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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_JOYSTICK_HIDAPI
- #include "../SDL_sysjoystick.h"
- #include "SDL_hidapijoystick_c.h"
- #include "SDL_hidapi_rumble.h"
- #include "../../SDL_hints_c.h"
- #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
- #include "../windows/SDL_rawinputjoystick_c.h"
- #endif
- struct joystick_hwdata
- {
- SDL_HIDAPI_Device *device;
- };
- static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
- #ifdef SDL_JOYSTICK_HIDAPI_GAMECUBE
- &SDL_HIDAPI_DriverGameCube,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_LUNA
- &SDL_HIDAPI_DriverLuna,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_SHIELD
- &SDL_HIDAPI_DriverShield,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_PS3
- &SDL_HIDAPI_DriverPS3,
- &SDL_HIDAPI_DriverPS3ThirdParty,
- &SDL_HIDAPI_DriverPS3SonySixaxis,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_PS4
- &SDL_HIDAPI_DriverPS4,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_PS5
- &SDL_HIDAPI_DriverPS5,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_STADIA
- &SDL_HIDAPI_DriverStadia,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_STEAM
- &SDL_HIDAPI_DriverSteam,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_STEAM_HORI
- &SDL_HIDAPI_DriverSteamHori,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_STEAMDECK
- &SDL_HIDAPI_DriverSteamDeck,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_SWITCH
- &SDL_HIDAPI_DriverNintendoClassic,
- &SDL_HIDAPI_DriverJoyCons,
- &SDL_HIDAPI_DriverSwitch,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_WII
- &SDL_HIDAPI_DriverWii,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_XBOX360
- &SDL_HIDAPI_DriverXbox360,
- &SDL_HIDAPI_DriverXbox360W,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
- &SDL_HIDAPI_DriverXboxOne,
- #endif
- #ifdef SDL_JOYSTICK_HIDAPI_LG4FF
- &SDL_HIDAPI_DriverLg4ff,
- #endif
- };
- static int SDL_HIDAPI_numdrivers = 0;
- static SDL_AtomicInt SDL_HIDAPI_updating_devices;
- static bool SDL_HIDAPI_hints_changed = false;
- static Uint32 SDL_HIDAPI_change_count = 0;
- static SDL_HIDAPI_Device *SDL_HIDAPI_devices SDL_GUARDED_BY(SDL_joystick_lock);
- static int SDL_HIDAPI_numjoysticks = 0;
- static bool SDL_HIDAPI_combine_joycons = true;
- static bool initialized = false;
- static bool shutting_down = false;
- static char *HIDAPI_ConvertString(const wchar_t *wide_string)
- {
- char *string = NULL;
- if (wide_string) {
- string = SDL_iconv_string("UTF-8", "WCHAR_T", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
- if (!string) {
- switch (sizeof(wchar_t)) {
- case 2:
- string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
- break;
- case 4:
- string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
- break;
- }
- }
- }
- return string;
- }
- void HIDAPI_DumpPacket(const char *prefix, const Uint8 *data, int size)
- {
- int i;
- char *buffer;
- size_t length = SDL_strlen(prefix) + 11 * (size / 8) + (5 * size * 2) + 1 + 1;
- int start = 0, amount = size;
- size_t current_len;
- buffer = (char *)SDL_malloc(length);
- current_len = SDL_snprintf(buffer, length, prefix, size);
- for (i = start; i < start + amount; ++i) {
- if ((i % 8) == 0) {
- current_len += SDL_snprintf(&buffer[current_len], length - current_len, "\n%.2d: ", i);
- }
- current_len += SDL_snprintf(&buffer[current_len], length - current_len, " 0x%.2x", data[i]);
- }
- SDL_strlcat(buffer, "\n", length);
- SDL_Log("%s", buffer);
- SDL_free(buffer);
- }
- bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
- {
- /* If we already know the controller is a different type, don't try to detect it.
- * This fixes a hang with the HORIPAD for Nintendo Switch (0x0f0d/0x00c1)
- */
- if (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, false) != SDL_GAMEPAD_TYPE_STANDARD) {
- return false;
- }
- switch (vendor) {
- case USB_VENDOR_DRAGONRISE:
- return true;
- case USB_VENDOR_HORI:
- return true;
- case USB_VENDOR_LOGITECH:
- /* Most Logitech devices are not PlayStation controllers, and some of them
- * lock up or reset when we send them the Sony third-party query feature
- * report, so don't include that vendor here. Instead add devices as
- * appropriate to controller_list.h
- */
- return false;
- case USB_VENDOR_MADCATZ:
- if (product == USB_PRODUCT_MADCATZ_SAITEK_SIDE_PANEL_CONTROL_DECK) {
- // This is not a Playstation compatible device
- return false;
- }
- return true;
- case USB_VENDOR_MAYFLASH:
- return true;
- case USB_VENDOR_NACON:
- case USB_VENDOR_NACON_ALT:
- return true;
- case USB_VENDOR_PDP:
- return true;
- case USB_VENDOR_POWERA:
- return true;
- case USB_VENDOR_POWERA_ALT:
- return true;
- case USB_VENDOR_QANBA:
- return true;
- case USB_VENDOR_RAZER:
- /* Most Razer devices are not PlayStation controllers, and some of them
- * lock up or reset when we send them the Sony third-party query feature
- * report, so don't include that vendor here. Instead add devices as
- * appropriate to controller_list.h
- *
- * Reference: https://github.com/libsdl-org/SDL/issues/6733
- * https://github.com/libsdl-org/SDL/issues/6799
- */
- return false;
- case USB_VENDOR_SHANWAN:
- return true;
- case USB_VENDOR_SHANWAN_ALT:
- return true;
- case USB_VENDOR_THRUSTMASTER:
- /* Most of these are wheels, don't have the full set of effects, and
- * at least in the case of the T248 and T300 RS, the hid-tmff2 driver
- * puts them in a non-standard report mode and they can't be read.
