Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga fe2b5fec61 Document the SDL audio channel mapping 7 éve
  Sam Lantinga 7a6cf53aea Added SDL_AudioStreamFlush() to the list of new audio stream functions 7 éve
  Ryan C. Gordon 729329068b audio: Added SDL_AudioStreamFlush(). 7 éve
  Sam Lantinga 80f8464d97 Added audio stream conversion functions: 7 éve
  Sam Lantinga 629f8abab4 Updated documentation, you don't need to initialize the audio subsystem to do in-place format conversion. (Thanks Simon Hug!) 7 éve
  Ryan C. Gordon e3e6b4fd35 audio: better docs on conversion APIs, error if not init'd (thanks, Simon!). 7 éve
  Sam Lantinga 553b328664 Fixed bug 3668 - Overflow of SDL_AudioCVT.filters with some downmixes 7 éve
  Ryan C. Gordon 1066bcc83a audio: clarified what SDL_AudioSpec::samples is, removed note about power of 2. 8 éve
  Ryan C. Gordon 073ff7dea3 Added a note about aligning SDL_AudioCVT data. 8 éve
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 8 éve
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro 8 éve
  Ryan C. Gordon 7315390171 audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()). 8 éve
  Sam Lantinga 42065e785d Updated copyright to 2016 9 éve
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 9 éve
  Ryan C. Gordon f30e120aa9 Added audio device buffer queueing API. 10 éve
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 éve