Sylvain Becker
|
ffb307e4dc
Fixed bug 5304 - add SDL_HasSurfaceRLE() (Thanks Rene Dudfield and Dan Lawrence)
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4 年之前 |
Sylvain Becker
|
ebc12a2fd2
SDL_Surface refcount: destination surface keep track of surfaces
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4 年之前 |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
5 年之前 |
Sylvain Becker
|
9a98dcc516
Rename surface aligned memory flag to SDL_SIMD_ALIGNED
|
6 年之前 |
Sylvain Becker
|
e5d194e902
Add SDL_MEMALIGNED flag for SDL_Surface using aligned memory.
|
6 年之前 |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
6 年之前 |
Sam Lantinga
|
ef34704875
Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok
|
6 年之前 |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
7 年之前 |
Sam Lantinga
|
a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
|
7 年之前 |
Sam Lantinga
|
f142a7961e
Fixed bug 2441 - SDL_DuplicateSurface
|
7 年之前 |
Sam Lantinga
|
de91b1248f
Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
|
7 年之前 |
Ryan C. Gordon
|
64c2957735
Added a FIXME for 2.1 about an API change.
|
7 年之前 |
Sam Lantinga
|
45b774e3f7
Updated copyright for 2017
|
8 年之前 |
Sam Lantinga
|
3615633571
Renaming of guard header names to quiet -Wreserved-id-macro
|
8 年之前 |
Sam Lantinga
|
d2676c2985
Fixed bug 2924 - SDL_CreateRGBSurface[From] versions that take SDL_PIXELFORMAT enum
|
8 年之前 |
Sam Lantinga
|
9fff05f8d6
Fixed bug 3352 - Adding alpha mask support to SDL_SaveBMP_RW
|
8 年之前 |
Sam Lantinga
|
42065e785d
Updated copyright to 2016
|
9 年之前 |
Philipp Wiesemann
|
72590685c0
Backed out changeset 4ad56dbf4a6f
|
9 年之前 |
David Ludwig
|
3dcb451f85
Added a README file regarding WinRT support
|
11 年之前 |