- *
- * If these should use the HIDAPI driver, add them to controller_list.h
- */
- return false;
- case USB_VENDOR_ZEROPLUS:
- return true;
- case 0x7545 /* SZ-MYPOWER */:
- return true;
- default:
- return false;
- }
- }
- float HIDAPI_RemapVal(float val, float val_min, float val_max, float output_min, float output_max)
- {
- return output_min + (output_max - output_min) * (val - val_min) / (val_max - val_min);
- }
- static void HIDAPI_UpdateDeviceList(void);
- static void HIDAPI_JoystickClose(SDL_Joystick *joystick);
- static SDL_GamepadType SDL_GetJoystickGameControllerProtocol(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
- {
- static const int LIBUSB_CLASS_VENDOR_SPEC = 0xFF;
- static const int XB360_IFACE_SUBCLASS = 93;
- static const int XB360_IFACE_PROTOCOL = 1; // Wired
- static const int XB360W_IFACE_PROTOCOL = 129; // Wireless
- static const int XBONE_IFACE_SUBCLASS = 71;
- static const int XBONE_IFACE_PROTOCOL = 208;
- SDL_GamepadType type = SDL_GAMEPAD_TYPE_STANDARD;
- // This code should match the checks in libusb/hid.c and HIDDeviceManager.java
- if (interface_class == LIBUSB_CLASS_VENDOR_SPEC &&
- interface_subclass == XB360_IFACE_SUBCLASS &&
- (interface_protocol == XB360_IFACE_PROTOCOL ||
- interface_protocol == XB360W_IFACE_PROTOCOL)) {
- static const int SUPPORTED_VENDORS[] = {
- 0x0079, // GPD Win 2
- 0x044f, // Thrustmaster
- 0x045e, // Microsoft
- 0x046d, // Logitech
- 0x056e, // Elecom
- 0x06a3, // Saitek
- 0x0738, // Mad Catz
- 0x07ff, // Mad Catz
- 0x0e6f, // PDP
- 0x0f0d, // Hori
- 0x1038, // SteelSeries
- 0x11c9, // Nacon
- 0x12ab, // Unknown
- 0x1430, // RedOctane
- 0x146b, // BigBen
- 0x1532, // Razer
- 0x15e4, // Numark
- 0x162e, // Joytech
- 0x1689, // Razer Onza
- 0x1949, // Lab126, Inc.
- 0x1bad, // Harmonix
- 0x20d6, // PowerA
- 0x24c6, // PowerA
- 0x2c22, // Qanba
- 0x2dc8, // 8BitDo
- 0x9886, // ASTRO Gaming
- };
- int i;
- for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
- if (vendor == SUPPORTED_VENDORS[i]) {
- type = SDL_GAMEPAD_TYPE_XBOX360;
- break;
- }
- }
- }
- if (interface_number == 0 &&
- interface_class == LIBUSB_CLASS_VENDOR_SPEC &&
- interface_subclass == XBONE_IFACE_SUBCLASS &&
- interface_protocol == XBONE_IFACE_PROTOCOL) {
- static const int SUPPORTED_VENDORS[] = {
- 0x03f0, // HP
- 0x044f, // Thrustmaster
- 0x045e, // Microsoft
- 0x0738, // Mad Catz
- 0x0b05, // ASUS
- 0x0e6f, // PDP
- 0x0f0d, // Hori
- 0x10f5, // Turtle Beach
- 0x1532, // Razer
- 0x20d6, // PowerA
- 0x24c6, // PowerA
- 0x2dc8, // 8BitDo
- 0x2e24, // Hyperkin
- 0x3537, // GameSir
- };
- int i;
- for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
- if (vendor == SUPPORTED_VENDORS[i]) {
- type = SDL_GAMEPAD_TYPE_XBOXONE;
- break;
- }
- }
- }
- if (type == SDL_GAMEPAD_TYPE_STANDARD) {
- type = SDL_GetGamepadTypeFromVIDPID(vendor, product, name, false);
- }
- return type;
- }
- static bool HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
- {
- int i;
- SDL_GamepadType type = SDL_GetJoystickGameControllerProtocol(name, vendor_id, product_id, -1, 0, 0, 0);
- for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
- SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
- if (driver->enabled && driver->IsSupportedDevice(NULL, name, type, vendor_id, product_id, version, -1, 0, 0, 0)) {
- return true;
- }
- }
- return false;
- }
- static SDL_HIDAPI_DeviceDriver *HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
- {
- const Uint16 USAGE_PAGE_GENERIC_DESKTOP = 0x0001;
- const Uint16 USAGE_JOYSTICK = 0x0004;
- const Uint16 USAGE_GAMEPAD = 0x0005;
- const Uint16 USAGE_MULTIAXISCONTROLLER = 0x0008;
- int i;
- if (device->num_children > 0) {
- return &SDL_HIDAPI_DriverCombined;
- }
- if (SDL_ShouldIgnoreJoystick(device->vendor_id, device->product_id, device->version, device->name)) {
- return NULL;
- }
- if (device->vendor_id != USB_VENDOR_VALVE) {
- if (device->usage_page && device->usage_page != USAGE_PAGE_GENERIC_DESKTOP) {
- return NULL;
- }
- if (device->usage && device->usage != USAGE_JOYSTICK && device->usage != USAGE_GAMEPAD && device->usage != USAGE_MULTIAXISCONTROLLER) {
- return NULL;
- }
- }
- for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
- SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
- if (driver->enabled && driver->IsSupportedDevice(device, device->name, device->type, device->vendor_id, device->product_id, device->version, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol)) {
- return driver;
- }
- }
- return NULL;
- }
- static SDL_HIDAPI_Device *HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
- {
- SDL_HIDAPI_Device *device;
- SDL_AssertJoysticksLocked();
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (device->parent || device->broken) {
- continue;
- }
- if (device->driver) {
- if (device_index < device->num_joysticks) {
- if (pJoystickID) {
- *pJoystickID = device->joysticks[device_index];
- }
- return device;
- }
- device_index -= device->num_joysticks;
- }
- }
- return NULL;
- }
- static SDL_HIDAPI_Device *HIDAPI_GetJoystickByInfo(const char *path, Uint16 vendor_id, Uint16 product_id)
- {
- SDL_HIDAPI_Device *device;
- SDL_AssertJoysticksLocked();
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (device->vendor_id == vendor_id && device->product_id == product_id &&
- SDL_strcmp(device->path, path) == 0) {
- break;
- }
- }
- return device;
- }
- static void HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device)
- {
- if (!device->driver) {
- return; // Already cleaned up
- }
- // Disconnect any joysticks
- while (device->num_joysticks && device->joysticks) {
- HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
- }
- device->driver->FreeDevice(device);
- device->driver = NULL;
- SDL_LockMutex(device->dev_lock);
- {
