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Sam Lantinga 630c23ce17 You can move fullscreen desktop windows between displays using SDL_SetWindowPosition() il y a 2 ans
.github d3b7308ee7 ci: install pkg-config on Macos runner il y a 2 ans
VisualC 23c2c15a70 cmake: capitalize SDL3::Headers target il y a 2 ans
VisualC-GDK 364db52ca3 Moved testautomation data out of SDL_test library il y a 2 ans
VisualC-WinRT 364db52ca3 Moved testautomation data out of SDL_test library il y a 2 ans
Xcode 23c2c15a70 cmake: capitalize SDL3::Headers target il y a 2 ans
android-project 824b9b0a58 Removed SDL_GetDisplayDPI() il y a 2 ans
build-scripts b39b7025fd SDL_GL_GetDrawableSize, SDL_Metal_GetDrawableSize, and SDL_Vulkan_GetDrawableSize can be replaced with SDL_GetWindowSizeInPixels il y a 2 ans
cmake 272010b612 cmake: really fix detection of pthread_setname_np() on Apple platforms. il y a 2 ans
docs 96722a5809 Ubuntu 18.04 doesn't have a new enough version of Wayland for SDL, so update documentation appropriately il y a 2 ans
include 284ae91734 Include SDL_events.h for SDL_ConvertEventToRenderCoordinates() il y a 2 ans
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects il y a 2 ans
src 630c23ce17 You can move fullscreen desktop windows between displays using SDL_SetWindowPosition() il y a 2 ans
test 4d8a50912b cmake: no shared SDL libraries for riscos il y a 2 ans
wayland-protocols 8cafde5ecc wayland: Add high-resolution event timestamp support il y a 2 ans
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit il y a 2 ans
.clang-tidy fa8fba3812 Add clang-tidy config and CMake/CI support. il y a 2 ans
.editorconfig a1e101e898 Fixed formatting for Haiku cc files il y a 2 ans
.gitignore 6084d60c66 Removed QtCreator entries from .gitignore il y a 2 ans
.wikiheaders-options 077725d0e3 wikiheaders: Fixed SDL2 wiki link. il y a 2 ans
Android.mk 6dc135413a Create a static SDL_test library on Android il y a 2 ans
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. il y a 4 ans
CMakeLists.txt 4d8a50912b cmake: no shared SDL libraries for riscos il y a 2 ans
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS il y a 2 ans
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS il y a 2 ans
LICENSE.txt fde78d12f2 Updated copyright for 2023 il y a 2 ans
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. il y a 8 ans
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 il y a 2 ans
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org il y a 4 ans
WhatsNew.txt 052b14eb65 Add SDL_ConvertAudioSamples() helper function il y a 2 ans

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html