Žiadny popis

Sam Lantinga 404ba5eea8 Fixed bug 4229 - Add support for ABGR format in DirectFB renderer 6 rokov pred
VisualC de5367a612 Added display event files to the Visual Studio projects 6 rokov pred
VisualC-WinRT de5367a612 Added display event files to the Visual Studio projects 6 rokov pred
Xcode 5901fe466b Added display event files to the Mac OS X project 6 rokov pred
Xcode-iOS f225af0c1e Added SDL_GetDisplayOrientation() to get the display orientation, and added a new event SDL_DISPLAYEVENT to notify the application when the orientation changes. 6 rokov pred
acinclude 37d991d7d6 Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le 8 rokov pred
android-project 09ab752aa3 Implement SDL_HapticStopEffect on Android (thanks Rachel!) 6 rokov pred
android-project-ant fa5db3a931 Added the old ant Android build project structure 7 rokov pred
build-scripts c74837fbb9 ltmain.sh: make OSX autofoo builds' compatibility version match Xcode builds. 6 rokov pred
cmake 4f5bd53e8f wayland: Keep protocol XML files in-tree. 6 rokov pred
debian e3cc5b2c6b Updated copyright for 2018 7 rokov pred
docs 38ae49880f Updated required Android SDK to API 26, to match Google's new App Store requirements 6 rokov pred
include a794126d56 vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window. 6 rokov pred
src 404ba5eea8 Fixed bug 4229 - Add support for ABGR format in DirectFB renderer 6 rokov pred
test a794126d56 vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window. 6 rokov pred
visualtest 41da7b79c0 ran 'chmod -x' on many files 6 rokov pred
wayland-protocols 4f5bd53e8f wayland: Keep protocol XML files in-tree. 6 rokov pred
.hgignore 7c3040e08a First pass on the new SDL sensor API 6 rokov pred
Android.mk f1bc1c1274 Fixed crash trying to open HIDAPI controller as a haptics device on Windows 6 rokov pred
BUGS.txt 1018d56485 BUGS.txt: Changed mailing list link to discourse.libsdl.org. 8 rokov pred
CMakeLists.txt df5d565f48 cmake: add sensor subsystem to the build. 6 rokov pred
COPYING.txt e3cc5b2c6b Updated copyright for 2018 7 rokov pred
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
INSTALL.txt 4a0b287def More HTTPS doc tweaks. 8 rokov pred
Makefile.in 7c3040e08a First pass on the new SDL sensor API 6 rokov pred
Makefile.minimal 3e5dbc694a Added a dummy sensor driver 6 rokov pred
Makefile.pandora 3e5dbc694a Added a dummy sensor driver 6 rokov pred
Makefile.psp 3e5dbc694a Added a dummy sensor driver 6 rokov pred
Makefile.wiz 3e5dbc694a Added a dummy sensor driver 6 rokov pred
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 rokov pred
README.txt 32f85a99d8 readme: correct webpage URL to use HTTPS. 8 rokov pred
SDL2.spec.in 72590685c0 Backed out changeset 4ad56dbf4a6f 9 rokov pred
SDL2Config.cmake 496337b3cf Fixed bug 3651 - CMake build does not install CMake package configuration 7 rokov pred
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
VisualC.html 28817c9c71 Fixed two typos in documentation. 9 rokov pred
WhatsNew.txt a8ac588549 Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened 7 rokov pred
autogen.sh 76f2ae3ca2 Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. 8 rokov pred
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 7 rokov pred
configure 044b00dcae Fixed the DirectFB renderer not being enabled in autoconf builds 6 rokov pred
configure.in 044b00dcae Fixed the DirectFB renderer not being enabled in autoconf builds 6 rokov pred
sdl2-config.cmake.in 5c1ab40302 Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 8 rokov pred
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
sdl2.m4 5f2e83a955 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework 8 rokov pred
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html