- if (device->dev) {
- SDL_hid_close(device->dev);
- device->dev = NULL;
- }
- if (device->context) {
- SDL_free(device->context);
- device->context = NULL;
- }
- }
- SDL_UnlockMutex(device->dev_lock);
- }
- static void HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device, bool *removed) SDL_NO_THREAD_SAFETY_ANALYSIS // We unlock the joystick lock to be able to open the HID device on Android
- {
- *removed = false;
- if (device->driver) {
- bool enabled;
- if (device->vendor_id == USB_VENDOR_NINTENDO && device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR) {
- enabled = SDL_HIDAPI_combine_joycons;
- } else {
- enabled = device->driver->enabled;
- }
- if (device->children) {
- int i;
- for (i = 0; i < device->num_children; ++i) {
- SDL_HIDAPI_Device *child = device->children[i];
- if (!child->driver || !child->driver->enabled) {
- enabled = false;
- break;
- }
- }
- }
- if (!enabled) {
- HIDAPI_CleanupDeviceDriver(device);
- }
- return; // Already setup
- }
- if (HIDAPI_GetDeviceDriver(device)) {
- // We might have a device driver for this device, try opening it and see
- if (device->num_children == 0) {
- SDL_hid_device *dev;
- // Wait a little bit for the device to initialize
- SDL_Delay(10);
- dev = SDL_hid_open_path(device->path);
- if (dev == NULL) {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
- "HIDAPI_SetupDeviceDriver() couldn't open %s: %s",
- device->path, SDL_GetError());
- return;
- }
- SDL_hid_set_nonblocking(dev, 1);
- device->dev = dev;
- }
- device->driver = HIDAPI_GetDeviceDriver(device);
- // Initialize the device, which may cause a connected event
- if (device->driver && !device->driver->InitDevice(device)) {
- HIDAPI_CleanupDeviceDriver(device);
- }
- if (!device->driver && device->dev) {
- // No driver claimed this device, go ahead and close it
- SDL_hid_close(device->dev);
- device->dev = NULL;
- }
- }
- }
- static void SDL_HIDAPI_UpdateDrivers(void)
- {
- int i;
- SDL_HIDAPI_Device *device;
- bool removed;
- SDL_AssertJoysticksLocked();
- SDL_HIDAPI_numdrivers = 0;
- for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
- SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
- driver->enabled = driver->IsEnabled();
- if (driver->enabled && driver != &SDL_HIDAPI_DriverCombined) {
- ++SDL_HIDAPI_numdrivers;
- }
- }
- removed = false;
- do {
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- HIDAPI_SetupDeviceDriver(device, &removed);
- if (removed) {
- break;
- }
- }
- } while (removed);
- }
- static void SDLCALL SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
- {
- if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS) == 0) {
- SDL_HIDAPI_combine_joycons = SDL_GetStringBoolean(hint, true);
- }
- SDL_HIDAPI_hints_changed = true;
- SDL_HIDAPI_change_count = 0;
- }
- static bool HIDAPI_JoystickInit(void)
- {
- int i;
- if (initialized) {
- return true;
- }
- if (SDL_hid_init() < 0) {
- return SDL_SetError("Couldn't initialize hidapi");
- }
- for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
- SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
- driver->RegisterHints(SDL_HIDAPIDriverHintChanged, driver);
- }
- SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS,
- SDL_HIDAPIDriverHintChanged, NULL);
- SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
- SDL_HIDAPIDriverHintChanged, NULL);
- SDL_HIDAPI_change_count = SDL_hid_device_change_count();
- HIDAPI_UpdateDeviceList();
- HIDAPI_UpdateDevices();
- initialized = true;
- return true;
- }
- static bool HIDAPI_AddJoystickInstanceToDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
- {
- SDL_JoystickID *joysticks = (SDL_JoystickID *)SDL_realloc(device->joysticks, (device->num_joysticks + 1) * sizeof(*device->joysticks));
- if (!joysticks) {
- return false;
- }
- device->joysticks = joysticks;
- device->joysticks[device->num_joysticks++] = joystickID;
- return true;
- }
- static bool HIDAPI_DelJoystickInstanceFromDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
- {
- int i, size;
- for (i = 0; i < device->num_joysticks; ++i) {
- if (device->joysticks[i] == joystickID) {
- size = (device->num_joysticks - i - 1) * sizeof(SDL_JoystickID);
- SDL_memmove(&device->joysticks[i], &device->joysticks[i + 1], size);
- --device->num_joysticks;
- if (device->num_joysticks == 0) {
- SDL_free(device->joysticks);
- device->joysticks = NULL;
- }
- return true;
- }
- }
- return false;
- }
- static bool HIDAPI_JoystickInstanceIsUnique(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
- {
- if (device->parent && device->num_joysticks == 1 && device->parent->num_joysticks == 1 &&
- device->joysticks[0] == device->parent->joysticks[0]) {
- return false;
- }
- return true;
- }
- void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name)
- {
- if (name && *name && SDL_strcmp(name, device->name) != 0) {
- SDL_free(device->name);
- device->name = SDL_strdup(name);
- SDL_SetJoystickGUIDCRC(&device->guid, SDL_crc16(0, name, SDL_strlen(name)));
- }
- }
- void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 vendor_id, Uint16 product_id)
- {
- // Don't set the device product ID directly, or we'll constantly re-enumerate this device
- device->guid = SDL_CreateJoystickGUID(device->guid.data[0], vendor_id, product_id, device->version, device->manufacturer_string, device->product_string, 'h', 0);
- }
- static void HIDAPI_UpdateJoystickSerial(SDL_HIDAPI_Device *device)
- {
- int i;
- SDL_AssertJoysticksLocked();
- for (i = 0; i < device->num_joysticks; ++i) {
- SDL_Joystick *joystick = SDL_GetJoystickFromID(device->joysticks[i]);
- if (joystick && device->serial) {
- SDL_free(joystick->serial);
- joystick->serial = SDL_strdup(device->serial);
- }
- }
- }
- static bool HIDAPI_SerialIsEmpty(SDL_HIDAPI_Device *device)
- {
