SDL_mutex.h 26 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef SDL_mutex_h_
  19. #define SDL_mutex_h_
  20. /**
  21. * # CategoryMutex
  22. *
  23. * Functions to provide thread synchronization primitives.
  24. */
  25. #include <SDL3/SDL_stdinc.h>
  26. #include <SDL3/SDL_error.h>
  27. /******************************************************************************/
  28. /* Enable thread safety attributes only with clang.
  29. * The attributes can be safely erased when compiling with other compilers.
  30. *
  31. * To enable analysis, set these environment variables before running cmake:
  32. * export CC=clang
  33. * export CFLAGS="-DSDL_THREAD_SAFETY_ANALYSIS -Wthread-safety"
  34. */
  35. #if defined(SDL_THREAD_SAFETY_ANALYSIS) && \
  36. defined(__clang__) && (!defined(SWIG))
  37. #define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x))
  38. #else
  39. #define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) /* no-op */
  40. #endif
  41. #define SDL_CAPABILITY(x) \
  42. SDL_THREAD_ANNOTATION_ATTRIBUTE__(capability(x))
  43. #define SDL_SCOPED_CAPABILITY \
  44. SDL_THREAD_ANNOTATION_ATTRIBUTE__(scoped_lockable)
  45. #define SDL_GUARDED_BY(x) \
  46. SDL_THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x))
  47. #define SDL_PT_GUARDED_BY(x) \
  48. SDL_THREAD_ANNOTATION_ATTRIBUTE__(pt_guarded_by(x))
  49. #define SDL_ACQUIRED_BEFORE(x) \
  50. SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquired_before(x))
  51. #define SDL_ACQUIRED_AFTER(x) \
  52. SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquired_after(x))
  53. #define SDL_REQUIRES(x) \
  54. SDL_THREAD_ANNOTATION_ATTRIBUTE__(requires_capability(x))
  55. #define SDL_REQUIRES_SHARED(x) \
  56. SDL_THREAD_ANNOTATION_ATTRIBUTE__(requires_shared_capability(x))
  57. #define SDL_ACQUIRE(x) \
  58. SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquire_capability(x))
  59. #define SDL_ACQUIRE_SHARED(x) \
  60. SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquire_shared_capability(x))
  61. #define SDL_RELEASE(x) \
  62. SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_capability(x))
  63. #define SDL_RELEASE_SHARED(x) \
  64. SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_shared_capability(x))
  65. #define SDL_RELEASE_GENERIC(x) \
  66. SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_generic_capability(x))
  67. #define SDL_TRY_ACQUIRE(x, y) \
  68. SDL_THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_capability(x, y))
  69. #define SDL_TRY_ACQUIRE_SHARED(x, y) \
  70. SDL_THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_shared_capability(x, y))
  71. #define SDL_EXCLUDES(x) \
  72. SDL_THREAD_ANNOTATION_ATTRIBUTE__(locks_excluded(x))
  73. #define SDL_ASSERT_CAPABILITY(x) \
  74. SDL_THREAD_ANNOTATION_ATTRIBUTE__(assert_capability(x))
  75. #define SDL_ASSERT_SHARED_CAPABILITY(x) \
  76. SDL_THREAD_ANNOTATION_ATTRIBUTE__(assert_shared_capability(x))
  77. #define SDL_RETURN_CAPABILITY(x) \
  78. SDL_THREAD_ANNOTATION_ATTRIBUTE__(lock_returned(x))
  79. #define SDL_NO_THREAD_SAFETY_ANALYSIS \
  80. SDL_THREAD_ANNOTATION_ATTRIBUTE__(no_thread_safety_analysis)
  81. /******************************************************************************/
  82. #include <SDL3/SDL_begin_code.h>
  83. /* Set up for C function definitions, even when using C++ */
  84. #ifdef __cplusplus
  85. extern "C" {
  86. #endif
  87. /**
  88. * \name Mutex functions
  89. */
  90. /* @{ */
  91. /**
  92. * A means to serialize access to a resource between threads.
  93. *
  94. * Mutexes (short for "mutual exclusion") are a synchronization primitive that
  95. * allows exactly one thread to proceed at a time.
  96. *
  97. * Wikipedia has a thorough explanation of the concept:
  98. *
  99. * https://en.wikipedia.org/wiki/Mutex
  100. *
  101. * \since This struct is available since SDL 3.0.0.
