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atomic
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45b774e3f7
Updated copyright for 2017
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8 éve |
audio
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9b99265a5e
Fixed mingw64 32-bit build, which does have the correct structure definitions
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8 éve |
core
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ad7c26ff02
We only need the first few keymaps corresponding to the following constants:
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8 éve |
cpuinfo
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45b774e3f7
Updated copyright for 2017
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8 éve |
dynapi
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4938c5054e
Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value.
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8 éve |
events
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6d6edcb8b9
Fixed spacing
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8 éve |
file
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45b774e3f7
Updated copyright for 2017
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8 éve |
filesystem
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45b774e3f7
Updated copyright for 2017
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8 éve |
haptic
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dd007e3fe7
Fixed bug 3561 - Re-acquire device before playing effects if needed.
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8 éve |
joystick
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8fa0b0889d
Added support for the 8Bitdo Zero GamePad
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8 éve |
libm
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45b774e3f7
Updated copyright for 2017
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8 éve |
loadso
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45b774e3f7
Updated copyright for 2017
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8 éve |
main
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45b774e3f7
Updated copyright for 2017
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8 éve |
power
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45b774e3f7
Updated copyright for 2017
|
8 éve |
render
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9d9e92cf46
Fixed bug 3304 - Android black screen on resume
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8 éve |
stdlib
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5cb1ca551f
Fixed building with mingw32
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8 éve |
test
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45b774e3f7
Updated copyright for 2017
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8 éve |
thread
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45b774e3f7
Updated copyright for 2017
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8 éve |
timer
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45b774e3f7
Updated copyright for 2017
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8 éve |
video
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95defd6620
Use icon width * sizeof(Uint32) instead of icon pitch when copying to icon resource data
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8 éve |
SDL.c
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45b774e3f7
Updated copyright for 2017
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8 éve |
SDL_assert.c
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45b774e3f7
Updated copyright for 2017
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8 éve |
SDL_assert_c.h
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45b774e3f7
Updated copyright for 2017
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8 éve |
SDL_dataqueue.c
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2e2572a4f1
Added SDL_ReserveSpaceInDataQueue() to make space without copying data.
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8 éve |
SDL_dataqueue.h
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2e2572a4f1
Added SDL_ReserveSpaceInDataQueue() to make space without copying data.
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8 éve |
SDL_error.c
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45b774e3f7
Updated copyright for 2017
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8 éve |
SDL_error_c.h
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45b774e3f7
Updated copyright for 2017
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8 éve |
SDL_hints.c
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45b774e3f7
Updated copyright for 2017
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8 éve |
SDL_internal.h
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45b774e3f7
Updated copyright for 2017
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8 éve |
SDL_log.c
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45b774e3f7
Updated copyright for 2017
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8 éve |