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Sam Lantinga 41b7036f37 testffmpeg: added support for EGL OES frame formats 1 jaar geleden
.github bee8a95571 Fix SDL_LEAN_AND_MEAN build 1 jaar geleden
VisualC b9a00aa88e Fixed building the Vulkan renderer on Windows with Visual Studio 1 jaar geleden
VisualC-GDK 23ace600fc GDK: Remove old shader sources, unify shader compilation .bats 1 jaar geleden
VisualC-WinRT 9ae39d52de camera: Add sources to Xcode and Visual Studio projects. 1 jaar geleden
Xcode 41baf23e44 cmake: fix empty framework prefix on MacOS 1 jaar geleden
android-project f9d018c808 Add flag to registerReceiver on Android 1 jaar geleden
build-scripts b322d27f62 Missed SDL_NumJoystickBalls() rename in SDL_migration.cocci 1 jaar geleden
cmake b5eb704fa8 cmake: we only need a C++ compiler for Android, Haiku and UWP 1 jaar geleden
docs efbbafb3f1 Re-added balls to the SDL joystick API 1 jaar geleden
include efbbafb3f1 Re-added balls to the SDL joystick API 1 jaar geleden
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 2 jaren geleden
src d79f865251 Removed incorrect mapping for a HORI controller 1 jaar geleden
test 41b7036f37 testffmpeg: added support for EGL OES frame formats 1 jaar geleden
wayland-protocols e71e16950a wayland: Use the preferred order of displays exposed by KDE 1 jaar geleden
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit 2 jaren geleden
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 jaar geleden
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 jaren geleden
.gitignore 23ace600fc GDK: Remove old shader sources, unify shader compilation .bats 1 jaar geleden
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2 jaren geleden
Android.mk 2613e3da24 camera: Rewrote Android support. 1 jaar geleden
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 jaren geleden
CMakeLists.txt b5eb704fa8 cmake: we only need a C++ compiler for Android, Haiku and UWP 1 jaar geleden
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 jaar geleden
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 jaar geleden
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 jaar geleden
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 jaren geleden
README.md f32575dfab docs: Convert everything to Unix-style endlines. 1 jaar geleden
WhatsNew.txt 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 1 jaar geleden

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html