SDL3_0.0.0 { global: JNI_OnLoad; SDL_DYNAPI_entry; SDL_AcquireCameraFrame; SDL_AcquireGPUCommandBuffer; SDL_AcquireGPUSwapchainTexture; SDL_AddAtomicInt; SDL_AddEventWatch; SDL_AddGamepadMapping; SDL_AddGamepadMappingsFromFile; SDL_AddGamepadMappingsFromIO; SDL_AddHintCallback; SDL_AddSurfaceAlternateImage; SDL_AddTimer; SDL_AddTimerNS; SDL_AddVulkanRenderSemaphores; SDL_AttachVirtualJoystick; SDL_AudioDevicePaused; SDL_BeginGPUComputePass; SDL_BeginGPUCopyPass; SDL_BeginGPURenderPass; SDL_BindAudioStream; SDL_BindAudioStreams; SDL_BindGPUComputePipeline; SDL_BindGPUComputeSamplers; SDL_BindGPUComputeStorageBuffers; SDL_BindGPUComputeStorageTextures; SDL_BindGPUFragmentSamplers; SDL_BindGPUFragmentStorageBuffers; SDL_BindGPUFragmentStorageTextures; SDL_BindGPUGraphicsPipeline; SDL_BindGPUIndexBuffer; SDL_BindGPUVertexBuffers; SDL_BindGPUVertexSamplers; SDL_BindGPUVertexStorageBuffers; SDL_BindGPUVertexStorageTextures; SDL_BlitGPUTexture; SDL_BlitSurface9Grid; SDL_BlitSurface; SDL_BlitSurfaceScaled; SDL_BlitSurfaceTiled; SDL_BlitSurfaceTiledWithScale; SDL_BlitSurfaceUnchecked; SDL_BlitSurfaceUncheckedScaled; SDL_BroadcastCondition; SDL_CaptureMouse; SDL_ClaimWindowForGPUDevice; SDL_CleanupTLS; SDL_ClearAudioStream; SDL_ClearClipboardData; SDL_ClearComposition; SDL_ClearError; SDL_ClearProperty; SDL_ClearSurface; SDL_CloseAudioDevice; SDL_CloseCamera; SDL_CloseGamepad; SDL_CloseHaptic; SDL_CloseIO; SDL_CloseJoystick; SDL_CloseSensor; SDL_CloseStorage; SDL_CompareAndSwapAtomicInt; SDL_CompareAndSwapAtomicPointer; SDL_CompareAndSwapAtomicU32; SDL_ComposeCustomBlendMode; SDL_ConvertAudioSamples; SDL_ConvertEventToRenderCoordinates; SDL_ConvertPixels; SDL_ConvertPixelsAndColorspace; SDL_ConvertSurface; SDL_ConvertSurfaceAndColorspace; SDL_CopyFile; SDL_CopyGPUBufferToBuffer; SDL_CopyGPUTextureToTexture; SDL_CopyProperties; SDL_CopyStorageFile; SDL_CreateAudioStream; SDL_CreateColorCursor; SDL_CreateCondition; SDL_CreateCursor; SDL_CreateDirectory; SDL_CreateEnvironment; SDL_CreateGPUBuffer; SDL_CreateGPUComputePipeline; SDL_CreateGPUDevice; SDL_CreateGPUDeviceWithProperties; SDL_CreateGPUGraphicsPipeline; SDL_CreateGPUSampler; SDL_CreateGPUShader; SDL_CreateGPUTexture; SDL_CreateGPUTransferBuffer; SDL_CreateHapticEffect; SDL_CreateMutex; SDL_CreatePalette; SDL_CreatePopupWindow; SDL_CreateProcess; SDL_CreateProcessWithProperties; SDL_CreateProperties; SDL_CreateRWLock; SDL_CreateRenderer; SDL_CreateRendererWithProperties; SDL_CreateSemaphore; SDL_CreateSoftwareRenderer; SDL_CreateStorageDirectory; SDL_CreateSurface; SDL_CreateSurfaceFrom; SDL_CreateSurfacePalette; SDL_CreateSystemCursor; SDL_CreateTexture; SDL_CreateTextureFromSurface; SDL_CreateTextureWithProperties; SDL_CreateThreadRuntime; SDL_CreateThreadWithPropertiesRuntime; SDL_CreateWindow; SDL_CreateWindowAndRenderer; SDL_CreateWindowWithProperties; SDL_CursorVisible; SDL_DateTimeToTime; SDL_Delay; SDL_DelayNS; SDL_DestroyAudioStream; SDL_DestroyCondition; SDL_DestroyCursor; SDL_DestroyEnvironment; SDL_DestroyGPUDevice; SDL_DestroyHapticEffect; SDL_DestroyMutex; SDL_DestroyPalette; SDL_DestroyProcess; SDL_DestroyProperties; SDL_DestroyRWLock; SDL_DestroyRenderer; SDL_DestroySemaphore; SDL_DestroySurface; SDL_DestroyTexture; SDL_DestroyWindow; SDL_DestroyWindowSurface; SDL_DetachThread; SDL_DetachVirtualJoystick; SDL_DisableScreenSaver; SDL_DispatchGPUCompute; SDL_DispatchGPUComputeIndirect; SDL_DownloadFromGPUBuffer; SDL_DownloadFromGPUTexture; SDL_DrawGPUIndexedPrimitives; SDL_DrawGPUIndexedPrimitivesIndirect; SDL_DrawGPUPrimitives; SDL_DrawGPUPrimitivesIndirect; SDL_DuplicateSurface; SDL_EGL_GetCurrentConfig; SDL_EGL_GetCurrentDisplay; SDL_EGL_GetProcAddress; SDL_EGL_GetWindowSurface; SDL_EGL_SetAttributeCallbacks; SDL_EnableScreenSaver; SDL_EndGPUComputePass; SDL_EndGPUCopyPass; SDL_EndGPURenderPass; SDL_EnterAppMainCallbacks; SDL_EnumerateDirectory; SDL_EnumerateProperties; SDL_EnumerateStorageDirectory; SDL_EventEnabled; SDL_FillSurfaceRect; SDL_FillSurfaceRects; SDL_FilterEvents; SDL_FlashWindow; SDL_FlipSurface; SDL_FlushAudioStream; SDL_FlushEvent; SDL_FlushEvents; SDL_FlushIO; SDL_FlushRenderer; SDL_GDKResumeGPU; SDL_GDKSuspendComplete; SDL_GDKSuspendGPU; SDL_GL_CreateContext; SDL_GL_DestroyContext; SDL_GL_ExtensionSupported; SDL_GL_GetAttribute; SDL_GL_GetCurrentContext; SDL_GL_GetCurrentWindow; SDL_GL_GetProcAddress; SDL_GL_GetSwapInterval; SDL_GL_LoadLibrary; SDL_GL_MakeCurrent; SDL_GL_ResetAttributes; SDL_GL_SetAttribute; SDL_GL_SetSwapInterval; SDL_GL_SwapWindow; SDL_GL_UnloadLibrary; SDL_GPUSupportsProperties; SDL_GPUSupportsShaderFormats; SDL_GPUTextureFormatTexelBlockSize; SDL_GPUTextureSupportsFormat; SDL_GPUTextureSupportsSampleCount; SDL_GUIDToString; SDL_GamepadConnected; SDL_GamepadEventsEnabled; SDL_GamepadHasAxis; SDL_GamepadHasButton; SDL_GamepadHasSensor; SDL_GamepadSensorEnabled; SDL_GenerateMipmapsForGPUTexture; SDL_GetAndroidActivity; SDL_GetAndroidCachePath; SDL_GetAndroidExternalStoragePath; SDL_GetAndroidExternalStorageState; SDL_GetAndroidInternalStoragePath; SDL_GetAndroidJNIEnv; SDL_GetAndroidSDKVersion; SDL_GetAppMetadataProperty; SDL_GetAssertionHandler; SDL_GetAssertionReport; SDL_GetAtomicInt; SDL_GetAtomicPointer; SDL_GetAtomicU32; SDL_GetAudioDeviceChannelMap; SDL_GetAudioDeviceFormat; SDL_GetAudioDeviceGain; SDL_GetAudioDeviceName; SDL_GetAudioDriver; SDL_GetAudioFormatName; SDL_GetAudioPlaybackDevices; SDL_GetAudioRecordingDevices; SDL_GetAudioStreamAvailable; SDL_GetAudioStreamData; SDL_GetAudioStreamDevice; SDL_GetAudioStreamFormat; SDL_GetAudioStreamFrequencyRatio; SDL_GetAudioStreamGain; SDL_GetAudioStreamInputChannelMap; SDL_GetAudioStreamOutputChannelMap; SDL_GetAudioStreamProperties; SDL_GetAudioStreamQueued; SDL_GetBasePath; SDL_GetBooleanProperty; SDL_GetCPUCacheLineSize; SDL_GetCameraDriver; SDL_GetCameraFormat; SDL_GetCameraID; SDL_GetCameraName; SDL_GetCameraPermissionState; SDL_GetCameraPosition; SDL_GetCameraProperties; SDL_GetCameraSupportedFormats; SDL_GetCameras; SDL_GetClipboardData; SDL_GetClipboardMimeTypes; SDL_GetClipboardText; SDL_GetClosestFullscreenDisplayMode; SDL_GetCurrentAudioDriver; SDL_GetCurrentCameraDriver; SDL_GetCurrentDisplayMode; SDL_GetCurrentDisplayOrientation; SDL_GetCurrentRenderOutputSize; SDL_GetCurrentThreadID; SDL_GetCurrentTime; SDL_GetCurrentVideoDriver; SDL_GetCursor; SDL_GetDXGIOutputInfo; SDL_GetDateTimeLocalePreferences; SDL_GetDayOfWeek; SDL_GetDayOfYear; SDL_GetDaysInMonth; SDL_GetDefaultAssertionHandler; SDL_GetDefaultCursor; SDL_GetDesktopDisplayMode; SDL_GetDirect3D9AdapterIndex; SDL_GetDisplayBounds; SDL_GetDisplayContentScale; SDL_GetDisplayForPoint; SDL_GetDisplayForRect; SDL_GetDisplayForWindow; SDL_GetDisplayName; SDL_GetDisplayProperties; SDL_GetDisplayUsableBounds; SDL_GetDisplays; SDL_GetEnvironment; SDL_GetEnvironmentVariable; SDL_GetEnvironmentVariables; SDL_GetError; SDL_GetEventFilter; SDL_GetFloatProperty; SDL_GetFullscreenDisplayModes; SDL_GetGDKDefaultUser; SDL_GetGDKTaskQueue; SDL_GetGPUDeviceDriver; SDL_GetGPUDriver; SDL_GetGPUShaderFormats; SDL_GetGPUSwapchainTextureFormat; SDL_GetGamepadAppleSFSymbolsNameForAxis; SDL_GetGamepadAppleSFSymbolsNameForButton; SDL_GetGamepadAxis; SDL_GetGamepadAxisFromString; SDL_GetGamepadBindings; SDL_GetGamepadButton; SDL_GetGamepadButtonFromString; SDL_GetGamepadButtonLabel; SDL_GetGamepadButtonLabelForType; SDL_GetGamepadConnectionState; SDL_GetGamepadFirmwareVersion; SDL_GetGamepadFromID; SDL_GetGamepadFromPlayerIndex; SDL_GetGamepadGUIDForID; SDL_GetGamepadID; SDL_GetGamepadJoystick; SDL_GetGamepadMapping; SDL_GetGamepadMappingForGUID; SDL_GetGamepadMappingForID; SDL_GetGamepadMappings; SDL_GetGamepadName; SDL_GetGamepadNameForID; SDL_GetGamepadPath; SDL_GetGamepadPathForID; SDL_GetGamepadPlayerIndex; SDL_GetGamepadPlayerIndexForID; SDL_GetGamepadPowerInfo; SDL_GetGamepadProduct; SDL_GetGamepadProductForID; SDL_GetGamepadProductVersion; SDL_GetGamepadProductVersionForID; SDL_GetGamepadProperties; SDL_GetGamepadSensorData; SDL_GetGamepadSensorDataRate; SDL_GetGamepadSerial; SDL_GetGamepadSteamHandle; SDL_GetGamepadStringForAxis; SDL_GetGamepadStringForButton; SDL_GetGamepadStringForType; SDL_GetGamepadTouchpadFinger; SDL_GetGamepadType; SDL_GetGamepadTypeForID; SDL_GetGamepadTypeFromString; SDL_GetGamepadVendor; SDL_GetGamepadVendorForID; SDL_GetGamepads; SDL_GetGlobalMouseState; SDL_GetGlobalProperties; SDL_GetGrabbedWindow; SDL_GetHapticEffectStatus; SDL_GetHapticFeatures; SDL_GetHapticFromID; SDL_GetHapticID; SDL_GetHapticName; SDL_GetHapticNameForID; SDL_GetHaptics; SDL_GetHint; SDL_GetHintBoolean; SDL_GetIOProperties; SDL_GetIOSize; SDL_GetIOStatus; SDL_GetJoystickAxis; SDL_GetJoystickAxisInitialState; SDL_GetJoystickBall; SDL_GetJoystickButton; SDL_GetJoystickConnectionState; SDL_GetJoystickFirmwareVersion; SDL_GetJoystickFromID; SDL_GetJoystickFromPlayerIndex; SDL_GetJoystickGUID; SDL_GetJoystickGUIDForID; SDL_GetJoystickGUIDInfo; SDL_GetJoystickHat; SDL_GetJoystickID; SDL_GetJoystickName; SDL_GetJoystickNameForID; SDL_GetJoystickPath; SDL_GetJoystickPathForID; SDL_GetJoystickPlayerIndex; SDL_GetJoystickPlayerIndexForID; SDL_GetJoystickPowerInfo; SDL_GetJoystickProduct; SDL_GetJoystickProductForID; SDL_GetJoystickProductVersion; SDL_GetJoystickProductVersionForID; SDL_GetJoystickProperties; SDL_GetJoystickSerial; SDL_GetJoystickType; SDL_GetJoystickTypeForID; SDL_GetJoystickVendor; SDL_GetJoystickVendorForID; SDL_GetJoysticks; SDL_GetKeyFromName; SDL_GetKeyFromScancode; SDL_GetKeyName; SDL_GetKeyboardFocus; SDL_GetKeyboardNameForID; SDL_GetKeyboardState; SDL_GetKeyboards; SDL_GetLogOutputFunction; SDL_GetLogPriority; SDL_GetMasksForPixelFormat; SDL_GetMaxHapticEffects; SDL_GetMaxHapticEffectsPlaying; SDL_GetMemoryFunctions; SDL_GetMice; SDL_GetModState; SDL_GetMouseFocus; SDL_GetMouseNameForID; SDL_GetMouseState; SDL_GetNaturalDisplayOrientation; SDL_GetNumAllocations; SDL_GetNumAudioDrivers; SDL_GetNumCameraDrivers; SDL_GetNumGPUDrivers; SDL_GetNumGamepadTouchpadFingers; SDL_GetNumGamepadTouchpads; SDL_GetNumHapticAxes; SDL_GetNumJoystickAxes; SDL_GetNumJoystickBalls; SDL_GetNumJoystickButtons; SDL_GetNumJoystickHats; SDL_GetNumLogicalCPUCores; SDL_GetNumRenderDrivers; SDL_GetNumVideoDrivers; SDL_GetNumberProperty; SDL_GetOriginalMemoryFunctions; SDL_GetPathInfo; SDL_GetPerformanceCounter; SDL_GetPerformanceFrequency; SDL_GetPixelFormatDetails; SDL_GetPixelFormatForMasks; SDL_GetPixelFormatName; SDL_GetPlatform; SDL_GetPointerProperty; SDL_GetPowerInfo; SDL_GetPrefPath; SDL_GetPreferredLocales; SDL_GetPrimaryDisplay; SDL_GetPrimarySelectionText; SDL_GetProcessInput; SDL_GetProcessOutput; SDL_GetProcessProperties; SDL_GetPropertyType; SDL_GetRGB; SDL_GetRGBA; SDL_GetRealGamepadType; SDL_GetRealGamepadTypeForID; SDL_GetRectAndLineIntersection; SDL_GetRectAndLineIntersectionFloat; SDL_GetRectEnclosingPoints; SDL_GetRectEnclosingPointsFloat; SDL_GetRectIntersection; SDL_GetRectIntersectionFloat; SDL_GetRectUnion; SDL_GetRectUnionFloat; SDL_GetRelativeMouseState; SDL_GetRenderClipRect; SDL_GetRenderColorScale; SDL_GetRenderDrawBlendMode; SDL_GetRenderDrawColor; SDL_GetRenderDrawColorFloat; SDL_GetRenderDriver; SDL_GetRenderLogicalPresentation; SDL_GetRenderLogicalPresentationRect; SDL_GetRenderMetalCommandEncoder; SDL_GetRenderMetalLayer; SDL_GetRenderOutputSize; SDL_GetRenderSafeArea; SDL_GetRenderScale; SDL_GetRenderTarget; SDL_GetRenderVSync; SDL_GetRenderViewport; SDL_GetRenderWindow; SDL_GetRenderer; SDL_GetRendererFromTexture; SDL_GetRendererName; SDL_GetRendererProperties; SDL_GetRevision; SDL_GetSIMDAlignment; SDL_GetScancodeFromKey; SDL_GetScancodeFromName; SDL_GetScancodeName; SDL_GetSemaphoreValue; SDL_GetSensorData; SDL_GetSensorFromID; SDL_GetSensorID; SDL_GetSensorName; SDL_GetSensorNameForID; SDL_GetSensorNonPortableType; SDL_GetSensorNonPortableTypeForID; SDL_GetSensorProperties; SDL_GetSensorType; SDL_GetSensorTypeForID; SDL_GetSensors; SDL_GetSilenceValueForFormat; SDL_GetStorageFileSize; SDL_GetStoragePathInfo; SDL_GetStorageSpaceRemaining; SDL_GetStringProperty; SDL_GetSurfaceAlphaMod; SDL_GetSurfaceBlendMode; SDL_GetSurfaceClipRect; SDL_GetSurfaceColorKey; SDL_GetSurfaceColorMod; SDL_GetSurfaceColorspace; SDL_GetSurfaceImages; SDL_GetSurfacePalette; SDL_GetSurfaceProperties; SDL_GetSystemRAM; SDL_GetSystemTheme; SDL_GetTLS; SDL_GetTextInputArea; SDL_GetTextureAlphaMod; SDL_GetTextureAlphaModFloat; SDL_GetTextureBlendMode; SDL_GetTextureColorMod; SDL_GetTextureColorModFloat; SDL_GetTextureProperties; SDL_GetTextureScaleMode; SDL_GetTextureSize; SDL_GetThreadID; SDL_GetThreadName; SDL_GetTicks; SDL_GetTicksNS; SDL_GetTouchDeviceName; SDL_GetTouchDeviceType; SDL_GetTouchDevices; SDL_GetTouchFingers; SDL_GetUserFolder; SDL_GetVersion; SDL_GetVideoDriver; SDL_GetWindowAspectRatio; SDL_GetWindowBordersSize; SDL_GetWindowDisplayScale; SDL_GetWindowFlags; SDL_GetWindowFromEvent; SDL_GetWindowFromID; SDL_GetWindowFullscreenMode; SDL_GetWindowICCProfile; SDL_GetWindowID; SDL_GetWindowKeyboardGrab; SDL_GetWindowMaximumSize; SDL_GetWindowMinimumSize; SDL_GetWindowMouseGrab; SDL_GetWindowMouseRect; SDL_GetWindowOpacity; SDL_GetWindowParent; SDL_GetWindowPixelDensity; SDL_GetWindowPixelFormat; SDL_GetWindowPosition; SDL_GetWindowProperties; SDL_GetWindowRelativeMouseMode; SDL_GetWindowSafeArea; SDL_GetWindowSize; SDL_GetWindowSizeInPixels; SDL_GetWindowSurface; SDL_GetWindowSurfaceVSync; SDL_GetWindowTitle; SDL_GetWindows; SDL_GlobDirectory; SDL_GlobStorageDirectory; SDL_HapticEffectSupported; SDL_HapticRumbleSupported; SDL_HasARMSIMD; SDL_HasAVX2; SDL_HasAVX512F; SDL_HasAVX; SDL_HasAltiVec; SDL_HasClipboardData; SDL_HasClipboardText; SDL_HasEvent; SDL_HasEvents; SDL_HasGamepad; SDL_HasJoystick; SDL_HasKeyboard; SDL_HasLASX; SDL_HasLSX; SDL_HasMMX; SDL_HasMouse; SDL_HasNEON; SDL_HasPrimarySelectionText; SDL_HasProperty; SDL_HasRectIntersection; SDL_HasRectIntersectionFloat; SDL_HasSSE2; SDL_HasSSE3; SDL_HasSSE41; SDL_HasSSE42; SDL_HasSSE; SDL_HasScreenKeyboardSupport; SDL_HideCursor; SDL_HideWindow; SDL_IOFromConstMem; SDL_IOFromDynamicMem; SDL_IOFromFile; SDL_IOFromMem; SDL_IOprintf; SDL_IOvprintf; SDL_Init; SDL_InitHapticRumble; SDL_InitSubSystem; SDL_InsertGPUDebugLabel; SDL_IsChromebook; SDL_IsDeXMode; SDL_IsGamepad; SDL_IsJoystickHaptic; SDL_IsJoystickVirtual; SDL_IsMouseHaptic; SDL_IsTV; SDL_IsTablet; SDL_JoystickConnected; SDL_JoystickEventsEnabled; SDL_KillProcess; SDL_LoadBMP; SDL_LoadBMP_IO; SDL_LoadFile; SDL_LoadFile_IO; SDL_LoadFunction; SDL_LoadObject; SDL_LoadWAV; SDL_LoadWAV_IO; SDL_LockAudioStream; SDL_LockJoysticks; SDL_LockMutex; SDL_LockProperties; SDL_LockRWLockForReading; SDL_LockRWLockForWriting; SDL_LockSpinlock; SDL_LockSurface; SDL_LockTexture; SDL_LockTextureToSurface; SDL_Log; SDL_LogCritical; SDL_LogDebug; SDL_LogError; SDL_LogInfo; SDL_LogMessage; SDL_LogMessageV; SDL_LogTrace; SDL_LogVerbose; SDL_LogWarn; SDL_MapGPUTransferBuffer; SDL_MapRGB; SDL_MapRGBA; SDL_MapSurfaceRGB; SDL_MapSurfaceRGBA; SDL_MaximizeWindow; SDL_MemoryBarrierAcquireFunction; SDL_MemoryBarrierReleaseFunction; SDL_Metal_CreateView; SDL_Metal_DestroyView; SDL_Metal_GetLayer; SDL_MinimizeWindow; SDL_MixAudio; SDL_OnApplicationDidChangeStatusBarOrientation; SDL_OnApplicationDidEnterBackground; SDL_OnApplicationDidEnterForeground; SDL_OnApplicationDidReceiveMemoryWarning; SDL_OnApplicationWillEnterBackground; SDL_OnApplicationWillEnterForeground; SDL_OnApplicationWillTerminate; SDL_OpenAudioDevice; SDL_OpenAudioDeviceStream; SDL_OpenCamera; SDL_OpenFileStorage; SDL_OpenGamepad; SDL_OpenHaptic; SDL_OpenHapticFromJoystick; SDL_OpenHapticFromMouse; SDL_OpenIO; SDL_OpenJoystick; SDL_OpenSensor; SDL_OpenStorage; SDL_OpenTitleStorage; SDL_OpenURL; SDL_OpenUserStorage; SDL_OutOfMemory; SDL_PauseAudioDevice; SDL_PauseAudioStreamDevice; SDL_PauseHaptic; SDL_PeepEvents; SDL_PlayHapticRumble; SDL_PollEvent; SDL_PopGPUDebugGroup; SDL_PremultiplyAlpha; SDL_PremultiplySurfaceAlpha; SDL_PumpEvents; SDL_PushEvent; SDL_PushGPUComputeUniformData; SDL_PushGPUDebugGroup; SDL_PushGPUFragmentUniformData; SDL_PushGPUVertexUniformData; SDL_PutAudioStreamData; SDL_QueryGPUFence; SDL_Quit; SDL_QuitSubSystem; SDL_RaiseWindow; SDL_ReadIO; SDL_ReadProcess; SDL_ReadS16BE; SDL_ReadS16LE; SDL_ReadS32BE; SDL_ReadS32LE; SDL_ReadS64BE; SDL_ReadS64LE; SDL_ReadS8; SDL_ReadStorageFile; SDL_ReadSurfacePixel; SDL_ReadSurfacePixelFloat; SDL_ReadU16BE; SDL_ReadU16LE; SDL_ReadU32BE; SDL_ReadU32LE; SDL_ReadU64BE; SDL_ReadU64LE; SDL_ReadU8; SDL_RegisterApp; SDL_RegisterEvents; SDL_ReleaseCameraFrame; SDL_ReleaseGPUBuffer; SDL_ReleaseGPUComputePipeline; SDL_ReleaseGPUFence; SDL_ReleaseGPUGraphicsPipeline; SDL_ReleaseGPUSampler; SDL_ReleaseGPUShader; SDL_ReleaseGPUTexture; SDL_ReleaseGPUTransferBuffer; SDL_ReleaseWindowFromGPUDevice; SDL_ReloadGamepadMappings; SDL_RemoveEventWatch; SDL_RemoveHintCallback; SDL_RemovePath; SDL_RemoveStoragePath; SDL_RemoveSurfaceAlternateImages; SDL_RemoveTimer; SDL_RenamePath; SDL_RenameStoragePath; SDL_RenderClear; SDL_RenderClipEnabled; SDL_RenderCoordinatesFromWindow; SDL_RenderCoordinatesToWindow; SDL_RenderFillRect; SDL_RenderFillRects; SDL_RenderGeometry; SDL_RenderGeometryRaw; SDL_RenderLine; SDL_RenderLines; SDL_RenderPoint; SDL_RenderPoints; SDL_RenderPresent; SDL_RenderReadPixels; SDL_RenderRect; SDL_RenderRects; SDL_RenderTexture9Grid; SDL_RenderTexture; SDL_RenderTextureRotated; SDL_RenderTextureTiled; SDL_RenderViewportSet; SDL_ReportAssertion; SDL_RequestAndroidPermission; SDL_ResetAssertionReport; SDL_ResetHint; SDL_ResetHints; SDL_ResetKeyboard; SDL_ResetLogPriorities; SDL_RestoreWindow; SDL_ResumeAudioDevice; SDL_ResumeAudioStreamDevice; SDL_ResumeHaptic; SDL_RumbleGamepad; SDL_RumbleGamepadTriggers; SDL_RumbleJoystick; SDL_RumbleJoystickTriggers; SDL_RunApp; SDL_RunHapticEffect; SDL_SaveBMP; SDL_SaveBMP_IO; SDL_ScaleSurface; SDL_ScreenKeyboardShown; SDL_ScreenSaverEnabled; SDL_SeekIO; SDL_SendAndroidBackButton; SDL_SendAndroidMessage; SDL_SendGamepadEffect; SDL_SendJoystickEffect; SDL_SendJoystickVirtualSensorData; SDL_SetAppMetadata; SDL_SetAppMetadataProperty; SDL_SetAssertionHandler; SDL_SetAtomicInt; SDL_SetAtomicPointer; SDL_SetAtomicU32; SDL_SetAudioDeviceGain; SDL_SetAudioPostmixCallback; SDL_SetAudioStreamFormat; SDL_SetAudioStreamFrequencyRatio; SDL_SetAudioStreamGain; SDL_SetAudioStreamGetCallback; SDL_SetAudioStreamInputChannelMap; SDL_SetAudioStreamOutputChannelMap; SDL_SetAudioStreamPutCallback; SDL_SetBooleanProperty; SDL_SetClipboardData; SDL_SetClipboardText; SDL_SetCurrentThreadPriority; SDL_SetCursor; SDL_SetEnvironmentVariable; SDL_SetError; SDL_SetEventEnabled; SDL_SetEventFilter; SDL_SetFloatProperty; SDL_SetGPUBlendConstants; SDL_SetGPUBufferName; SDL_SetGPUScissor; SDL_SetGPUStencilReference; SDL_SetGPUSwapchainParameters; SDL_SetGPUTextureName; SDL_SetGPUViewport; SDL_SetGamepadEventsEnabled; SDL_SetGamepadLED; SDL_SetGamepadMapping; SDL_SetGamepadPlayerIndex; SDL_SetGamepadSensorEnabled; SDL_SetHapticAutocenter; SDL_SetHapticGain; SDL_SetHint; SDL_SetHintWithPriority; SDL_SetInitialized; SDL_SetJoystickEventsEnabled; SDL_SetJoystickLED; SDL_SetJoystickPlayerIndex; SDL_SetJoystickVirtualAxis; SDL_SetJoystickVirtualBall; SDL_SetJoystickVirtualButton; SDL_SetJoystickVirtualHat; SDL_SetJoystickVirtualTouchpad; SDL_SetLinuxThreadPriority; SDL_SetLinuxThreadPriorityAndPolicy; SDL_SetLogOutputFunction; SDL_SetLogPriorities; SDL_SetLogPriority; SDL_SetLogPriorityPrefix; SDL_SetMainReady; SDL_SetMemoryFunctions; SDL_SetModState; SDL_SetNumberProperty; SDL_SetPaletteColors; SDL_SetPointerProperty; SDL_SetPointerPropertyWithCleanup; SDL_SetPrimarySelectionText; SDL_SetRenderClipRect; SDL_SetRenderColorScale; SDL_SetRenderDrawBlendMode; SDL_SetRenderDrawColor; SDL_SetRenderDrawColorFloat; SDL_SetRenderLogicalPresentation; SDL_SetRenderScale; SDL_SetRenderTarget; SDL_SetRenderVSync; SDL_SetRenderViewport; SDL_SetScancodeName; SDL_SetStringProperty; SDL_SetSurfaceAlphaMod; SDL_SetSurfaceBlendMode; SDL_SetSurfaceClipRect; SDL_SetSurfaceColorKey; SDL_SetSurfaceColorMod; SDL_SetSurfaceColorspace; SDL_SetSurfacePalette; SDL_SetSurfaceRLE; SDL_SetTLS; SDL_SetTextInputArea; SDL_SetTextureAlphaMod; SDL_SetTextureAlphaModFloat; SDL_SetTextureBlendMode; SDL_SetTextureColorMod; SDL_SetTextureColorModFloat; SDL_SetTextureScaleMode; SDL_SetWindowAlwaysOnTop; SDL_SetWindowAspectRatio; SDL_SetWindowBordered; SDL_SetWindowFocusable; SDL_SetWindowFullscreen; SDL_SetWindowFullscreenMode; SDL_SetWindowHitTest; SDL_SetWindowIcon; SDL_SetWindowKeyboardGrab; SDL_SetWindowMaximumSize; SDL_SetWindowMinimumSize; SDL_SetWindowModal; SDL_SetWindowMouseGrab; SDL_SetWindowMouseRect; SDL_SetWindowOpacity; SDL_SetWindowParent; SDL_SetWindowPosition; SDL_SetWindowRelativeMouseMode; SDL_SetWindowResizable; SDL_SetWindowShape; SDL_SetWindowSize; SDL_SetWindowSurfaceVSync; SDL_SetWindowTitle; SDL_SetWindowsMessageHook; SDL_SetX11EventHook; SDL_SetiOSAnimationCallback; SDL_SetiOSEventPump; SDL_ShouldInit; SDL_ShouldQuit; SDL_ShowAndroidToast; SDL_ShowCursor; SDL_ShowMessageBox; SDL_ShowOpenFileDialog; SDL_ShowOpenFolderDialog; SDL_ShowSaveFileDialog; SDL_ShowSimpleMessageBox; SDL_ShowWindow; SDL_ShowWindowSystemMenu; SDL_SignalCondition; SDL_SignalSemaphore; SDL_StartTextInput; SDL_StartTextInputWithProperties; SDL_StepUTF8; SDL_StopHapticEffect; SDL_StopHapticEffects; SDL_StopHapticRumble; SDL_StopTextInput; SDL_StorageReady; SDL_StringToGUID; SDL_SubmitGPUCommandBuffer; SDL_SubmitGPUCommandBufferAndAcquireFence; SDL_SurfaceHasAlternateImages; SDL_SurfaceHasColorKey; SDL_SurfaceHasRLE; SDL_SyncWindow; SDL_TellIO; SDL_TextInputActive; SDL_TimeFromWindows; SDL_TimeToDateTime; SDL_TimeToWindows; SDL_TryLockMutex; SDL_TryLockRWLockForReading; SDL_TryLockRWLockForWriting; SDL_TryLockSpinlock; SDL_TryWaitSemaphore; SDL_UCS4ToUTF8; SDL_UnbindAudioStream; SDL_UnbindAudioStreams; SDL_UnloadObject; SDL_UnlockAudioStream; SDL_UnlockJoysticks; SDL_UnlockMutex; SDL_UnlockProperties; SDL_UnlockRWLock; SDL_UnlockSpinlock; SDL_UnlockSurface; SDL_UnlockTexture; SDL_UnmapGPUTransferBuffer; SDL_UnregisterApp; SDL_UnsetEnvironmentVariable; SDL_UpdateGamepads; SDL_UpdateHapticEffect; SDL_UpdateJoysticks; SDL_UpdateNVTexture; SDL_UpdateSensors; SDL_UpdateTexture; SDL_UpdateWindowSurface; SDL_UpdateWindowSurfaceRects; SDL_UpdateYUVTexture; SDL_UploadToGPUBuffer; SDL_UploadToGPUTexture; SDL_Vulkan_CreateSurface; SDL_Vulkan_DestroySurface; SDL_Vulkan_GetInstanceExtensions; SDL_Vulkan_GetPresentationSupport; SDL_Vulkan_GetVkGetInstanceProcAddr; SDL_Vulkan_LoadLibrary; SDL_Vulkan_UnloadLibrary; SDL_WaitCondition; SDL_WaitConditionTimeout; SDL_WaitEvent; SDL_WaitEventTimeout; SDL_WaitForGPUFences; SDL_WaitForGPUIdle; SDL_WaitProcess; SDL_WaitSemaphore; SDL_WaitSemaphoreTimeout; SDL_WaitThread; SDL_WarpMouseGlobal; SDL_WarpMouseInWindow; SDL_WasInit; SDL_WindowHasSurface; SDL_WindowSupportsGPUPresentMode; SDL_WindowSupportsGPUSwapchainComposition; SDL_WriteIO; SDL_WriteS16BE; SDL_WriteS16LE; SDL_WriteS32BE; SDL_WriteS32LE; SDL_WriteS64BE; SDL_WriteS64LE; SDL_WriteS8; SDL_WriteStorageFile; SDL_WriteSurfacePixel; SDL_WriteSurfacePixelFloat; SDL_WriteU16BE; SDL_WriteU16LE; SDL_WriteU32BE; SDL_WriteU32LE; SDL_WriteU64BE; SDL_WriteU64LE; SDL_WriteU8; SDL_abs; SDL_acos; SDL_acosf; SDL_aligned_alloc; SDL_aligned_free; SDL_asin; SDL_asinf; SDL_asprintf; SDL_atan2; SDL_atan2f; SDL_atan; SDL_atanf; SDL_atof; SDL_atoi; SDL_bsearch; SDL_bsearch_r; SDL_calloc; SDL_ceil; SDL_ceilf; SDL_copysign; SDL_copysignf; SDL_cos; SDL_cosf; SDL_crc16; SDL_crc32; SDL_exp; SDL_expf; SDL_fabs; SDL_fabsf; SDL_floor; SDL_floorf; SDL_fmod; SDL_fmodf; SDL_free