- bool all_zeroes = true;
- if (device->serial) {
- const char *serial = device->serial;
- for (serial = device->serial; *serial; ++serial) {
- if (*serial != '0') {
- all_zeroes = false;
- break;
- }
- }
- }
- return all_zeroes;
- }
- void HIDAPI_SetDeviceSerial(SDL_HIDAPI_Device *device, const char *serial)
- {
- if (serial && *serial && (!device->serial || SDL_strcmp(serial, device->serial) != 0)) {
- SDL_free(device->serial);
- device->serial = SDL_strdup(serial);
- HIDAPI_UpdateJoystickSerial(device);
- }
- }
- static int wcstrcmp(const wchar_t *str1, const char *str2)
- {
- int result;
- while (1) {
- result = (*str1 - *str2);
- if (result != 0 || *str1 == 0) {
- break;
- }
- ++str1;
- ++str2;
- }
- return result;
- }
- static void HIDAPI_SetDeviceSerialW(SDL_HIDAPI_Device *device, const wchar_t *serial)
- {
- if (serial && *serial && (!device->serial || wcstrcmp(serial, device->serial) != 0)) {
- SDL_free(device->serial);
- device->serial = HIDAPI_ConvertString(serial);
- HIDAPI_UpdateJoystickSerial(device);
- }
- }
- bool HIDAPI_HasConnectedUSBDevice(const char *serial)
- {
- SDL_HIDAPI_Device *device;
- SDL_AssertJoysticksLocked();
- if (!serial) {
- return false;
- }
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (!device->driver || device->broken) {
- continue;
- }
- if (device->is_bluetooth) {
- continue;
- }
- if (device->serial && SDL_strcmp(serial, device->serial) == 0) {
- return true;
- }
- }
- return false;
- }
- void HIDAPI_DisconnectBluetoothDevice(const char *serial)
- {
- SDL_HIDAPI_Device *device;
- SDL_AssertJoysticksLocked();
- if (!serial) {
- return;
- }
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (!device->driver || device->broken) {
- continue;
- }
- if (!device->is_bluetooth) {
- continue;
- }
- if (device->serial && SDL_strcmp(serial, device->serial) == 0) {
- while (device->num_joysticks && device->joysticks) {
- HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
- }
- }
- }
- }
- bool HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID)
- {
- int i, j;
- SDL_JoystickID joystickID;
- SDL_AssertJoysticksLocked();
- for (i = 0; i < device->num_children; ++i) {
- SDL_HIDAPI_Device *child = device->children[i];
- for (j = child->num_joysticks; j--;) {
- HIDAPI_JoystickDisconnected(child, child->joysticks[j]);
- }
- }
- joystickID = SDL_GetNextObjectID();
- HIDAPI_AddJoystickInstanceToDevice(device, joystickID);
- for (i = 0; i < device->num_children; ++i) {
- SDL_HIDAPI_Device *child = device->children[i];
- HIDAPI_AddJoystickInstanceToDevice(child, joystickID);
- }
- ++SDL_HIDAPI_numjoysticks;
- SDL_PrivateJoystickAdded(joystickID);
- if (pJoystickID) {
- *pJoystickID = joystickID;
- }
- return true;
- }
- void HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
- {
- int i, j;
- SDL_LockJoysticks();
- if (!HIDAPI_JoystickInstanceIsUnique(device, joystickID)) {
- // Disconnecting a child always disconnects the parent
- device = device->parent;
- }
- for (i = 0; i < device->num_joysticks; ++i) {
- if (device->joysticks[i] == joystickID) {
- SDL_Joystick *joystick = SDL_GetJoystickFromID(joystickID);
- if (joystick) {
- HIDAPI_JoystickClose(joystick);
- }
- HIDAPI_DelJoystickInstanceFromDevice(device, joystickID);
- for (j = 0; j < device->num_children; ++j) {
- SDL_HIDAPI_Device *child = device->children[j];
- HIDAPI_DelJoystickInstanceFromDevice(child, joystickID);
- }
- --SDL_HIDAPI_numjoysticks;
- if (!shutting_down) {
- SDL_PrivateJoystickRemoved(joystickID);
- }
- }
- }
- // Rescan the device list in case device state has changed
- SDL_HIDAPI_change_count = 0;
- SDL_UnlockJoysticks();
- }
- static void HIDAPI_UpdateJoystickProperties(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- SDL_PropertiesID props = SDL_GetJoystickProperties(joystick);
- Uint32 caps = device->driver->GetJoystickCapabilities(device, joystick);
- if (caps & SDL_JOYSTICK_CAP_MONO_LED) {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN, true);
- } else {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN, false);
- }
- if (caps & SDL_JOYSTICK_CAP_RGB_LED) {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, true);
- } else {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, false);
- }
- if (caps & SDL_JOYSTICK_CAP_PLAYER_LED) {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN, true);
- } else {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN, false);
- }
- if (caps & SDL_JOYSTICK_CAP_RUMBLE) {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, true);
- } else {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, false);
- }
- if (caps & SDL_JOYSTICK_CAP_TRIGGER_RUMBLE) {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN, true);
- } else {
- SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN, false);
- }
- }
- void HIDAPI_UpdateDeviceProperties(SDL_HIDAPI_Device *device)
- {
- int i;
- SDL_LockJoysticks();
- for (i = 0; i < device->num_joysticks; ++i) {
- SDL_Joystick *joystick = SDL_GetJoystickFromID(device->joysticks[i]);
- if (joystick) {
- HIDAPI_UpdateJoystickProperties(device, joystick);
- }
- }
- SDL_UnlockJoysticks();
- }
- static int HIDAPI_JoystickGetCount(void)
- {
- return SDL_HIDAPI_numjoysticks;
- }
- static SDL_HIDAPI_Device *HIDAPI_AddDevice(const struct SDL_hid_device_info *info, int num_children, SDL_HIDAPI_Device **children)
- {
- SDL_HIDAPI_Device *device;
- SDL_HIDAPI_Device *curr, *last = NULL;
- bool removed;
- Uint16 bus;
- SDL_AssertJoysticksLocked();
- for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
- }
- device = (SDL_HIDAPI_Device *)SDL_calloc(1, sizeof(*device));
- if (!device) {
- return NULL;
- }
- SDL_SetObjectValid(device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK, true);
- device->path = SDL_strdup(info->path);
