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Sam Lantinga 2ad50e9675 Make the SDL3 surface ABI compatible with SDL2 hace 1 año
.github c4ca64deaf ci: do 'brew update' & don't run dependent checks on installed things hace 1 año
VisualC c981a597dc Added Steam Input API support for game controllers hace 1 año
VisualC-GDK c981a597dc Added Steam Input API support for game controllers hace 1 año
VisualC-WinRT c981a597dc Added Steam Input API support for game controllers hace 1 año
Xcode c981a597dc Added Steam Input API support for game controllers hace 1 año
android-project 9d13be743b Make sure we're rendering whenever the activity might be visible, even if we don't have focus. hace 1 año
build-scripts 4bb5e1f0f9 Added migration notes for migrating Steam Input support from SDL2 to SDL3 hace 1 año
cmake dd5b8db3a6 SDL_hidapi requires libusb >= 1.0.16 hace 1 año
docs 4bb5e1f0f9 Added migration notes for migrating Steam Input support from SDL2 to SDL3 hace 1 año
include 2ad50e9675 Make the SDL3 surface ABI compatible with SDL2 hace 1 año
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects hace 2 años
src 2ad50e9675 Make the SDL3 surface ABI compatible with SDL2 hace 1 año
test 56f111dffc Fix compilation / same as sdl2-compat hace 1 año
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded hace 1 año
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit hace 2 años
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked hace 1 año
.editorconfig a1e101e898 Fixed formatting for Haiku cc files hace 2 años
.gitignore e6e54b22c8 Ignore all surface comparison output files in the testautomation directory hace 1 año
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' hace 2 años
Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols hace 1 año
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. hace 4 años
CMakeLists.txt ac0751a652 Added SDL_strnstr() hace 1 año
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. hace 1 año
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. hace 1 año
LICENSE.txt fde78d12f2 Updated copyright for 2023 hace 2 años
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. hace 8 años
README.md f32575dfab docs: Convert everything to Unix-style endlines. hace 1 año
WhatsNew.txt 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() hace 1 año

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html