projectfullname = Simple Directmedia Layer projectshortname = SDL incsubdir = include/SDL3 wikisubdir = readmesubdir = docs apiprefixregex = (SDL_|SDLK_|[US]int\d+) mainincludefname = SDL3/SDL.h versionfname = include/SDL3/SDL_version.h versionmajorregex = \A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z versionminorregex = \A\#define\s+SDL_MINOR_VERSION\s+(\d+)\Z versionmicroregex = \A\#define\s+SDL_MICRO_VERSION\s+(\d+)\Z selectheaderregex = \ASDL.*?\.h\Z projecturl = https://libsdl.org/ wikiurl = https://wiki.libsdl.org bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new warn_about_missing = 0 #wikipreamble = (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) wikiheaderfiletext = Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/%fname%) manpageheaderfiletext = Defined in SDL3/%fname% manpagesymbolfilterregex = \A[US]int\d+\Z # All SDL_test_* headers become undefined categories, everything else just converts like SDL_audio.h -> Audio # A handful of others we fix up in the header itself with /* WIKI CATEGORY: x */ comments. headercategoryeval = s/\ASDL_test_?.*?\.h\Z//; s/\ASDL_?(.*?)\.h\Z/$1/; ucfirst(); quickrefenabled = 1 quickrefcategoryorder = Init,Hints,Error,Version,Properties,Log,Video,Events,Keyboard,Mouse,Touch,Gamepad,Joystick,Haptic,Audio,Time,Timer,Render,SharedObject,Thread,Mutex,Atomic,Filesystem,IOStream,AsyncIO,Storage,Pixels,Surface,Blendmode,Rect,Camera,Clipboard,Dialog,GPU,Messagebox,Vulkan,Metal,Platform,Power,Sensor,Process,Bits,Endian,Assert,CPUInfo,Intrinsics,Locale,System,Misc,GUID,Main,Stdinc quickreftitle = SDL3 API Quick Reference quickrefurl = https://libsdl.org/ quickrefdesc = The latest version of this document can be found at https://wiki.libsdl.org/SDL3/QuickReference quickrefmacroregex = \A(SDL_PLATFORM_.*|SDL_.*_INTRINSICS|SDL_Atomic...Ref|SDL_assert.*?|SDL_COMPILE_TIME_ASSERT|SDL_arraysize|SDL_Swap[BL]E\d\d|SDL_[a-z]+_cast)\Z