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Andrei Alexeyev 1e9ff723ad GPU: fix SDL_GetGPUSwapchainTextureFormat error return value 7 mēneši atpakaļ
.github 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 mēneši atpakaļ
VisualC 0a8bf663b7 Fix VisualC project filter 7 mēneši atpakaļ
VisualC-GDK 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
Xcode 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
android-project 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mēneši atpakaļ
build-scripts 6fc6e3dc7e Use SDL_bool where appropriate in SDL events 7 mēneši atpakaļ
cmake 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 mēneši atpakaļ
docs 640559eba6 Added migration documentation for SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa(). 7 mēneši atpakaļ
examples f4c2c09f78 examples: Link to SDL integer types in code examples, too. 7 mēneši atpakaļ
include 4eb4370500 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values 7 mēneši atpakaļ
src 1e9ff723ad GPU: fix SDL_GetGPUSwapchainTextureFormat error return value 7 mēneši atpakaļ
test 4eb4370500 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values 7 mēneši atpakaļ
wayland-protocols 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol 7 mēneši atpakaļ
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 gadu atpakaļ
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 gadu atpakaļ
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 10 mēneši atpakaļ
.gitignore 2e7d5bb429 Add the SDL_GPU API 7 mēneši atpakaļ
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 11 mēneši atpakaļ
Android.mk 6e5bd58c4c Include the Steam controller driver on Android 7 mēneši atpakaļ
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 gadi atpakaļ
CMakeLists.txt 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 mēneši atpakaļ
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 gadu atpakaļ
INSTALL.md b33420cac7 Updated INSTALL.md 1 gadu atpakaļ
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 gadu atpakaļ
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 gadi atpakaļ
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 gadu atpakaļ
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 10 mēneši atpakaļ

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html