Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9130f7c377 Updated copyright for 2021 %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 5e13087b0f Updated copyright for 2019 %!s(int64=6) %!d(string=hai) anos
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 18a6538507 add missing os/2 apientry defs to SDL_opengl.h %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 42065e785d Updated copyright to 2016 %!s(int64=9) %!d(string=hai) anos
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f %!s(int64=9) %!d(string=hai) anos
  Ryan C. Gordon f4d3303c9e Don't use the system OpenGL headers, ever. %!s(int64=10) %!d(string=hai) anos
  Sam Lantinga 175b343ee6 Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 1188c174d7 Fixed Mac OS X build %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? d34184461f SDL_opengl: Fix Mac build for SDK 10.9 too. %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? d623c0b443 SDL_opengl: Fix Mac build with new glext.h %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? 8793657db7 SDL_opengl: Move glext.h to a separate file. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga bd6a493697 Fixed bug 2508 - don't redefine WIN32_LEAN_AND_MEAN %!s(int64=11) %!d(string=hai) anos
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos