Aucune description

Sam Lantinga 4d5949dcf6 Added a controller name for the Steam virtual gamepad il y a 1 an
.github c4ca64deaf ci: do 'brew update' & don't run dependent checks on installed things il y a 1 an
VisualC f3048e3cd2 Add new file to vcxproj files. il y a 1 an
VisualC-GDK f3048e3cd2 Add new file to vcxproj files. il y a 1 an
VisualC-WinRT 81fc7ded78 Removed the window shape API for SDL 3.0 il y a 1 an
Xcode 240e7747c8 Fix #8702: Add SDL_hidapi_steamdeck.c to Xcode target il y a 1 an
android-project 58a5f5cbe8 Allow sendCommand() to be overridden by derived classes il y a 1 an
build-scripts df0fd55891 wikiheaders.pl: README files are no longer in Windows endline format. il y a 1 an
cmake dd5b8db3a6 SDL_hidapi requires libusb >= 1.0.16 il y a 1 an
docs 4fd778119b video: Implement asynchronous windowing il y a 1 an
include c1a7d0f96e Add steam deck detection and HIDAPI driver scaffold. il y a 1 an
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects il y a 2 ans
src 4d5949dcf6 Added a controller name for the Steam virtual gamepad il y a 1 an
test 7f75178908 Verify that the %p format specifier works for 64-bit pointers il y a 1 an
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded il y a 1 an
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit il y a 2 ans
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked il y a 1 an
.editorconfig a1e101e898 Fixed formatting for Haiku cc files il y a 2 ans
.gitignore 4cffbc3644 Add VS code directory to gitignore il y a 1 an
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' il y a 2 ans
Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols il y a 1 an
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. il y a 4 ans
CMakeLists.txt ac0751a652 Added SDL_strnstr() il y a 1 an
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. il y a 1 an
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. il y a 1 an
LICENSE.txt fde78d12f2 Updated copyright for 2023 il y a 2 ans
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. il y a 8 ans
README.md f32575dfab docs: Convert everything to Unix-style endlines. il y a 1 an
WhatsNew.txt cdfc9634e1 Removed patch note for change already in SDL 2.x il y a 1 an

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html