Anonymous Maarten
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590e1196d0
snake: check allocated memory before use
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6 miesięcy temu |
Michael Palomas
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21c91d5535
examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value
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6 miesięcy temu |
Ryan C. Gordon
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e254c99b38
examples/game/01-snake: Update game logic in AppIterate, don't use a timer.
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6 miesięcy temu |
Simon McVittie
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ee7f61fd9a
snake: Add extended app metadata
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6 miesięcy temu |
Simon McVittie
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ca82405d5a
snake: Add basic app metadata
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6 miesięcy temu |
Ryan C. Gordon
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1787d6ca5c
main: SDL_AppQuit() now reports the result value.
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6 miesięcy temu |
Sam Lantinga
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 miesięcy temu |
Sam Lantinga
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f3e419596b
Removed SDL_INIT_TIMER
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7 miesięcy temu |
Sam Lantinga
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575d9cda6f
The parameter to SDL_AppEvent() should be non-const
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7 miesięcy temu |
Ryan C. Gordon
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c38d3f0fe4
examples/game/01-snake: Remove RNG abstraction.
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7 miesięcy temu |
Ryan C. Gordon
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29b9b163b9
example/game/01-snake: Make the "food" rectangles lighter blue.
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7 miesięcy temu |
Ryan C. Gordon
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f6fc5e2881
examples: Smush game/01-snake into one source file, clean up some things.
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7 miesięcy temu |
Ryan C. Gordon
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bc8b768b9a
examples/snake: Fix up build.
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8 miesięcy temu |
Dylam De La Torre
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dbb4e05c28
Add "Snake" game example
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8 miesięcy temu |