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Sam Lantinga 05d8c2dcd2 Fix SDL xinput code to work at all when xinput has devices at high indexes but no device connected at lower index, for instance 0->disconnected, 1->wireles, 2->wired. Previously the SDL code assumed the indexes were always used up in order which is not true at all and lead to a bunch of failure cases where controllers would go unrecognized. hace 11 años
VisualC 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 11 años
Xcode 38dc821b0a Added filesystem code to Mac and iOS Xcode projects. hace 11 años
Xcode-iOS 1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) hace 11 años
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
android-project 0eeb76d869 Fixes bug #2037, common EGL code for Android and X11 hace 11 años
build-scripts dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
cmake dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
debian dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
include 1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) hace 11 años
src 05d8c2dcd2 Fix SDL xinput code to work at all when xinput has devices at high indexes but no device connected at lower index, for instance 0->disconnected, 1->wireles, 2->wired. Previously the SDL code assumed the indexes were always used up in order which is not true at all and lead to a bunch of failure cases where controllers would go unrecognized. hace 11 años
test 1e49b1ed6e OCD fixes: Adds a space after /* (glory to regular expressions!) hace 11 años
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 11 años
Android.mk 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 11 años
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
CMakeLists.txt 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 11 años
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. hace 11 años
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 11 años
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 11 años
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 11 años
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 11 años
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-android.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-gesture.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-macosx.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
README.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
TODO.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
WhatsNew.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
configure 13e67150b9 Regenerate configure script. hace 11 años
configure.in 06f6a59212 Corrected Haiku build. hace 11 años
sdl2-config.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años
sdl2.pc.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 11 años

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html