Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 42065e785d Updated copyright to 2016 %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski 6ea942dae3 Added MSAA support for OpenGL ES contexts on iOS. %!s(int64=9) %!d(string=hai) anos
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski c4035654a9 Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer. %!s(int64=10) %!d(string=hai) anos
  Ryan C. Gordon 331a434fa1 Windows: Report window HDC in SDL_SysWMinfo. %!s(int64=10) %!d(string=hai) anos
  J?rgen P. Tjern? 498690ffa3 Mac: Fix build with clang from Xcode 6. %!s(int64=10) %!d(string=hai) anos
  Sam Lantinga 2d2f90200d Better check for __has_feature %!s(int64=10) %!d(string=hai) anos
  Sam Lantinga eba65c66a3 Fixed bug 2694 - configure bug __has_feature macro not detected %!s(int64=10) %!d(string=hai) anos
  Ryan C. Gordon 5b780063e1 Make SDL_SysWMinfo usable on Mac/iOS with ARC enabled (thanks, Alex!). %!s(int64=10) %!d(string=hai) anos
  J?rgen P. Tjern? 744d4f02e6 Apply WIN32_LEAN_AND_MEAN redefine fix to SDL_syswm.h too. %!s(int64=10) %!d(string=hai) anos
  J?rgen P. Tjern? d34184461f SDL_opengl: Fix Mac build for SDK 10.9 too. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 32665131f6 Added a way to get the native Android window and EGL context %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon cb403ab660 Removed comma at end of enum in a public header, to make -Wpedantic happy. %!s(int64=11) %!d(string=hai) anos
  Brandon Schaefer ae2a50fc8f Revert MIR_CFLAGS to SDL_CFLAGS. Use forward declaration for the real fix. (We shouldn't expose mir headers!) %!s(int64=11) %!d(string=hai) anos
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos