Weng Xuetian
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ff5b67e5e0
IBus should use ev keycode instead of X keycode
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3 years ago |
Sam Lantinga
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27fc582b59
Minor cleanup
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3 years ago |
Sam Lantinga
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86acb1a347
Handle interaction between auto capture and the SDL_CaptureMouse() API
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3 years ago |
Sam Lantinga
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0e198a8799
Added a define VERBOSE_MOTION_EVENTS to show mouse and finger motion events
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3 years ago |
capehill
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006a5a9e03
testgles2: Fix buffer object sizes
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3 years ago |
Ryan C. Gordon
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a5672b858e
x11: Wait a bit to see if window pos changes when changing fullscreen.
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3 years ago |
Cameron Gutman
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45372b1c27
x11: Don't unload libGL.so to prevent a crash in XCloseDisplay()
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3 years ago |
Sam Lantinga
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7b3449b89f
Minor cleanup
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3 years ago |
Christoph Reichenbach
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6cd444f0fa
Visualise scroll wheel events in testmouse
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3 years ago |
Cameron Cawley
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57118fb7de
render: Fix setting the scale mode for non-native textures
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3 years ago |
Ozkan Sezer
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312c899f4f
attempt to fix uwp build
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3 years ago |
Ozkan Sezer
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c0bb39e5e9
check for HAVE_ROAPI_H in cmake and autotools, and
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3 years ago |
Ozkan Sezer
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575dadb11d
fix build against older SDKs after commit 8ebef12.
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3 years ago |
Sam Lantinga
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8ebef12d31
Use RoInitialize/RoUninitialize for Windows.Gaming.Input
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3 years ago |
Sylvain Becker
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1c9299b00d
Add SDL_list to macosx xcode
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3 years ago |
Sylvain
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78834b50d6
Add SDL_list.c/h
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3 years ago |
Sylvain
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ad6bc521bd
Move SDL_List functions to SDL_list.c to avoid more merge with eventual PR
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3 years ago |
Sam Lantinga
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0d7edcb703
Fixed loading 32-bit BMP files
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3 years ago |
Ryan C. Gordon
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ea7d5307ac
emscripten: Proxy SDL_GetUsableDisplayBounds to the main thread.
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3 years ago |
Reinhold Gschweicher
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fe79eb2fbb
emscriptenframebuffer: fix formatting
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3 years ago |
Reinhold Gschweicher
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268cc2a49c
emscriptenmouse: remove useless return statement
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3 years ago |
NeroBurner
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3136a53070
fix formatting and cast warnings
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3 years ago |
Reinhold Gschweicher
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404158595c
emscriptenmouse: remove old extra `_INT`
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3 years ago |
Reinhold Gschweicher
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4dca8f7fb4
SDL2 thread proxying fixes
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3 years ago |
Ryan C. Gordon
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1c7bf478ae
x11: Ignore BadValue for extremely small XRRSetScreenSize resolutions.
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3 years ago |
Ivan Epifanov
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db718998bd
Vita: fix readme
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3 years ago |
Ivan Epifanov
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95c0fec518
Vita: PVROGL: fix indentation and ifdef guards
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3 years ago |
Jaylon Gowie
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b5700ab31e
Cleanup Spaces
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3 years ago |
Jaylon Gowie
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8e5adc62eb
Update README-vita.md
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3 years ago |
Jaylon Gowie
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8c542a3591
Desktop OpenGL 1.X/2.X PSVita Support
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3 years ago |