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android
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3ddbeab88f
Moved Android sensor event handling to a separate thread
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1 year ago |
coremotion
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b6646f4de5
Use nanosecond timestamp for sensors (thanks @1bsyl!)
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2 years ago |
dummy
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fde78d12f2
Updated copyright for 2023
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2 years ago |
n3ds
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ddbdd73258
Updated source to match SDL function prototype style
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1 year ago |
vita
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b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
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2 years ago |
windows
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b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
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2 years ago |
SDL_sensor.c
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20ea35138f
Use a separate sensor watching function for gamepad events to avoid reliance on system sensor events and prevent a potential deadlock
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1 year ago |
SDL_sensor_c.h
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42e4639a5e
For gamepads that don't have their own sensors, try to use the system sensors.
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1 year ago |
SDL_syssensor.h
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fde78d12f2
Updated copyright for 2023
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2 years ago |