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cosmonaut 57f2577c65 GPU Vulkan: Fix depth-only framebuffer leak 6 月之前
.github 95ab38ba15 ci: actions/cache might return a boolean as string 6 月之前
VisualC a923771978 Added SDL_murmur3_32() 6 月之前
VisualC-GDK a923771978 Added SDL_murmur3_32() 6 月之前
Xcode 46835650db Added config.xcconfig to the Xcode build 6 月之前
android-project bf351b0b0e Add more configChanges to Android Manifest (#11145) 6 月之前
build-scripts 4898cbb6cf SDL_migration.cocci: Fix renaming SDL_bool 6 月之前
cmake 3166a05c18 cmake: don't prepend absolute CMAKE_INSTALL_{INCLUDE,LIB}DIR with ${prefix} 7 月之前
docs 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 6 月之前
examples c20918b0fb render: Add SDL_RenderDebugText(). 6 月之前
include b865708039 Sync SDL3 wiki -> header 6 月之前
src 57f2577c65 GPU Vulkan: Fix depth-only framebuffer leak 6 月之前
test 44bc19b592 test: remove testaudio-art.txt (this info is in test/LICENSE.txt now). 6 月之前
wayland-protocols 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol 7 月之前
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 年之前
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 年之前
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 10 月之前
.gitignore 2e7d5bb429 Add the SDL_GPU API 7 月之前
.wikiheaders-options d318a4a6b1 .wikiheaders-options: Declare SDL3 to be a stable API! 6 月之前
Android.mk 9eea8234e6 Add SDL_Process subsystem 7 月之前
BUGS.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 6 月之前
CMakeLists.txt ee9b6204cf Updated to version 3.1.5 for development 6 月之前
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 年之前
INSTALL.md b33420cac7 Updated INSTALL.md 1 年之前
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 年之前
README-SDL.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 6 月之前
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 年之前
WhatsNew.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 6 月之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html