- if (!device->path) {
- SDL_free(device);
- return NULL;
- }
- device->seen = true;
- device->vendor_id = info->vendor_id;
- device->product_id = info->product_id;
- device->version = info->release_number;
- device->interface_number = info->interface_number;
- device->interface_class = info->interface_class;
- device->interface_subclass = info->interface_subclass;
- device->interface_protocol = info->interface_protocol;
- device->usage_page = info->usage_page;
- device->usage = info->usage;
- device->is_bluetooth = (info->bus_type == SDL_HID_API_BUS_BLUETOOTH);
- device->dev_lock = SDL_CreateMutex();
- // Need the device name before getting the driver to know whether to ignore this device
- {
- char *serial_number = HIDAPI_ConvertString(info->serial_number);
- device->manufacturer_string = HIDAPI_ConvertString(info->manufacturer_string);
- device->product_string = HIDAPI_ConvertString(info->product_string);
- device->name = SDL_CreateJoystickName(device->vendor_id, device->product_id, device->manufacturer_string, device->product_string);
- if (serial_number && *serial_number) {
- device->serial = serial_number;
- } else {
- SDL_free(serial_number);
- }
- if (!device->name) {
- SDL_free(device->manufacturer_string);
- SDL_free(device->product_string);
- SDL_free(device->serial);
- SDL_free(device->path);
- SDL_free(device);
- return NULL;
- }
- }
- if (info->bus_type == SDL_HID_API_BUS_BLUETOOTH) {
- bus = SDL_HARDWARE_BUS_BLUETOOTH;
- } else {
- bus = SDL_HARDWARE_BUS_USB;
- }
- device->guid = SDL_CreateJoystickGUID(bus, device->vendor_id, device->product_id, device->version, device->manufacturer_string, device->product_string, 'h', 0);
- device->joystick_type = SDL_JOYSTICK_TYPE_GAMEPAD;
- device->type = SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol);
- device->steam_virtual_gamepad_slot = -1;
- if (num_children > 0) {
- int i;
- device->num_children = num_children;
- device->children = children;
- for (i = 0; i < num_children; ++i) {
- children[i]->parent = device;
- }
- }
- // Add it to the list
- if (last) {
- last->next = device;
- } else {
- SDL_HIDAPI_devices = device;
- }
- removed = false;
- HIDAPI_SetupDeviceDriver(device, &removed);
- if (removed) {
- return NULL;
- }
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
- device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage,
- device->path, device->driver ? device->driver->name : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
- return device;
- }
- static void HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
- {
- SDL_HIDAPI_Device *curr, *last;
- int i;
- SDL_AssertJoysticksLocked();
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Removing HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
- device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage,
- device->path, device->driver ? device->driver->name : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
- for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
- if (curr == device) {
- if (last) {
- last->next = curr->next;
- } else {
- SDL_HIDAPI_devices = curr->next;
- }
- HIDAPI_CleanupDeviceDriver(device);
- // Make sure the rumble thread is done with this device
- while (SDL_GetAtomicInt(&device->rumble_pending) > 0) {
- SDL_Delay(10);
- }
- for (i = 0; i < device->num_children; ++i) {
- device->children[i]->parent = NULL;
- }
- SDL_SetObjectValid(device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK, false);
- SDL_DestroyMutex(device->dev_lock);
- SDL_free(device->manufacturer_string);
- SDL_free(device->product_string);
- SDL_free(device->serial);
- SDL_free(device->name);
- SDL_free(device->path);
- SDL_free(device->children);
- SDL_free(device);
- return;
- }
- }
- }
- static bool HIDAPI_CreateCombinedJoyCons(void)
- {
- SDL_HIDAPI_Device *device, *combined;
- SDL_HIDAPI_Device *joycons[2] = { NULL, NULL };
- SDL_AssertJoysticksLocked();
- if (!SDL_HIDAPI_combine_joycons) {
- return false;
- }
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- Uint16 vendor, product;
- if (!device->driver) {
- // Unsupported device
- continue;
- }
- if (device->parent) {
- // This device is already part of a combined device
- continue;
- }
- if (device->broken) {
- // This device can't be used
- continue;
- }
- SDL_GetJoystickGUIDInfo(device->guid, &vendor, &product, NULL, NULL);
- if (!joycons[0] &&
- (SDL_IsJoystickNintendoSwitchJoyConLeft(vendor, product) ||
- (SDL_IsJoystickNintendoSwitchJoyConGrip(vendor, product) &&
- SDL_strstr(device->name, "(L)") != NULL))) {
- joycons[0] = device;
- }
- if (!joycons[1] &&
- (SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product) ||
- (SDL_IsJoystickNintendoSwitchJoyConGrip(vendor, product) &&
- SDL_strstr(device->name, "(R)") != NULL))) {
- joycons[1] = device;
- }
- if (joycons[0] && joycons[1]) {
- SDL_hid_device_info info;
- SDL_HIDAPI_Device **children = (SDL_HIDAPI_Device **)SDL_malloc(2 * sizeof(SDL_HIDAPI_Device *));
- if (!children) {
- return false;
- }
- children[0] = joycons[0];
- children[1] = joycons[1];
- SDL_zero(info);
- info.path = "nintendo_joycons_combined";
- info.vendor_id = USB_VENDOR_NINTENDO;
- info.product_id = USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR;
- info.interface_number = -1;
- info.usage_page = USB_USAGEPAGE_GENERIC_DESKTOP;
- info.usage = USB_USAGE_GENERIC_GAMEPAD;
- info.manufacturer_string = L"Nintendo";
- info.product_string = L"Switch Joy-Con (L/R)";
- combined = HIDAPI_AddDevice(&info, 2, children);
- if (combined && combined->driver) {
- return true;
- } else {
- if (combined) {
- HIDAPI_DelDevice(combined);
- } else {
- SDL_free(children);
- }
- return false;
- }
- }
- }
- return false;
- }
- static void HIDAPI_UpdateDeviceList(void)
- {
