Sam Lantinga
|
14329256cb
Generalized the XInput user index into a player index
|
6 years ago |
Sam Lantinga
|
d2042e1ed4
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
|
6 years ago |
Sam Lantinga
|
a8ac588549
Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened
|
7 years ago |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
7 years ago |
Sam Lantinga
|
45b774e3f7
Updated copyright for 2017
|
8 years ago |
Sam Lantinga
|
8000e6d9e1
Added documentation for the game controller axis values
|
8 years ago |
Sam Lantinga
|
b4e069e7f8
Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
|
8 years ago |
Sam Lantinga
|
dd5d85a4e7
Added an API to iterate over game controller mappings
|
8 years ago |
Sam Lantinga
|
3615633571
Renaming of guard header names to quiet -Wreserved-id-macro
|
8 years ago |
Sam Lantinga
|
c7351c2dea
Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-unknown-command, patch contributed by Sylvain
|
8 years ago |
Sam Lantinga
|
ac74e16cde
Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller.
|
8 years ago |
Philipp Wiesemann
|
a4abda0b70
Added brackets to function names in header comments so that doxygen links them.
|
8 years ago |
Sam Lantinga
|
42065e785d
Updated copyright to 2016
|
9 years ago |
Ryan C. Gordon
|
e6ad29aec8
Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
|
9 years ago |
Philipp Wiesemann
|
72590685c0
Backed out changeset 4ad56dbf4a6f
|
9 years ago |
Ryan C. Gordon
|
80ba854749
Corrected documentation about triggers values in SDL_GameControllerGetAxis().
|
10 years ago |
Sam Lantinga
|
70438be272
Combo commit including the following mercurial changes
|
3 months ago |
David Ludwig
|
3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |