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direct3d
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eb14b635cd
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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7 years ago |
direct3d11
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eb14b635cd
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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7 years ago |
metal
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eb14b635cd
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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7 years ago |
opengl
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eb14b635cd
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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7 years ago |
opengles
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eb14b635cd
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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7 years ago |
opengles2
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87bc1fb552
GLES2: Get sin/cos out of vertex shader
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6 years ago |
psp
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eb14b635cd
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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7 years ago |
software
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eb14b635cd
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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7 years ago |
SDL_d3dmath.c
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e3cc5b2c6b
Updated copyright for 2018
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7 years ago |
SDL_d3dmath.h
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e3cc5b2c6b
Updated copyright for 2018
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7 years ago |
SDL_render.c
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74ec7cabdb
Fixed race condition where Android touch events could get scaled by a render target's viewport
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6 years ago |
SDL_sysrender.h
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74ec7cabdb
Fixed race condition where Android touch events could get scaled by a render target's viewport
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6 years ago |
SDL_yuv_sw.c
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e3cc5b2c6b
Updated copyright for 2018
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7 years ago |
SDL_yuv_sw_c.h
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e3cc5b2c6b
Updated copyright for 2018
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7 years ago |