Ryan C. Gordon
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3f7f632e14
audio: Added SDL_AudioDeviceStreamPaused.
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3 hónapja |
Sam Lantinga
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f2074d7af3
Updated copyright for 2025
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3 hónapja |
Ryan C. Gordon
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1787d6ca5c
main: SDL_AppQuit() now reports the result value.
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6 hónapja |
Sam Lantinga
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dc639956ba
Improve logging performance and make log priorities thread-safe
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7 hónapja |
Sam Lantinga
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575d9cda6f
The parameter to SDL_AppEvent() should be non-const
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7 hónapja |
Sam Lantinga
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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8 hónapja |
Sam Lantinga
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037541a0e0
Check standard error code return values as < 0 instead of == -1
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8 hónapja |
Sam Lantinga
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438a214420
Changed main callback return values to an enumeration
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8 hónapja |
Sam Lantinga
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728bf363cb
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
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8 hónapja |
Sam Lantinga
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4f55271571
Removed temporary memory from the API
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8 hónapja |
Sam Lantinga
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8ca6caeda5
SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule
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9 hónapja |
Sam Lantinga
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0dd579d40d
Removed SDL_Keysym
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10 hónapja |
Ryan C. Gordon
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38f0214e8a
audio: Refer to audio devices to "playback" and "recording".
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10 hónapja |