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Sam Lantinga 2b853121fe Allow environment hint overrides before hints are initialized 8 mēneši atpakaļ
.github 4b3a80bb73 msbuild: add TreatWarningAsError property, and enable it on ci 8 mēneši atpakaļ
VisualC 001dbc5da8 Added support for raw mouse and keyboard using GameInput on Windows 8 mēneši atpakaļ
VisualC-GDK 001dbc5da8 Added support for raw mouse and keyboard using GameInput on Windows 8 mēneši atpakaļ
VisualC-WinRT 4b3a80bb73 msbuild: add TreatWarningAsError property, and enable it on ci 8 mēneši atpakaļ
Xcode 978e5fc4f8 Updated Xcode project for SDL_GetWindowFromEvent() 8 mēneši atpakaļ
android-project e3cf20e1cc Remove `createSDLMainRunnable()` in favour of `main()` to fix multiple issues when providing custom main/runnable code (#10434) 8 mēneši atpakaļ
build-scripts 31b3f5ea79 ci: add GDK 8 mēneši atpakaļ
cmake 6e6c2b8e7d cmake: build SDL with /W3 on MSVC 8 mēneši atpakaļ
docs 627cb8acd0 SDL_EventFilter functions now return SDL_bool 8 mēneši atpakaļ
examples 00b59c96f1 Fix /W3 warnings in examples 8 mēneši atpakaļ
include 78b1e0e299 Sync SDL3 wiki -> header 8 mēneši atpakaļ
src 2b853121fe Allow environment hint overrides before hints are initialized 8 mēneši atpakaļ
test 4cc3410dce Added SDL_GetAudioFormatName() 8 mēneši atpakaļ
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window 10 mēneši atpakaļ
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 gadu atpakaļ
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 gadu atpakaļ
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 10 mēneši atpakaļ
.gitignore 31b3f5ea79 ci: add GDK 8 mēneši atpakaļ
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 11 mēneši atpakaļ
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh 10 mēneši atpakaļ
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 gadi atpakaļ
CMakeLists.txt b5b868044f Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains 8 mēneši atpakaļ
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 gadu atpakaļ
INSTALL.md b33420cac7 Updated INSTALL.md 1 gadu atpakaļ
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 gadu atpakaļ
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 gadi atpakaļ
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 gadu atpakaļ
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 10 mēneši atpakaļ

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html