Nicolas Cian 484d5fd6cf audio open: ensure 2 devices don't get the same id 2 年之前
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atomic 16e699a761 Proposing exposing as public api the various arch dependent 2 年之前
audio 484d5fd6cf audio open: ensure 2 devices don't get the same id 2 年之前
core fdef96e233 Android: remove "nativeSetComposingText" since it's not used anymore 2 年之前
cpuinfo 9723917637 Use proper header for OpenBSD PPC CPU detection 2 年之前
dynapi 64ea6cefaf SDL_ResetHint() no longer clears the callbacks associated with a hint 2 年之前
events 92b3c53c92 Added a hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether to use system mouse acceleration on raw relative motion. 2 年之前
file f317d619cc Xbox GDKX support (#5869) 2 年之前
filesystem cef1514b01 Fixed some Xcode warnings 2 年之前
haptic f317d619cc Xbox GDKX support (#5869) 2 年之前
hidapi 8bcbdc706c hidapi, libusb: backport read_thread indefinite loop fix from mainstream 2 年之前
joystick fc720321b3 Fix rare deadlock when opening a HID controller on Android 2 年之前
libm f0a05ed476 Add some PS2 flags 2 年之前
loadso ebdd536676 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 3 年之前
locale cbdb67b4f6 Vita: add SDL_GetPreferredLocales support 3 年之前
main bb74af1e11 Allow including SDL_uikit_main.c in Apple multi-platform builds 2 年之前
misc f317d619cc Xbox GDKX support (#5869) 2 年之前
power 5c4fff7f63 Don't fail to get battery status if the upower refresh call fails 3 年之前
render 321ca1091d opengles2: Texture names are GLuint, not GLenum. 2 年之前
sensor 77c7836c26 fix vita build failure after commit 2c518747b 2 年之前
stdlib dc2a682a82 Use the right kind of 0 2 年之前
test 101306edcf Do case insensitive matching on test cases 2 年之前
thread f317d619cc Xbox GDKX support (#5869) 2 年之前
timer cfab203f91 emscripten: Remove use of EM_ASM from SDL_timer code. 2 年之前
video 914a65e098 wayland: Don't unset min/max values when entering fullscreen via a compositor event 2 年之前
SDL.c 4e375996d3 Added a hint to return the version in the old format 2 年之前
SDL_assert.c 12211df669 hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2 年之前
SDL_assert_c.h 120c76c84b Updated copyright for 2022 3 年之前
SDL_dataqueue.c 120c76c84b Updated copyright for 2022 3 年之前
SDL_dataqueue.h 120c76c84b Updated copyright for 2022 3 年之前
SDL_error.c d4e6047e3c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2 年之前
SDL_error_c.h cbd0187475 Removed the limit on the size of the SDL error message 2 年之前
SDL_guid.c 3a20274ddf Refactoring: move GUID operations out of Joystick 2 年之前
SDL_hints.c cf331ef3f9 Fixed build 2 年之前
SDL_hints_c.h 120c76c84b Updated copyright for 2022 3 年之前
SDL_internal.h f0566702c5 Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2 年之前
SDL_list.c 78834b50d6 Add SDL_list.c/h 3 年之前
SDL_list.h 78834b50d6 Add SDL_list.c/h 3 年之前
SDL_log.c 5892ed4373 Fixed Xcode warnings on macOS 2 年之前
SDL_log_c.h a0cdc1fc30 Added declaration of SDL_LogInit() and SDL_LogQuit() 3 年之前
SDL_utils.c 53e685168d Fixed declaration-after-statement warning 2 年之前
SDL_utils_c.h 2be9301410 Fixed comment (thanks @pionere!) 2 年之前