  102. */
  103. typedef struct SDL_Mutex SDL_Mutex;
  104. /**
  105. * Create a new mutex.
  106. *
  107. * All newly-created mutexes begin in the _unlocked_ state.
  108. *
  109. * Calls to SDL_LockMutex() will not return while the mutex is locked by
  110. * another thread. See SDL_TryLockMutex() to attempt to lock without blocking.
  111. *
  112. * SDL mutexes are reentrant.
  113. *
  114. * \returns the initialized and unlocked mutex or NULL on failure; call
  115. * SDL_GetError() for more information.
  116. *
  117. * \since This function is available since SDL 3.0.0.
  118. *
  119. * \sa SDL_DestroyMutex
  120. * \sa SDL_LockMutex
  121. * \sa SDL_TryLockMutex
  122. * \sa SDL_UnlockMutex
  123. */
  124. extern SDL_DECLSPEC SDL_Mutex * SDLCALL SDL_CreateMutex(void);
  125. /**
  126. * Lock the mutex.
  127. *
  128. * This will block until the mutex is available, which is to say it is in the
  129. * unlocked state and the OS has chosen the caller as the next thread to lock
  130. * it. Of all threads waiting to lock the mutex, only one may do so at a time.
  131. *
  132. * It is legal for the owning thread to lock an already-locked mutex. It must
  133. * unlock it the same number of times before it is actually made available for
  134. * other threads in the system (this is known as a "recursive mutex").
  135. *
  136. * This function does not fail; if mutex is NULL, it will return immediately
  137. * having locked nothing. If the mutex is valid, this function will always
  138. * block until it can lock the mutex, and return with it locked.
  139. *
  140. * \param mutex the mutex to lock.
  141. *
  142. * \since This function is available since SDL 3.0.0.
  143. *
  144. * \sa SDL_TryLockMutex
  145. * \sa SDL_UnlockMutex
  146. */
  147. extern SDL_DECLSPEC void SDLCALL SDL_LockMutex(SDL_Mutex *mutex) SDL_ACQUIRE(mutex);
  148. /**
  149. * Try to lock a mutex without blocking.
  150. *
  151. * This works just like SDL_LockMutex(), but if the mutex is not available,
  152. * this function returns false immediately.
  153. *
  154. * This technique is useful if you need exclusive access to a resource but
  155. * don't want to wait for it, and will return to it to try again later.
  156. *
  157. * This function returns true if passed a NULL mutex.
  158. *
  159. * \param mutex the mutex to try to lock.
  160. * \returns true on success, false if the mutex would block.
  161. *
  162. * \since This function is available since SDL 3.0.0.
  163. *
  164. * \sa SDL_LockMutex
  165. * \sa SDL_UnlockMutex
  166. */
  167. extern SDL_DECLSPEC bool SDLCALL SDL_TryLockMutex(SDL_Mutex *mutex) SDL_TRY_ACQUIRE(0, mutex);
  168. /**
  169. * Unlock the mutex.
  170. *
  171. * It is legal for the owning thread to lock an already-locked mutex. It must
  172. * unlock it the same number of times before it is actually made available for
  173. * other threads in the system (this is known as a "recursive mutex").
  174. *
  175. * It is illegal to unlock a mutex that has not been locked by the current
  176. * thread, and doing so results in undefined behavior.
  177. *
  178. * \param mutex the mutex to unlock.
  179. *
  180. * \since This function is available since SDL 3.0.0.
  181. *
  182. * \sa SDL_LockMutex
  183. * \sa SDL_TryLockMutex
  184. */
  185. extern SDL_DECLSPEC void SDLCALL SDL_UnlockMutex(SDL_Mutex *mutex) SDL_RELEASE(mutex);
  186. /**
  187. * Destroy a mutex created with SDL_CreateMutex().
  188. *
  189. * This function must be called on any mutex that is no longer needed. Failure
  190. * to destroy a mutex will result in a system memory or resource leak. While
  191. * it is safe to destroy a mutex that is _unlocked_, it is not safe to attempt
  192. * to destroy a locked mutex, and may result in undefined behavior depending
  193. * on the platform.
  194. *
  195. * \param mutex the mutex to destroy.
  196. *
  197. * \since This function is available since SDL 3.0.0.
  198. *
  199. * \sa SDL_CreateMutex
  200. */
  201. extern SDL_DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_Mutex *mutex);
  202. /* @} *//* Mutex functions */
  203. /**
  204. * \name Read/write lock functions
  205. */
  206. /* @{ */
  207. /**
  208. * A mutex that allows read-only threads to run in parallel.