- SDL_HIDAPI_Device *device;
- struct SDL_hid_device_info *devs, *info;
- SDL_LockJoysticks();
- if (SDL_HIDAPI_hints_changed) {
- SDL_HIDAPI_UpdateDrivers();
- SDL_HIDAPI_hints_changed = false;
- }
- // Prepare the existing device list
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (device->children) {
- continue;
- }
- device->seen = false;
- }
- // Enumerate the devices
- if (SDL_HIDAPI_numdrivers > 0) {
- devs = SDL_hid_enumerate(0, 0);
- if (devs) {
- for (info = devs; info; info = info->next) {
- device = HIDAPI_GetJoystickByInfo(info->path, info->vendor_id, info->product_id);
- if (device) {
- device->seen = true;
- // Check to see if the serial number is available now
- if(HIDAPI_SerialIsEmpty(device)) {
- HIDAPI_SetDeviceSerialW(device, info->serial_number);
- }
- } else {
- HIDAPI_AddDevice(info, 0, NULL);
- }
- }
- SDL_hid_free_enumeration(devs);
- }
- }
- // Remove any devices that weren't seen or have been disconnected due to read errors
- check_removed:
- device = SDL_HIDAPI_devices;
- while (device) {
- SDL_HIDAPI_Device *next = device->next;
- if (!device->seen ||
- ((device->driver || device->children) && device->num_joysticks == 0 && !device->dev)) {
- if (device->parent) {
- // When a child device goes away, so does the parent
- int i;
- device = device->parent;
- for (i = 0; i < device->num_children; ++i) {
- HIDAPI_DelDevice(device->children[i]);
- }
- HIDAPI_DelDevice(device);
- // Update the device list again to pick up any children left
- SDL_HIDAPI_change_count = 0;
- // We deleted more than one device here, restart the loop
- goto check_removed;
- } else {
- HIDAPI_DelDevice(device);
- device = NULL;
- // Update the device list again in case this device comes back
- SDL_HIDAPI_change_count = 0;
- }
- }
- if (device && device->broken && device->parent) {
- HIDAPI_DelDevice(device->parent);
- // We deleted a different device here, restart the loop
- goto check_removed;
- }
- device = next;
- }
- // See if we can create any combined Joy-Con controllers
- while (HIDAPI_CreateCombinedJoyCons()) {
- }
- SDL_UnlockJoysticks();
- }
- static bool HIDAPI_IsEquivalentToDevice(Uint16 vendor_id, Uint16 product_id, SDL_HIDAPI_Device *device)
- {
- if (vendor_id == device->vendor_id && product_id == device->product_id) {
- return true;
- }
- if (vendor_id == USB_VENDOR_MICROSOFT) {
- // If we're looking for the wireless XBox 360 controller, also look for the dongle
- if (product_id == USB_PRODUCT_XBOX360_XUSB_CONTROLLER && device->product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER) {
- return true;
- }
- // If we're looking for the raw input Xbox One controller, match it against any other Xbox One controller
- if (product_id == USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER &&
- device->type == SDL_GAMEPAD_TYPE_XBOXONE) {
- return true;
- }
- // If we're looking for an XInput controller, match it against any other Xbox controller
- if (product_id == USB_PRODUCT_XBOX360_XUSB_CONTROLLER) {
- if (device->type == SDL_GAMEPAD_TYPE_XBOX360 || device->type == SDL_GAMEPAD_TYPE_XBOXONE) {
- return true;
- }
- }
- }
- if (vendor_id == USB_VENDOR_NVIDIA) {
- // If we're looking for the NVIDIA SHIELD controller Xbox interface, match it against any NVIDIA SHIELD controller
- if (product_id == 0xb400 &&
- SDL_IsJoystickNVIDIASHIELDController(vendor_id, product_id)) {
- return true;
- }
- }
- return false;
- }
- static bool HIDAPI_StartUpdatingDevices(void)
- {
- return SDL_CompareAndSwapAtomicInt(&SDL_HIDAPI_updating_devices, false, true);
- }
- static void HIDAPI_FinishUpdatingDevices(void)
- {
- SDL_SetAtomicInt(&SDL_HIDAPI_updating_devices, false);
- }
- bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type)
- {
- SDL_HIDAPI_Device *device;
- bool result = false;
- // Make sure we're initialized, as this could be called from other drivers during startup
- if (!HIDAPI_JoystickInit()) {
- return false;
- }
- if (HIDAPI_StartUpdatingDevices()) {
- HIDAPI_UpdateDeviceList();
- HIDAPI_FinishUpdatingDevices();
- }
- SDL_LockJoysticks();
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (device->driver && device->type == type) {
- result = true;
- break;
- }
- }
- SDL_UnlockJoysticks();
- #ifdef DEBUG_HIDAPI
- SDL_Log("HIDAPI_IsDeviceTypePresent() returning %s for %d", result ? "true" : "false", type);
- #endif
- return result;
- }
- bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
- {
- SDL_HIDAPI_Device *device;
- bool supported = false;
- bool result = false;
- // Make sure we're initialized, as this could be called from other drivers during startup
- if (!HIDAPI_JoystickInit()) {
- return false;
- }
- /* Only update the device list for devices we know might be supported.
- If we did this for every device, it would hit the USB driver too hard and potentially
- lock up the system. This won't catch devices that we support but can only detect using
- USB interface details, like Xbox controllers, but hopefully the device list update is
- responsive enough to catch those.
- */
- supported = HIDAPI_IsDeviceSupported(vendor_id, product_id, version, name);
- #if defined(SDL_JOYSTICK_HIDAPI_XBOX360) || defined(SDL_JOYSTICK_HIDAPI_XBOXONE)
- if (!supported &&
- (SDL_strstr(name, "Xbox") || SDL_strstr(name, "X-Box") || SDL_strstr(name, "XBOX"))) {
- supported = true;
- }
- #endif // SDL_JOYSTICK_HIDAPI_XBOX360 || SDL_JOYSTICK_HIDAPI_XBOXONE
- if (supported) {
- if (HIDAPI_StartUpdatingDevices()) {
- HIDAPI_UpdateDeviceList();
- HIDAPI_FinishUpdatingDevices();
- }
- }
- /* Note that this isn't a perfect check - there may be multiple devices with 0 VID/PID,
- or a different name than we have it listed here, etc, but if we support the device
- and we have something similar in our device list, mark it as present.
