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Sam Lantinga 95adcc522f Allow SDL hints to override OpenGL extension availability преди 8 месеца
.github 4b3a80bb73 msbuild: add TreatWarningAsError property, and enable it on ci преди 8 месеца
VisualC 7dfb9acb71 VisualC: add testdialog project преди 8 месеца
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Xcode 978e5fc4f8 Updated Xcode project for SDL_GetWindowFromEvent() преди 8 месеца
android-project e3cf20e1cc Remove `createSDLMainRunnable()` in favour of `main()` to fix multiple issues when providing custom main/runnable code (#10434) преди 8 месеца
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src 95adcc522f Allow SDL hints to override OpenGL extension availability преди 8 месеца
test f59d66f4b1 Implemented left-justification in SDL_PrintString() преди 8 месеца
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.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list преди 1 година
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Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh преди 10 месеца
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CMakeLists.txt 68fb07787b cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) преди 8 месеца
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README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release преди 1 година
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". преди 10 месеца

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html