  209. *
  210. * A rwlock is roughly the same concept as SDL_Mutex, but allows threads that
  211. * request read-only access to all hold the lock at the same time. If a thread
  212. * requests write access, it will block until all read-only threads have
  213. * released the lock, and no one else can hold the thread (for reading or
  214. * writing) at the same time as the writing thread.
  215. *
  216. * This can be more efficient in cases where several threads need to access
  217. * data frequently, but changes to that data are rare.
  218. *
  219. * There are other rules that apply to rwlocks that don't apply to mutexes,
  220. * about how threads are scheduled and when they can be recursively locked.
  221. * These are documented in the other rwlock functions.
  222. *
  223. * \since This struct is available since SDL 3.0.0.
  224. */
  225. typedef struct SDL_RWLock SDL_RWLock;
  226. /**
  227. * Create a new read/write lock.
  228. *
  229. * A read/write lock is useful for situations where you have multiple threads
  230. * trying to access a resource that is rarely updated. All threads requesting
  231. * a read-only lock will be allowed to run in parallel; if a thread requests a
  232. * write lock, it will be provided exclusive access. This makes it safe for
  233. * multiple threads to use a resource at the same time if they promise not to
  234. * change it, and when it has to be changed, the rwlock will serve as a
  235. * gateway to make sure those changes can be made safely.
  236. *
  237. * In the right situation, a rwlock can be more efficient than a mutex, which
  238. * only lets a single thread proceed at a time, even if it won't be modifying
  239. * the data.
  240. *
  241. * All newly-created read/write locks begin in the _unlocked_ state.
  242. *
  243. * Calls to SDL_LockRWLockForReading() and SDL_LockRWLockForWriting will not
  244. * return while the rwlock is locked _for writing_ by another thread. See
  245. * SDL_TryLockRWLockForReading() and SDL_TryLockRWLockForWriting() to attempt
  246. * to lock without blocking.
  247. *
  248. * SDL read/write locks are only recursive for read-only locks! They are not
  249. * guaranteed to be fair, or provide access in a FIFO manner! They are not
  250. * guaranteed to favor writers. You may not lock a rwlock for both read-only
  251. * and write access at the same time from the same thread (so you can't
  252. * promote your read-only lock to a write lock without unlocking first).
  253. *
  254. * \returns the initialized and unlocked read/write lock or NULL on failure;
  255. * call SDL_GetError() for more information.
  256. *
  257. * \since This function is available since SDL 3.0.0.
  258. *
  259. * \sa SDL_DestroyRWLock
  260. * \sa SDL_LockRWLockForReading
  261. * \sa SDL_LockRWLockForWriting
  262. * \sa SDL_TryLockRWLockForReading
  263. * \sa SDL_TryLockRWLockForWriting
  264. * \sa SDL_UnlockRWLock
  265. */
  266. extern SDL_DECLSPEC SDL_RWLock * SDLCALL SDL_CreateRWLock(void);
  267. /**
  268. * Lock the read/write lock for _read only_ operations.
  269. *
  270. * This will block until the rwlock is available, which is to say it is not
  271. * locked for writing by any other thread. Of all threads waiting to lock the
  272. * rwlock, all may do so at the same time as long as they are requesting
  273. * read-only access; if a thread wants to lock for writing, only one may do so
  274. * at a time, and no other threads, read-only or not, may hold the lock at the
  275. * same time.
  276. *
  277. * It is legal for the owning thread to lock an already-locked rwlock for
  278. * reading. It must unlock it the same number of times before it is actually
  279. * made available for other threads in the system (this is known as a
  280. * "recursive rwlock").
  281. *
  282. * Note that locking for writing is not recursive (this is only available to
  283. * read-only locks).
  284. *
  285. * It is illegal to request a read-only lock from a thread that already holds
  286. * the write lock. Doing so results in undefined behavior. Unlock the write
  287. * lock before requesting a read-only lock. (But, of course, if you have the
  288. * write lock, you don't need further locks to read in any case.)
  289. *
  290. * This function does not fail; if rwlock is NULL, it will return immediately
  291. * having locked nothing. If the rwlock is valid, this function will always
  292. * block until it can lock the mutex, and return with it locked.
  293. *
  294. * \param rwlock the read/write lock to lock.
  295. *
  296. * \since This function is available since SDL 3.0.0.
