00ddd0a38 Updated WhatsNew.txt with SDL 2.0.12 release notes 5 years ago
  Sam Lantinga 25061816bf Fixed compile warning 5 years ago
  Sam Lantinga eb19631a1e This controller firmware is supported on Windows, and is covered by the Bluetooth check on Mac OSX 5 years ago