- */
- SDL_LockJoysticks();
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (device->driver &&
- HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) {
- result = true;
- break;
- }
- }
- SDL_UnlockJoysticks();
- #ifdef DEBUG_HIDAPI
- SDL_Log("HIDAPI_IsDevicePresent() returning %s for 0x%.4x / 0x%.4x", result ? "true" : "false", vendor_id, product_id);
- #endif
- return result;
- }
- char *HIDAPI_GetDeviceProductName(Uint16 vendor_id, Uint16 product_id)
- {
- SDL_HIDAPI_Device *device;
- char *name = NULL;
- SDL_LockJoysticks();
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (vendor_id == device->vendor_id && product_id == device->product_id) {
- if (device->product_string) {
- name = SDL_strdup(device->product_string);
- }
- break;
- }
- }
- SDL_UnlockJoysticks();
- return name;
- }
- char *HIDAPI_GetDeviceManufacturerName(Uint16 vendor_id, Uint16 product_id)
- {
- SDL_HIDAPI_Device *device;
- char *name = NULL;
- SDL_LockJoysticks();
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (vendor_id == device->vendor_id && product_id == device->product_id) {
- if (device->manufacturer_string) {
- name = SDL_strdup(device->manufacturer_string);
- }
- break;
- }
- }
- SDL_UnlockJoysticks();
- return name;
- }
- SDL_JoystickType HIDAPI_GetJoystickTypeFromGUID(SDL_GUID guid)
- {
- SDL_HIDAPI_Device *device;
- SDL_JoystickType type = SDL_JOYSTICK_TYPE_UNKNOWN;
- SDL_LockJoysticks();
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (SDL_memcmp(&guid, &device->guid, sizeof(guid)) == 0) {
- type = device->joystick_type;
- break;
- }
- }
- SDL_UnlockJoysticks();
- return type;
- }
- SDL_GamepadType HIDAPI_GetGamepadTypeFromGUID(SDL_GUID guid)
- {
- SDL_HIDAPI_Device *device;
- SDL_GamepadType type = SDL_GAMEPAD_TYPE_STANDARD;
- SDL_LockJoysticks();
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (SDL_memcmp(&guid, &device->guid, sizeof(guid)) == 0) {
- type = device->type;
- break;
- }
- }
- SDL_UnlockJoysticks();
- return type;
- }
- static void HIDAPI_JoystickDetect(void)
- {
- if (HIDAPI_StartUpdatingDevices()) {
- Uint32 count = SDL_hid_device_change_count();
- if (SDL_HIDAPI_change_count != count) {
- SDL_HIDAPI_change_count = count;
- HIDAPI_UpdateDeviceList();
- }
- HIDAPI_FinishUpdatingDevices();
- }
- }
- void HIDAPI_UpdateDevices(void)
- {
- SDL_HIDAPI_Device *device;
- SDL_AssertJoysticksLocked();
- // Update the devices, which may change connected joysticks and send events
- // Prepare the existing device list
- if (HIDAPI_StartUpdatingDevices()) {
- for (device = SDL_HIDAPI_devices; device; device = device->next) {
- if (device->parent) {
- continue;
- }
- if (device->driver) {
- if (SDL_TryLockMutex(device->dev_lock)) {
- device->updating = true;
- device->driver->UpdateDevice(device);
- device->updating = false;
- SDL_UnlockMutex(device->dev_lock);
- }
- }
- }
- HIDAPI_FinishUpdatingDevices();
- }
- }
- static const char *HIDAPI_JoystickGetDeviceName(int device_index)
- {
- SDL_HIDAPI_Device *device;
- const char *name = NULL;
- device = HIDAPI_GetDeviceByIndex(device_index, NULL);
- if (device) {
- // FIXME: The device could be freed after this name is returned...
- name = device->name;
- }
- return name;
- }
- static const char *HIDAPI_JoystickGetDevicePath(int device_index)
- {
- SDL_HIDAPI_Device *device;
- const char *path = NULL;
- device = HIDAPI_GetDeviceByIndex(device_index, NULL);
- if (device) {
- // FIXME: The device could be freed after this path is returned...
- path = device->path;
- }
- return path;
- }
- static int HIDAPI_JoystickGetDeviceSteamVirtualGamepadSlot(int device_index)
- {
- SDL_HIDAPI_Device *device;
- device = HIDAPI_GetDeviceByIndex(device_index, NULL);
- if (device) {
- return device->steam_virtual_gamepad_slot;
- }
- return -1;
- }
- static int HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
- {
- SDL_HIDAPI_Device *device;
- SDL_JoystickID instance_id;
- int player_index = -1;
- device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
- if (device) {
- player_index = device->driver->GetDevicePlayerIndex(device, instance_id);
- }
- return player_index;
- }
- static void HIDAPI_JoystickSetDevicePlayerIndex(int device_index, int player_index)
- {
- SDL_HIDAPI_Device *device;
- SDL_JoystickID instance_id;
- device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
- if (device) {
- device->driver->SetDevicePlayerIndex(device, instance_id, player_index);
- }
- }
- static SDL_GUID HIDAPI_JoystickGetDeviceGUID(int device_index)
- {
- SDL_HIDAPI_Device *device;
- SDL_GUID guid;
- device = HIDAPI_GetDeviceByIndex(device_index, NULL);
- if (device) {
- SDL_memcpy(&guid, &device->guid, sizeof(guid));
- } else {
- SDL_zero(guid);
- }
- return guid;
- }
- static SDL_JoystickID HIDAPI_JoystickGetDeviceInstanceID(int device_index)
- {
- SDL_JoystickID joystickID = 0;
- HIDAPI_GetDeviceByIndex(device_index, &joystickID);
- return joystickID;
- }
- static bool HIDAPI_JoystickOpen(SDL_Joystick *joystick, int device_index)
- {
- SDL_JoystickID joystickID = 0;
- SDL_HIDAPI_Device *device = HIDAPI_GetDeviceByIndex(device_index, &joystickID);
- struct joystick_hwdata *hwdata;
- SDL_AssertJoysticksLocked();
- if (!device || !device->driver || device->broken) {
- // This should never happen - validated before being called
- return SDL_SetError("Couldn't find HIDAPI device at index %d", device_index);
- }
- hwdata = (struct joystick_hwdata *)SDL_calloc(1, sizeof(*hwdata));
- if (!hwdata) {
- return false;
- }
- hwdata->device = device;
- // Process any pending reports before opening the device
- SDL_LockMutex(device->dev_lock);
- device->updating = true;
- device->driver->UpdateDevice(device);
- device->updating = false;
- SDL_UnlockMutex(device->dev_lock);
- // UpdateDevice() may have called HIDAPI_JoystickDisconnected() if the device went away