  297. *
  298. * \sa SDL_LockRWLockForWriting
  299. * \sa SDL_TryLockRWLockForReading
  300. * \sa SDL_UnlockRWLock
  301. */
  302. extern SDL_DECLSPEC void SDLCALL SDL_LockRWLockForReading(SDL_RWLock *rwlock) SDL_ACQUIRE_SHARED(rwlock);
  303. /**
  304. * Lock the read/write lock for _write_ operations.
  305. *
  306. * This will block until the rwlock is available, which is to say it is not
  307. * locked for reading or writing by any other thread. Only one thread may hold
  308. * the lock when it requests write access; all other threads, whether they
  309. * also want to write or only want read-only access, must wait until the
  310. * writer thread has released the lock.
  311. *
  312. * It is illegal for the owning thread to lock an already-locked rwlock for
  313. * writing (read-only may be locked recursively, writing can not). Doing so
  314. * results in undefined behavior.
  315. *
  316. * It is illegal to request a write lock from a thread that already holds a
  317. * read-only lock. Doing so results in undefined behavior. Unlock the
  318. * read-only lock before requesting a write lock.
  319. *
  320. * This function does not fail; if rwlock is NULL, it will return immediately
  321. * having locked nothing. If the rwlock is valid, this function will always
  322. * block until it can lock the mutex, and return with it locked.
  323. *
  324. * \param rwlock the read/write lock to lock.
  325. *
  326. * \since This function is available since SDL 3.0.0.
  327. *
  328. * \sa SDL_LockRWLockForReading
  329. * \sa SDL_TryLockRWLockForWriting
  330. * \sa SDL_UnlockRWLock
  331. */
  332. extern SDL_DECLSPEC void SDLCALL SDL_LockRWLockForWriting(SDL_RWLock *rwlock) SDL_ACQUIRE(rwlock);
  333. /**
  334. * Try to lock a read/write lock _for reading_ without blocking.
  335. *
  336. * This works just like SDL_LockRWLockForReading(), but if the rwlock is not
  337. * available, then this function returns false immediately.
  338. *
  339. * This technique is useful if you need access to a resource but don't want to
  340. * wait for it, and will return to it to try again later.
  341. *
  342. * Trying to lock for read-only access can succeed if other threads are
  343. * holding read-only locks, as this won't prevent access.
  344. *
  345. * This function returns true if passed a NULL rwlock.
  346. *
  347. * \param rwlock the rwlock to try to lock.
  348. * \returns true on success, false if the lock would block.
  349. *
  350. * \since This function is available since SDL 3.0.0.
  351. *
  352. * \sa SDL_LockRWLockForReading
  353. * \sa SDL_TryLockRWLockForWriting
  354. * \sa SDL_UnlockRWLock
  355. */
  356. extern SDL_DECLSPEC bool SDLCALL SDL_TryLockRWLockForReading(SDL_RWLock *rwlock) SDL_TRY_ACQUIRE_SHARED(0, rwlock);
  357. /**
  358. * Try to lock a read/write lock _for writing_ without blocking.
  359. *
  360. * This works just like SDL_LockRWLockForWriting(), but if the rwlock is not
  361. * available, then this function returns false immediately.
  362. *
  363. * This technique is useful if you need exclusive access to a resource but
  364. * don't want to wait for it, and will return to it to try again later.
  365. *
  366. * It is illegal for the owning thread to lock an already-locked rwlock for
  367. * writing (read-only may be locked recursively, writing can not). Doing so
  368. * results in undefined behavior.
  369. *
  370. * It is illegal to request a write lock from a thread that already holds a
  371. * read-only lock. Doing so results in undefined behavior. Unlock the
  372. * read-only lock before requesting a write lock.
  373. *
  374. * This function returns true if passed a NULL rwlock.
  375. *
  376. * \param rwlock the rwlock to try to lock.
  377. * \returns true on success, false if the lock would block.
  378. *
  379. * \since This function is available since SDL 3.0.0.
  380. *
  381. * \sa SDL_LockRWLockForWriting
  382. * \sa SDL_TryLockRWLockForReading
  383. * \sa SDL_UnlockRWLock
  384. */
  385. extern SDL_DECLSPEC bool SDLCALL SDL_TryLockRWLockForWriting(SDL_RWLock *rwlock) SDL_TRY_ACQUIRE(0, rwlock);
  386. /**
  387. * Unlock the read/write lock.
