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Sam Lantinga 257cacab18 Android text input now works like iOS, where you get text in progress and then backspaces and new text if autocomplete changes it or the IME commits it. 2 anni fa
.github cfab203f91 emscripten: Remove use of EM_ASM from SDL_timer code. 2 anni fa
VisualC c0baa6bf5e move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c 2 anni fa
VisualC-GDK c0baa6bf5e move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c 2 anni fa
VisualC-WinRT e69838e745 add SDL_crc16.c to msvc and watcom builds 2 anni fa
Xcode 13c443f224 Removed obsolete search path setting 2 anni fa
Xcode-iOS 4471d22eb6 Updated iOS demos Xcode project 2 anni fa
acinclude 6b75a592a4 autotools: revised and silenced esound detection a bit. 2 anni fa
android-project 257cacab18 Android text input now works like iOS, where you get text in progress and then backspaces and new text if autocomplete changes it or the IME commits it. 2 anni fa
android-project-ant fa5db3a931 Added the old ant Android build project structure 7 anni fa
build-scripts f648c000bd build: Fixed some references to renamed test-versioning.sh 2 anni fa
cmake 81d3266766 cmake: make sure check_* uses 2 different variables in CheckX11 2 anni fa
docs 1b895912a2 docs: Note the lowest supported Emscripten version. 2 anni fa
include 36e7670143 Sync SDL wiki -> header 2 anni fa
mingw 20c76599f9 Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2 anni fa
src 28572702bf Properly backspace over text that was entered when autocorrect updates text with the iPhone on-screen keyboard 2 anni fa
test 0d6c4ff622 testaudioinfo: Initialize deviceName unconditionally 2 anni fa
visualtest b8d839c0c0 remove all unnecessary stuff from visualtest configury. 3 anni fa
wayland-protocols ac5b9bc4ee Add support for X11 primary selection (#6132) 2 anni fa
.clang-format 001d2e2f65 Disable formatting not supported by Visual Studio 2019 2 anni fa
.editorconfig 4df64027fc .editorconfig: Use correct path for wayland-protocols 2 anni fa
.gitignore d1e9015639 Update .gitignore 2 anni fa
.wikiheaders-options 94f6080895 wikiheaders.pl: changes to make this usable with external projects. 2 anni fa
Android.mk 28572702bf Properly backspace over text that was entered when autocorrect updates text with the iPhone on-screen keyboard 2 anni fa
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 anni fa
CMakeLists.txt 70214ed3ed cmake: append to CMAKE_MODULE_PATH instead of overwriting 2 anni fa
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
INSTALL.txt 1ee196b483 INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 3 anni fa
LICENSE.txt 120c76c84b Updated copyright for 2022 3 anni fa
Makefile.in 739155c44c We want to ship the CMake input file, not the generated file 2 anni fa
Makefile.minimal 780f6cbd38 build libSDL2_test too with Makefile.minimal 3 anni fa
Makefile.os2 c72e14e8f4 Added initial support for Wii controllers (thanks @tellowkrinkle!) 2 anni fa
Makefile.pandora fbe810070b more fixes to standalone makefiles. 3 anni fa
Makefile.w32 1b52145bad Makefile.w32: no need for the description field, we have a *.res already 2 anni fa
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 anni fa
README.md 3c78c211d5 Update and rename README.txt to README.md 4 anni fa
SDL2.spec.in abe2c0f1b1 license: Fixed references to COPYING.txt that are now LICENSE.txt. 4 anni fa
SDL2Config.cmake.in 86f50ae7d7 ci: Test cmake build script on Android 2 anni fa
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 anni fa
WhatsNew.txt c887cb02af Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers 2 anni fa
autogen.sh fa50597055 Simplified autogen.sh, thanks to @smcv for the tip 3 anni fa
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 7 anni fa
configure 6b75a592a4 autotools: revised and silenced esound detection a bit. 2 anni fa
configure.ac 6b75a592a4 autotools: revised and silenced esound detection a bit. 2 anni fa
sdl2-config-version.cmake.in 4809bd356e Add documentation to autotoo'ls sdl2-config-version.cmake.in 2 anni fa
sdl2-config.cmake.in 653e433c08 cmake: only add -Wl,--undefined=WinMain when building an executable 2 anni fa
sdl2-config.in 78a3751659 cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms 2 anni fa
sdl2.m4 3d516b841a Fixed macOS framework detection in sdl2.m4 2 anni fa
sdl2.pc.in 45c1cc8177 Compatible with including as <SDL2/SDL.h> 2 anni fa

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html