Evan Hemsley afdf325fb4 GPU: Add swapchain dimension out params (#11003) 6 mesi fa
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 11 mesi fa
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable 8 mesi fa
n3ds 655275378d N3DS port (squashed) 2 anni fa
testgpu 2e7d5bb429 Add the SDL_GPU API 7 mesi fa
win32 ec85d2f74f sdlprocdump: fix minidump filename 7 mesi fa
CMakeLists.txt 7241dd9ec3 Add more SDL_Process tests 6 mesi fa
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 1 anno fa
audiofile.bmp 2de9253b6c test: Added testaudio 1 anno fa
checkkeys.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
childprocess.c 7241dd9ec3 Add more SDL_Process tests 6 mesi fa
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 anno fa
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 1 anno fa
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 1 anno fa
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_background.h 45cd4b8038 Added button background 1 anno fa
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 anno fa
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 anno fa
gamepadutils.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
gamepadutils.h a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 anno fa
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 anno fa
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 anno fa
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons 8 mesi fa
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 anno fa
loopwave.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 6 mesi fa
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 anni fa
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 anno fa
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
pretest.c 4f55271571 Removed temporary memory from the API 8 mesi fa
relative_mode.markdown a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 anno fa
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 anno fa
speaker.bmp 2de9253b6c test: Added testaudio 1 anno fa
template.test.in 80da805688 build: Fix testprocess invocation during "as-installed" tests 6 mesi fa
testatomic.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testaudio-art.txt 2de9253b6c test: Added testaudio 1 anno fa
testaudio.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 6 mesi fa
testaudiohotplug.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testaudioinfo.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testaudiorecording.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 6 mesi fa
testaudiostreamdynamicresample.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 7 mesi fa
testautomation.c 102b3b480b SDL_test: move argument parsing into SDL_test 7 mesi fa
testautomation_audio.c e5d3a1b6f5 Remove casts from typed pointer to void * for printf %p in test projects 6 mesi fa
testautomation_blit.c fd2a266549 Adding void to empty function prototype parenthesis 7 mesi fa
testautomation_clipboard.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_events.c e5d3a1b6f5 Remove casts from typed pointer to void * for printf %p in test projects 6 mesi fa
testautomation_guid.c db96ddca34 SDL_test: use SDLCALL calling convention 7 mesi fa
testautomation_hints.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 mesi fa
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 mesi fa
testautomation_intrinsics.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_iostream.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_joystick.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_keyboard.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_log.c 231ea07617 Added SDL_LogTrace() 7 mesi fa
testautomation_main.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_math.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_mouse.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_pixels.c db96ddca34 SDL_test: use SDLCALL calling convention 7 mesi fa
testautomation_platform.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_properties.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_rect.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_render.c 54459def69 render: Remove the logical presentation render target. 6 mesi fa
testautomation_sdltest.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_stdlib.c 254b36361e Add SDL_PRILL? format specifiers specifically for long long type. 7 mesi fa
testautomation_subsystems.c 0548050fc5 Verify that the subsystems were successfully initialized 7 mesi fa
testautomation_suites.h a9d70dbacb pen: Rework public API. 8 mesi fa
testautomation_surface.c 345d9bfe19 A zero source rect is valid for blitting 6 mesi fa
testautomation_time.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_timer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testautomation_video.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mesi fa
testcamera.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 6 mesi fa
testcolorspace.c 48c3ee2120 testcolorspace.c: Fix unreachable code warning 6 mesi fa
testcontroller.c 54459def69 render: Remove the logical presentation render target. 6 mesi fa
testcustomcursor.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testdialog.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testdisplayinfo.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testdraw.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testdrawchessboard.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testdropfile.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 6 mesi fa
testerror.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testffmpeg.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testffmpeg_vulkan.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 1 anno fa
testfile.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testfilesystem.c 7d21a49c9c filesystem: SDL_EnumerateDirectoryCallback uses an enum now, not an int. 6 mesi fa
testgeometry.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testgl.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testgles.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testgles2.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mesi fa
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 anni fa
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 anni fa
testgpu_simple_clear.c afdf325fb4 GPU: Add swapchain dimension out params (#11003) 6 mesi fa
testgpu_spinning_cube.c afdf325fb4 GPU: Add swapchain dimension out params (#11003) 6 mesi fa
testhaptic.c f3e419596b Removed SDL_INIT_TIMER 7 mesi fa
testhittesting.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 7 mesi fa
testhotplug.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testiconv.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testime.c 54459def69 render: Remove the logical presentation render target. 6 mesi fa
testintersections.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 7 mesi fa
testkeys.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testloadso.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testlocale.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testlock.c 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 7 mesi fa
testmanymouse.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 7 mesi fa
testmessage.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testmodal.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testmouse.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testmultiaudio.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testnative.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 8 mesi fa
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 anno fa
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible 10 mesi fa
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 mesi fa
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 anno fa
testoffscreen.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testoverlay.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 7 mesi fa
testpen.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 6 mesi fa
testplatform.c 1834c83d5a testplatform: make sure bool is 1 byte 7 mesi fa
testpopup.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testpower.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testprocess.c 7241dd9ec3 Add more SDL_Process tests 6 mesi fa
testqsort.c 4eb4370500 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values 7 mesi fa
testrelative.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testrendercopyex.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testrendertarget.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testresample.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testrumble.c f3e419596b Removed SDL_INIT_TIMER 7 mesi fa
testrwlock.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testscale.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testsem.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testsensor.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testshader.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testshape.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testsprite.c 1787d6ca5c main: SDL_AppQuit() now reports the result value. 6 mesi fa
testspriteminimal.c 54459def69 render: Remove the logical presentation render target. 6 mesi fa
testspritesurface.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
teststreaming.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testsurround.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testthread.c 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 7 mesi fa
testtime.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testtimer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 mesi fa
testutils.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testutils.h a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testver.c dc639956ba Improve logging performance and make log priorities thread-safe 7 mesi fa
testviewport.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testvulkan.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testwaylandcustom.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testwm.c fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag 7 mesi fa
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 anni fa
testyuv.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testyuv_cvt.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
testyuv_cvt.h a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 mesi fa
torturethread.c 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 7 mesi fa
trashcan.bmp 2de9253b6c test: Added testaudio 1 anno fa
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 9 mesi fa
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 9 mesi fa
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!