  388. *
  389. * Use this function to unlock the rwlock, whether it was locked for read-only
  390. * or write operations.
  391. *
  392. * It is legal for the owning thread to lock an already-locked read-only lock.
  393. * It must unlock it the same number of times before it is actually made
  394. * available for other threads in the system (this is known as a "recursive
  395. * rwlock").
  396. *
  397. * It is illegal to unlock a rwlock that has not been locked by the current
  398. * thread, and doing so results in undefined behavior.
  399. *
  400. * \param rwlock the rwlock to unlock.
  401. *
  402. * \since This function is available since SDL 3.0.0.
  403. *
  404. * \sa SDL_LockRWLockForReading
  405. * \sa SDL_LockRWLockForWriting
  406. * \sa SDL_TryLockRWLockForReading
  407. * \sa SDL_TryLockRWLockForWriting
  408. */
  409. extern SDL_DECLSPEC void SDLCALL SDL_UnlockRWLock(SDL_RWLock *rwlock) SDL_RELEASE_GENERIC(rwlock);
  410. /**
  411. * Destroy a read/write lock created with SDL_CreateRWLock().
  412. *
  413. * This function must be called on any read/write lock that is no longer
  414. * needed. Failure to destroy a rwlock will result in a system memory or
  415. * resource leak. While it is safe to destroy a rwlock that is _unlocked_, it
  416. * is not safe to attempt to destroy a locked rwlock, and may result in
  417. * undefined behavior depending on the platform.
  418. *
  419. * \param rwlock the rwlock to destroy.
  420. *
  421. * \since This function is available since SDL 3.0.0.
  422. *
  423. * \sa SDL_CreateRWLock
  424. */
  425. extern SDL_DECLSPEC void SDLCALL SDL_DestroyRWLock(SDL_RWLock *rwlock);
  426. /* @} *//* Read/write lock functions */
  427. /**
  428. * \name Semaphore functions
  429. */
  430. /* @{ */
  431. /**
  432. * A means to manage access to a resource, by count, between threads.
  433. *
  434. * Semaphores (specifically, "counting semaphores"), let X number of threads
  435. * request access at the same time, each thread granted access decrementing a
  436. * counter. When the counter reaches zero, future requests block until a prior
  437. * thread releases their request, incrementing the counter again.
  438. *
  439. * Wikipedia has a thorough explanation of the concept:
  440. *
  441. * https://en.wikipedia.org/wiki/Semaphore_(programming)
  442. *
  443. * \since This struct is available since SDL 3.0.0.
  444. */
  445. typedef struct SDL_Semaphore SDL_Semaphore;
  446. /**
  447. * Create a semaphore.
  448. *
  449. * This function creates a new semaphore and initializes it with the value
  450. * `initial_value`. Each wait operation on the semaphore will atomically
  451. * decrement the semaphore value and potentially block if the semaphore value
  452. * is 0. Each post operation will atomically increment the semaphore value and
  453. * wake waiting threads and allow them to retry the wait operation.
  454. *
  455. * \param initial_value the starting value of the semaphore.
  456. * \returns a new semaphore or NULL on failure; call SDL_GetError() for more
  457. * information.
  458. *
  459. * \since This function is available since SDL 3.0.0.
  460. *
  461. * \sa SDL_DestroySemaphore
  462. * \sa SDL_SignalSemaphore
  463. * \sa SDL_TryWaitSemaphore
  464. * \sa SDL_GetSemaphoreValue
  465. * \sa SDL_WaitSemaphore
  466. * \sa SDL_WaitSemaphoreTimeout
  467. */
  468. extern SDL_DECLSPEC SDL_Semaphore * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
  469. /**
  470. * Destroy a semaphore.
  471. *
  472. * It is not safe to destroy a semaphore if there are threads currently
  473. * waiting on it.
  474. *
  475. * \param sem the semaphore to destroy.
  476. *
  477. * \since This function is available since SDL 3.0.0.
  478. *
  479. * \sa SDL_CreateSemaphore
  480. */
  481. extern SDL_DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_Semaphore *sem);
  482. /**
  483. * Wait until a semaphore has a positive value and then decrements it.
  484. *
  485. * This function suspends the calling thread until the semaphore pointed to by
  486. * `sem` has a positive value, and then atomically decrement the semaphore
  487. * value.
  488. *
  489. * This function is the equivalent of calling SDL_WaitSemaphoreTimeout() with
  490. * a time length of -1.
