Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga f2074d7af3 Updated copyright for 2025 hai 3 meses
  Sam Lantinga f37eef948c Removed raw mouse events hai 4 meses
  Sam Lantinga c44fa5bb07 Updated raw input events to match SDL style hai 4 meses
  Frank Praznik 5ec5f23fff tests: Print accurate enabled/disabled relative mode status in testrelative hai 4 meses
  Frank Praznik 4bfc8f84f7 tests: Add a raw event mode to testrelative hai 4 meses
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 7 meses
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe hai 7 meses
  Petar Popovic fd2a266549 Adding void to empty function prototype parenthesis hai 7 meses
  Sam Lantinga 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() hai 8 meses
  Frank Praznik 66eb2ea443 mouse: Make pointer warp emulation via relative mode available to all platforms hai 9 meses
  Sam Lantinga d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) hai 10 meses
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e hai 10 meses
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes hai 10 meses
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention hai 11 meses
  Susko3 01248a99c8 Add `default: break;` to switches on SDL_Event::type hai 1 ano
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 hai 1 ano
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
  Anonymous Maarten 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState %!s(int64=2) %!d(string=hai) anos
  Sylvain c963f02571 More fix warnings about static function and prototype %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga cefbeb582f Mouse coordinates are floating point %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0d54115235 SDL API renaming: SDL_render.h %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
  Daniel Gibson 22e22ba196 Add SDL_main.h includes to tests %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=2) %!d(string=hai) anos
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=2) %!d(string=hai) anos