- if (device->num_joysticks == 0) {
- SDL_free(hwdata);
- return SDL_SetError("HIDAPI device disconnected while opening");
- }
- // Set the default connection state, can be overridden below
- if (device->is_bluetooth) {
- joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
- } else {
- joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED;
- }
- if (!device->driver->OpenJoystick(device, joystick)) {
- // The open failed, mark this device as disconnected and update devices
- HIDAPI_JoystickDisconnected(device, joystickID);
- SDL_free(hwdata);
- return false;
- }
- HIDAPI_UpdateJoystickProperties(device, joystick);
- if (device->serial) {
- joystick->serial = SDL_strdup(device->serial);
- }
- joystick->hwdata = hwdata;
- return true;
- }
- static bool HIDAPI_GetJoystickDevice(SDL_Joystick *joystick, SDL_HIDAPI_Device **device)
- {
- SDL_AssertJoysticksLocked();
- if (joystick && joystick->hwdata) {
- *device = joystick->hwdata->device;
- if (SDL_ObjectValid(*device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK) && (*device)->driver != NULL) {
- return true;
- }
- }
- return false;
- }
- static bool HIDAPI_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
- {
- bool result;
- SDL_HIDAPI_Device *device = NULL;
- if (HIDAPI_GetJoystickDevice(joystick, &device)) {
- result = device->driver->RumbleJoystick(device, joystick, low_frequency_rumble, high_frequency_rumble);
- } else {
- result = SDL_SetError("Rumble failed, device disconnected");
- }
- return result;
- }
- static bool HIDAPI_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
- {
- bool result;
- SDL_HIDAPI_Device *device = NULL;
- if (HIDAPI_GetJoystickDevice(joystick, &device)) {
- result = device->driver->RumbleJoystickTriggers(device, joystick, left_rumble, right_rumble);
- } else {
- result = SDL_SetError("Rumble failed, device disconnected");
- }
- return result;
- }
- static bool HIDAPI_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
- {
- bool result;
- SDL_HIDAPI_Device *device = NULL;
- if (HIDAPI_GetJoystickDevice(joystick, &device)) {
- result = device->driver->SetJoystickLED(device, joystick, red, green, blue);
- } else {
- result = SDL_SetError("SetLED failed, device disconnected");
- }
- return result;
- }
- static bool HIDAPI_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
- {
- bool result;
- SDL_HIDAPI_Device *device = NULL;
- if (HIDAPI_GetJoystickDevice(joystick, &device)) {
- result = device->driver->SendJoystickEffect(device, joystick, data, size);
- } else {
- result = SDL_SetError("SendEffect failed, device disconnected");
- }
- return result;
- }
- static bool HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
- {
- bool result;
- SDL_HIDAPI_Device *device = NULL;
- if (HIDAPI_GetJoystickDevice(joystick, &device)) {
- result = device->driver->SetJoystickSensorsEnabled(device, joystick, enabled);
- } else {
- result = SDL_SetError("SetSensorsEnabled failed, device disconnected");
- }
- return result;
- }
- static void HIDAPI_JoystickUpdate(SDL_Joystick *joystick)
- {
- // This is handled in SDL_HIDAPI_UpdateDevices()
- }
- static void HIDAPI_JoystickClose(SDL_Joystick *joystick) SDL_NO_THREAD_SAFETY_ANALYSIS // We unlock the device lock so rumble can complete
- {
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata) {
- SDL_HIDAPI_Device *device = joystick->hwdata->device;
- int i;
- // Wait up to 30 ms for pending rumble to complete
- if (device->updating) {
- // Unlock the device so rumble can complete
- SDL_UnlockMutex(device->dev_lock);
- }
- for (i = 0; i < 3; ++i) {
- if (SDL_GetAtomicInt(&device->rumble_pending) > 0) {
- SDL_Delay(10);
- }
- }
- if (device->updating) {
- // Relock the device
- SDL_LockMutex(device->dev_lock);
- }
- device->driver->CloseJoystick(device, joystick);
- SDL_free(joystick->hwdata);
- joystick->hwdata = NULL;
- }
- }
- static void HIDAPI_JoystickQuit(void)
- {
- int i;
- SDL_AssertJoysticksLocked();
- shutting_down = true;
- SDL_HIDAPI_QuitRumble();
- while (SDL_HIDAPI_devices) {
- SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
- if (device->parent) {
- // When a child device goes away, so does the parent
- device = device->parent;
- for (i = 0; i < device->num_children; ++i) {
- HIDAPI_DelDevice(device->children[i]);
- }
- HIDAPI_DelDevice(device);
- } else {
- HIDAPI_DelDevice(device);
- }
- }
- // Make sure the drivers cleaned up properly
- SDL_assert(SDL_HIDAPI_numjoysticks == 0);
- for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
- SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
- driver->UnregisterHints(SDL_HIDAPIDriverHintChanged, driver);
- }
- SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS,
- SDL_HIDAPIDriverHintChanged, NULL);
- SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
- SDL_HIDAPIDriverHintChanged, NULL);
- SDL_hid_exit();
- SDL_HIDAPI_change_count = 0;
- shutting_down = false;
- initialized = false;
- }
- static bool HIDAPI_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
- {
- return false;
- }
- SDL_JoystickDriver SDL_HIDAPI_JoystickDriver = {
- HIDAPI_JoystickInit,
- HIDAPI_JoystickGetCount,
- HIDAPI_JoystickDetect,
- HIDAPI_IsDevicePresent,
- HIDAPI_JoystickGetDeviceName,
- HIDAPI_JoystickGetDevicePath,
- HIDAPI_JoystickGetDeviceSteamVirtualGamepadSlot,
- HIDAPI_JoystickGetDevicePlayerIndex,
- HIDAPI_JoystickSetDevicePlayerIndex,
- HIDAPI_JoystickGetDeviceGUID,
- HIDAPI_JoystickGetDeviceInstanceID,
- HIDAPI_JoystickOpen,
- HIDAPI_JoystickRumble,
- HIDAPI_JoystickRumbleTriggers,
- HIDAPI_JoystickSetLED,
- HIDAPI_JoystickSendEffect,
- HIDAPI_JoystickSetSensorsEnabled,
- HIDAPI_JoystickUpdate,
- HIDAPI_JoystickClose,
- HIDAPI_JoystickQuit,
- HIDAPI_JoystickGetGamepadMapping
- };
- #endif // SDL_JOYSTICK_HIDAPI
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