  491. *
  492. * \param sem the semaphore wait on.
  493. *
  494. * \since This function is available since SDL 3.0.0.
  495. *
  496. * \sa SDL_SignalSemaphore
  497. * \sa SDL_TryWaitSemaphore
  498. * \sa SDL_WaitSemaphoreTimeout
  499. */
  500. extern SDL_DECLSPEC void SDLCALL SDL_WaitSemaphore(SDL_Semaphore *sem);
  501. /**
  502. * See if a semaphore has a positive value and decrement it if it does.
  503. *
  504. * This function checks to see if the semaphore pointed to by `sem` has a
  505. * positive value and atomically decrements the semaphore value if it does. If
  506. * the semaphore doesn't have a positive value, the function immediately
  507. * returns false.
  508. *
  509. * \param sem the semaphore to wait on.
  510. * \returns true if the wait succeeds, false if the wait would block.
  511. *
  512. * \since This function is available since SDL 3.0.0.
  513. *
  514. * \sa SDL_SignalSemaphore
  515. * \sa SDL_WaitSemaphore
  516. * \sa SDL_WaitSemaphoreTimeout
  517. */
  518. extern SDL_DECLSPEC bool SDLCALL SDL_TryWaitSemaphore(SDL_Semaphore *sem);
  519. /**
  520. * Wait until a semaphore has a positive value and then decrements it.
  521. *
  522. * This function suspends the calling thread until either the semaphore
  523. * pointed to by `sem` has a positive value or the specified time has elapsed.
  524. * If the call is successful it will atomically decrement the semaphore value.
  525. *
  526. * \param sem the semaphore to wait on.
  527. * \param timeoutMS the length of the timeout, in milliseconds, or -1 to wait
  528. * indefinitely.
  529. * \returns true if the wait succeeds or false if the wait times out.
  530. *
  531. * \since This function is available since SDL 3.0.0.
  532. *
  533. * \sa SDL_SignalSemaphore
  534. * \sa SDL_TryWaitSemaphore
  535. * \sa SDL_WaitSemaphore
  536. */
  537. extern SDL_DECLSPEC bool SDLCALL SDL_WaitSemaphoreTimeout(SDL_Semaphore *sem, Sint32 timeoutMS);
  538. /**
  539. * Atomically increment a semaphore's value and wake waiting threads.
  540. *
  541. * \param sem the semaphore to increment.
  542. *
  543. * \since This function is available since SDL 3.0.0.
  544. *
  545. * \sa SDL_TryWaitSemaphore
  546. * \sa SDL_WaitSemaphore
  547. * \sa SDL_WaitSemaphoreTimeout
  548. */
  549. extern SDL_DECLSPEC void SDLCALL SDL_SignalSemaphore(SDL_Semaphore *sem);
  550. /**
  551. * Get the current value of a semaphore.
  552. *
  553. * \param sem the semaphore to query.
  554. * \returns the current value of the semaphore.
  555. *
  556. * \since This function is available since SDL 3.0.0.
  557. */
  558. extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetSemaphoreValue(SDL_Semaphore *sem);
  559. /* @} *//* Semaphore functions */
  560. /**
  561. * \name Condition variable functions
  562. */
  563. /* @{ */
  564. /**
  565. * A means to block multiple threads until a condition is satisfied.
  566. *
  567. * Condition variables, paired with an SDL_Mutex, let an app halt multiple
  568. * threads until a condition has occurred, at which time the app can release
  569. * one or all waiting threads.
  570. *
  571. * Wikipedia has a thorough explanation of the concept:
  572. *
  573. * https://en.wikipedia.org/wiki/Condition_variable
  574. *
  575. * \since This struct is available since SDL 3.0.0.
  576. */
  577. typedef struct SDL_Condition SDL_Condition;
  578. /**
  579. * Create a condition variable.
  580. *
  581. * \returns a new condition variable or NULL on failure; call SDL_GetError()
  582. * for more information.
  583. *
  584. * \since This function is available since SDL 3.0.0.
  585. *
  586. * \sa SDL_BroadcastCondition
  587. * \sa SDL_SignalCondition
  588. * \sa SDL_WaitCondition
  589. * \sa SDL_WaitConditionTimeout
  590. * \sa SDL_DestroyCondition
  591. */
  592. extern SDL_DECLSPEC SDL_Condition * SDLCALL SDL_CreateCondition(void);
  593. /**
  594. * Destroy a condition variable.
