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Bastien Bouclet 9856d96777 Fix the include path in the installed CMake target import file il y a 7 ans
VisualC 11c348b4d7 SDL_log10 il y a 7 ans
VisualC-WinRT 2fc71d879d Windows Phone 8.0 is no longer supported il y a 7 ans
Xcode c00858bfb1 Fixed bug 4088 - Fix Metal link errors with test programs in SDLTest.xcodeproj il y a 7 ans
Xcode-iOS b33dbd2769 Added missing file to tvOS build il y a 7 ans
acinclude 37d991d7d6 Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le il y a 8 ans
android-project f536fbea71 Reimplemented Android cursor API support using reflection so it builds with older SDKs il y a 7 ans
android-project-ant fa5db3a931 Added the old ant Android build project structure il y a 7 ans
build-scripts 2ceeb99336 Fixed bug 4065 - SDL_wave.c fail to compile in armeabi with ndk r16b il y a 7 ans
cmake ba9ede12fb Fixed bug 4027 - CheckLibSampleRate macro in sdlchecks.cmake never defines HAVE_LIBSAMPLERATE{,_SHARED}, so they're always reported as disabled by MESSAGE_TESTED_OPTION macro in macros.cmake il y a 7 ans
debian e3cc5b2c6b Updated copyright for 2018 il y a 7 ans
docs 6e01fbb763 On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS. il y a 7 ans
include 6d39e67bad Fixed bug 4103 - SDL_cpuinfo.h provokes warnings with -Wundef on non-x86 hosts il y a 7 ans
src 6a0ef0cdbc SDL: il y a 7 ans
test e20d4173bf Added Android custom cursor implementation il y a 7 ans
visualtest 0d011ec66d Renaming of guard header names to quiet -Wreserved-id-macro il y a 7 ans
.hgignore a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps il y a 7 ans
Android.mk 95d8396e9d Added Android build script for SDL il y a 7 ans
BUGS.txt 1018d56485 BUGS.txt: Changed mailing list link to discourse.libsdl.org. il y a 8 ans
CMakeLists.txt 9856d96777 Fix the include path in the installed CMake target import file il y a 7 ans
COPYING.txt e3cc5b2c6b Updated copyright for 2018 il y a 7 ans
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
INSTALL.txt 4a0b287def More HTTPS doc tweaks. il y a 8 ans
Makefile.in 25e3a1ec90 vulkan: Initial Vulkan support! il y a 7 ans
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
Makefile.pandora cc00a300d1 pandora: Fixed compiler warning about redefining SDL_REVISION. il y a 7 ans
Makefile.psp 570215b9da PSP: Added missing object for generic TLS to Makefile. il y a 9 ans
Makefile.wiz 38ad328ab9 Pandora: Updated SDL version in Makefile. il y a 8 ans
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. il y a 8 ans
README.txt 32f85a99d8 readme: correct webpage URL to use HTTPS. il y a 8 ans
SDL2.spec.in 72590685c0 Backed out changeset 4ad56dbf4a6f il y a 9 ans
SDL2Config.cmake 496337b3cf Fixed bug 3651 - CMake build does not install CMake package configuration il y a 7 ans
TODO.txt 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
VisualC.html 28817c9c71 Fixed two typos in documentation. il y a 9 ans
WhatsNew.txt a8ac588549 Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened il y a 7 ans
autogen.sh 76f2ae3ca2 Don't use pushd/popd in autogen.sh; Ubuntu's /bin/sh doesn't support it. il y a 8 ans
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target il y a 7 ans
configure 1cfbe664f5 Added Mac OpenGL ES configure support il y a 7 ans
configure.in 1cfbe664f5 Added Mac OpenGL ES configure support il y a 7 ans
sdl2-config.cmake.in 5c1ab40302 Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch il y a 8 ans
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
sdl2.m4 5f2e83a955 Fixed bug 3429 - Update AM_PATH_SDL2() to also check for SDL2.framework il y a 8 ans
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html