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Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 月之前
.github 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 月之前
VisualC 9eea8234e6 Add SDL_Process subsystem 7 月之前
VisualC-GDK a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 月之前
Xcode 9eea8234e6 Add SDL_Process subsystem 7 月之前
android-project e59344ad46 Update proguard-rules.pro in-line with commit 9ff3446 7 月之前
build-scripts a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 月之前
cmake 3166a05c18 cmake: don't prepend absolute CMAKE_INSTALL_{INCLUDE,LIB}DIR with ${prefix} 7 月之前
docs a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 月之前
examples a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 月之前
include a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 月之前
src a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 月之前
test a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 月之前
wayland-protocols 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol 7 月之前
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 年之前
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 年之前
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 10 月之前
.gitignore 2e7d5bb429 Add the SDL_GPU API 7 月之前
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 11 月之前
Android.mk 9eea8234e6 Add SDL_Process subsystem 7 月之前
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 年之前
CMakeLists.txt 9eea8234e6 Add SDL_Process subsystem 7 月之前
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 年之前
INSTALL.md b33420cac7 Updated INSTALL.md 1 年之前
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 年之前
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 年之前
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 年之前
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 10 月之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html