  595. *
  596. * \param cond the condition variable to destroy.
  597. *
  598. * \since This function is available since SDL 3.0.0.
  599. *
  600. * \sa SDL_CreateCondition
  601. */
  602. extern SDL_DECLSPEC void SDLCALL SDL_DestroyCondition(SDL_Condition *cond);
  603. /**
  604. * Restart one of the threads that are waiting on the condition variable.
  605. *
  606. * \param cond the condition variable to signal.
  607. *
  608. * \threadsafety It is safe to call this function from any thread.
  609. *
  610. * \since This function is available since SDL 3.0.0.
  611. *
  612. * \sa SDL_BroadcastCondition
  613. * \sa SDL_WaitCondition
  614. * \sa SDL_WaitConditionTimeout
  615. */
  616. extern SDL_DECLSPEC void SDLCALL SDL_SignalCondition(SDL_Condition *cond);
  617. /**
  618. * Restart all threads that are waiting on the condition variable.
  619. *
  620. * \param cond the condition variable to signal.
  621. *
  622. * \threadsafety It is safe to call this function from any thread.
  623. *
  624. * \since This function is available since SDL 3.0.0.
  625. *
  626. * \sa SDL_SignalCondition
  627. * \sa SDL_WaitCondition
  628. * \sa SDL_WaitConditionTimeout
  629. */
  630. extern SDL_DECLSPEC void SDLCALL SDL_BroadcastCondition(SDL_Condition *cond);
  631. /**
  632. * Wait until a condition variable is signaled.
  633. *
  634. * This function unlocks the specified `mutex` and waits for another thread to
  635. * call SDL_SignalCondition() or SDL_BroadcastCondition() on the condition
  636. * variable `cond`. Once the condition variable is signaled, the mutex is
  637. * re-locked and the function returns.
  638. *
  639. * The mutex must be locked before calling this function. Locking the mutex
  640. * recursively (more than once) is not supported and leads to undefined
  641. * behavior.
  642. *
  643. * This function is the equivalent of calling SDL_WaitConditionTimeout() with
  644. * a time length of -1.
  645. *
  646. * \param cond the condition variable to wait on.
  647. * \param mutex the mutex used to coordinate thread access.
  648. *
  649. * \threadsafety It is safe to call this function from any thread.
  650. *
  651. * \since This function is available since SDL 3.0.0.
  652. *
  653. * \sa SDL_BroadcastCondition
  654. * \sa SDL_SignalCondition
  655. * \sa SDL_WaitConditionTimeout
  656. */
  657. extern SDL_DECLSPEC void SDLCALL SDL_WaitCondition(SDL_Condition *cond, SDL_Mutex *mutex);
  658. /**
  659. * Wait until a condition variable is signaled or a certain time has passed.
  660. *
  661. * This function unlocks the specified `mutex` and waits for another thread to
  662. * call SDL_SignalCondition() or SDL_BroadcastCondition() on the condition
  663. * variable `cond`, or for the specified time to elapse. Once the condition
  664. * variable is signaled or the time elapsed, the mutex is re-locked and the
  665. * function returns.
  666. *
  667. * The mutex must be locked before calling this function. Locking the mutex
  668. * recursively (more than once) is not supported and leads to undefined
  669. * behavior.
  670. *
  671. * \param cond the condition variable to wait on.
  672. * \param mutex the mutex used to coordinate thread access.
  673. * \param timeoutMS the maximum time to wait, in milliseconds, or -1 to wait
  674. * indefinitely.
  675. * \returns true if the condition variable is signaled, false if the
  676. * condition is not signaled in the allotted time.
  677. *
  678. * \threadsafety It is safe to call this function from any thread.
  679. *
  680. * \since This function is available since SDL 3.0.0.
  681. *
  682. * \sa SDL_BroadcastCondition
  683. * \sa SDL_SignalCondition
  684. * \sa SDL_WaitCondition
  685. */
  686. extern SDL_DECLSPEC bool SDLCALL SDL_WaitConditionTimeout(SDL_Condition *cond,
  687. SDL_Mutex *mutex, Sint32 timeoutMS);
  688. /* @} *//* Condition variable functions */
  689. /* Ends C function definitions when using C++ */
  690. #ifdef __cplusplus
  691. }
  692. #endif
  693. #include <SDL3/SDL_close_code.h>
  694. #endif /* SDL_mutex_h_ */