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direct3d
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f8b41919da
Fixed warning running a command queue without any vertex operations
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2 rokov pred |
direct3d11
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 rokov pred |
direct3d12
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 rokov pred |
metal
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 rokov pred |
opengl
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 rokov pred |
opengles2
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9b065bf54b
Fix various warnings: static /void / comma
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2 rokov pred |
ps2
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 rokov pred |
psp
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bd2e2ee7aa
SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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2 rokov pred |
software
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bd2e2ee7aa
SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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2 rokov pred |
vitagxm
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 rokov pred |
SDL_d3dmath.c
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fde78d12f2
Updated copyright for 2023
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2 rokov pred |
SDL_d3dmath.h
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fde78d12f2
Updated copyright for 2023
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2 rokov pred |
SDL_render.c
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f1c3d3be97
Default to using newer D3D renderers in SDL 3.0
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2 rokov pred |
SDL_sysrender.h
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bd2e2ee7aa
SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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2 rokov pred |
SDL_yuv_sw.c
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2aa9569b3e
Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
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2 rokov pred |
SDL_yuv_sw_c.h
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fde78d12f2
Updated copyright for 2023
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2 rokov pred |