; SDL_getenv; SDL_getenv_unsafe; SDL_hid_ble_scan; SDL_hid_close; SDL_hid_device_change_count; SDL_hid_enumerate; SDL_hid_exit; SDL_hid_free_enumeration; SDL_hid_get_device_info; SDL_hid_get_feature_report; SDL_hid_get_indexed_string; SDL_hid_get_input_report; SDL_hid_get_manufacturer_string; SDL_hid_get_product_string; SDL_hid_get_report_descriptor; SDL_hid_get_serial_number_string; SDL_hid_init; SDL_hid_open; SDL_hid_open_path; SDL_hid_read; SDL_hid_read_timeout; SDL_hid_send_feature_report; SDL_hid_set_nonblocking; SDL_hid_write; SDL_iconv; SDL_iconv_close; SDL_iconv_open; SDL_iconv_string; SDL_isalnum; SDL_isalpha; SDL_isblank; SDL_iscntrl; SDL_isdigit; SDL_isgraph; SDL_isinf; SDL_isinff; SDL_islower; SDL_isnan; SDL_isnanf; SDL_isprint; SDL_ispunct; SDL_isspace; SDL_isupper; SDL_isxdigit; SDL_itoa; SDL_lltoa; SDL_log10; SDL_log10f; SDL_log; SDL_logf; SDL_lround; SDL_lroundf; SDL_ltoa; SDL_malloc; SDL_memcmp; SDL_memcpy; SDL_memmove; SDL_memset4; SDL_memset; SDL_modf; SDL_modff; SDL_murmur3_32; SDL_pow; SDL_powf; SDL_qsort; SDL_qsort_r; SDL_rand; SDL_rand_bits; SDL_rand_bits_r; SDL_rand_r; SDL_randf; SDL_randf_r; SDL_realloc; SDL_round; SDL_roundf; SDL_scalbn; SDL_scalbnf; SDL_setenv_unsafe; SDL_sin; SDL_sinf; SDL_snprintf; SDL_sqrt; SDL_sqrtf; SDL_srand; SDL_sscanf; SDL_strcasecmp; SDL_strcasestr; SDL_strchr; SDL_strcmp; SDL_strdup; SDL_strlcat; SDL_strlcpy; SDL_strlen; SDL_strlwr; SDL_strncasecmp; SDL_strncmp; SDL_strndup; SDL_strnlen; SDL_strnstr; SDL_strpbrk; SDL_strrchr; SDL_strrev; SDL_strstr; SDL_strtod; SDL_strtok_r; SDL_strtol; SDL_strtoll; SDL_strtoul; SDL_strtoull; SDL_strupr; SDL_swprintf; SDL_tan; SDL_tanf; SDL_tolower; SDL_toupper; SDL_trunc; SDL_truncf; SDL_uitoa; SDL_ulltoa; SDL_ultoa; SDL_unsetenv_unsafe; SDL_utf8strlcpy; SDL_utf8strlen; SDL_utf8strnlen; SDL_vasprintf; SDL_vsnprintf; SDL_vsscanf; SDL_vswprintf; SDL_wcscasecmp; SDL_wcscmp; SDL_wcsdup; SDL_wcslcat; SDL_wcslcpy; SDL_wcslen; SDL_wcsncasecmp; SDL_wcsncmp; SDL_wcsnlen; SDL_wcsnstr; SDL_wcsstr; SDL_wcstol; SDL_StepBackUTF8; SDL_DelayPrecise; SDL_CalculateGPUTextureFormatSize; SDL_SetErrorV; SDL_GetDefaultLogOutputFunction; SDL_RenderDebugText; SDL_GetSandbox; SDL_CancelGPUCommandBuffer; SDL_SaveFile_IO; SDL_SaveFile; SDL_GetCurrentDirectory; SDL_IsAudioDevicePhysical; SDL_IsAudioDevicePlayback; SDL_AsyncIOFromFile; SDL_GetAsyncIOSize; SDL_ReadAsyncIO; SDL_WriteAsyncIO; SDL_CloseAsyncIO; SDL_CreateAsyncIOQueue; SDL_DestroyAsyncIOQueue; SDL_GetAsyncIOResult; SDL_WaitAsyncIOResult; SDL_SignalAsyncIOQueue; SDL_LoadFileAsync; SDL_ShowFileDialogWithProperties; SDL_IsMainThread; SDL_RunOnMainThread; SDL_SetGPUAllowedFramesInFlight; SDL_RenderTextureAffine; SDL_WaitForGPUSwapchain; SDL_WaitAndAcquireGPUSwapchainTexture; SDL_RenderDebugTextFormat; SDL_CreateTray; SDL_SetTrayIcon; SDL_SetTrayTooltip; SDL_CreateTrayMenu; SDL_CreateTraySubmenu; SDL_GetTrayMenu; SDL_GetTraySubmenu; SDL_GetTrayEntries; SDL_RemoveTrayEntry; SDL_InsertTrayEntryAt; SDL_SetTrayEntryLabel; SDL_GetTrayEntryLabel; SDL_SetTrayEntryChecked; SDL_GetTrayEntryChecked; SDL_SetTrayEntryEnabled; SDL_GetTrayEntryEnabled; SDL_SetTrayEntryCallback; SDL_DestroyTray; SDL_GetTrayEntryParent; SDL_GetTrayMenuParentEntry; SDL_GetTrayMenuParentTray; SDL_GetThreadState; SDL_AudioStreamDevicePaused; SDL_ClickTrayEntry; # extra symbols go here (don't modify this line) local: *; };