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Sam Lantinga 379aea5c2d Fixed warnings building with Visual Studio hace 7 meses
.github c57cf716af Document the SDL-specific custom ci commands hace 7 meses
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android-project 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hace 7 meses
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docs 702ed83f72 Initialize interface structures so they can be extended in the future hace 7 meses
examples 575d9cda6f The parameter to SDL_AppEvent() should be non-const hace 7 meses
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wayland-protocols 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol hace 7 meses
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list hace 1 año
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked hace 1 año
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Android.mk b00bb21507 Added -Wl,--no-undefined-version to Android.mk hace 7 meses
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. hace 4 años
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html