Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga f2074d7af3 Updated copyright for 2025 hai 3 meses
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 7 meses
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe hai 7 meses
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 8 meses
  Anonymous Maarten 3bfc103e76 tests: start memory tracking first + clean up cached text textures hai 8 meses
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e hai 10 meses
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes hai 10 meses
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention hai 11 meses
  Sam Lantinga 89b9d6cbdc SDL_RenderReadPixels() now returns a surface hai 1 ano
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 hai 1 ano
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
  Sylvain c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. %!s(int64=2) %!d(string=hai) anos
  Sylvain 16bb6a0b3d Fix warnings about static function and prototype %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0d54115235 SDL API renaming: SDL_render.h %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
  Daniel Gibson 22e22ba196 Add SDL_main.h includes to tests %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=2) %!d(string=hai) anos
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 63f307fe1f Remove SDL_config.h from the public headers %!s(int64=2) %!d(string=hai) anos
  Pierre Wendling 6784d84c9d N3DS: Fix `-Wformat` warnings in tests. %!s(int64=2) %!d(string=hai) anos
  Simon McVittie 76a7b629bf test: Add some common code to load test resources %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer 990fb668f7 tests: several -Wwrite-strings fixes. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9130f7c377 Updated copyright for 2021 %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 %!s(int64=5) %!d(string=hai) anos